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Dps healers in Scenarios

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Nauht
Posts: 70

Re: Dps healers in Scenarios

Post#11 » Sun Aug 16, 2026 11:44 pm

kirraha wrote: Sun Aug 16, 2026 8:55 pm Im not to overconcerned about dps healers as long as its mirrored to the enemy side. I am getting frustrated with how extremely switched off ppl are in scs. Ppl dont buff/rebuff, dont guard, dont swap guard, no awareness and get butchered cus they are standing to close and no reaction to pulls, or enemies pushing them. Ppl refuse to fix grp setups, depise others asking for it, and moving to make space in a grp. Its literally massive amount of throwin. Its not even any point to complain ingame, cause ppl with either ignore you or get upset that you give them feedback
All of that is solved if you make a premade even a random one. Not hard to do.

But if you solo, then accept the solo life and let other people play how they want to play.

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Nameless
Posts: 1626

Re: Dps healers in Scenarios

Post#12 » Mon Aug 17, 2026 12:17 am

Ive done that unintended. Many live events got low tiers pq/pve tasks. So i queu as healer but when i go at t1 pve i switch rune of breaking, some lol dps tactics and enjoy the fun of pve (really, what is the point of lower tiers pve when you are 40s? Fun?). When i got and enter the pop i got labelled as dps but i just swap my normal tactics and gear and we got healers disbalance. So here we are... Stop making me do t1 pve on rr80+ healers...
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M0rw47h
Posts: 1195

Re: Dps healers in Scenarios

Post#13 » Mon Aug 17, 2026 11:25 am

As someone mainly soloQing with dps WP lately, I think it's totaly FAIR to switch to BiS healer on the fly when you get into SC with one million of rDPS without any tanks and you can't even get into melee.

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salazarn
Posts: 365

Re: Dps healers in Scenarios

Post#14 » Mon Aug 17, 2026 1:09 pm

Ofcourse they should.

Now the question of are dps healers a bit overtuned. Well we know the answer to that question

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CountTalabecland
Posts: 1111

Re: Dps healers in Scenarios

Post#15 » Mon Aug 17, 2026 3:26 pm

kleinbuchstabe wrote: Sun Aug 16, 2026 7:58 pm destro dmg: 44.370
order dmg: 14.953

I dont think that dps-heals were the problem here... Even the destro def tank did more dmg than the order dps. Without any point of heal and full focus ST damage, order would have made maximum 1 kill with this damage numbers, since most players have more than 7,5k life.

Swaping gear and tactics might be an exploit issue if it happens, ok. But this didnt happen here, they obviously did dps and fullfilled their role. Therefore i dont see any reason for complains.
This was one fight. Order dps attacked, died due to having no heals, while zealot just switch to healing and overhealed whoever Order tried to dps.

Destro has 2 heals to 0 order, there was no winning this one unless one of the healers was very bad at positioning and tank forgot what guard was.
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.

Kaskarin
Posts: 9

Re: Dps healers in Scenarios

Post#16 » Mon Aug 17, 2026 9:38 pm

The tricky thing is how do you balance around careers built to swap between healing and dps on the fly?

If you locked swapping gear or even tactics in SC that wouldn't really phase RP and Zealot that much due to their core career mechanic. Do we have to nuke a core mechanic because people are trying to win an SC? It is kind of crappy when you do not have healers, and the other side does but them's the breaks. Sometimes you get paper 2h tanks or tanks that don't guard, or super low damage dps, or dps that just don't assist. It is the luck of the draw on solo queue.

The core of it is that you have people swapping their stuff around to help their team win an SC, isn't that what we all want of our team?

Rapzel
Posts: 504

Re: Dps healers in Scenarios

Post#17 » Mon Aug 17, 2026 10:45 pm

CountTalabecland wrote: Mon Aug 17, 2026 3:26 pm
kleinbuchstabe wrote: Sun Aug 16, 2026 7:58 pm destro dmg: 44.370
order dmg: 14.953

I dont think that dps-heals were the problem here... Even the destro def tank did more dmg than the order dps. Without any point of heal and full focus ST damage, order would have made maximum 1 kill with this damage numbers, since most players have more than 7,5k life.

Swaping gear and tactics might be an exploit issue if it happens, ok. But this didnt happen here, they obviously did dps and fullfilled their role. Therefore i dont see any reason for complains.
This was one fight. Order dps attacked, died due to having no heals, while zealot just switch to healing and overhealed whoever Order tried to dps.

Destro has 2 heals to 0 order, there was no winning this one unless one of the healers was very bad at positioning and tank forgot what guard was.
How did the healers do that amount of damage if they weren't in range for the 2 RDPS on order?
There is supposed ro be a keg and the SM ran healing, stop making up fake scenarios and excuses about how it was impossible, this is literally incapable players losing.

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salazarn
Posts: 365

Re: Dps healers in Scenarios

Post#18 » Mon Aug 17, 2026 11:20 pm

AM tactic gives 30% DD to heal conversation. Zealot has 50% DD to heal and 10% disrupt strikethrough. Just sayin

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Rapzel
Posts: 504

Re: Dps healers in Scenarios

Post#19 » Mon Aug 17, 2026 11:40 pm

salazarn wrote: Mon Aug 17, 2026 11:20 pm AM tactic gives 30% DD to heal conversation. Zealot has 50% DD to heal and 10% disrupt strikethrough. Just sayin
Ok?
And what does RP?
Is it not 33% and 10% strike through on AM?

And does Shaman have the same tactic as AM? If not what tactic do they get instead? Because that tactic fits your argumentation very well.

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kleinbuchstabe
Posts: 241

Re: Dps healers in Scenarios

Post#20 » Tue Aug 18, 2026 5:19 am

CountTalabecland wrote: Mon Aug 17, 2026 3:26 pm
This was one fight. Order dps attacked, died due to having no heals, while zealot just switch to healing and overhealed whoever Order tried to dps.

I think "Order tried to dps" is exactly what happened here :lol:
The caused dmg of order was so low, that even without any heals they wouldnt have killed anyone. Sorry, but blaming the dps-heals for this is just hypocrisy. The destro did 3x more damage than order. This scenario was decided by damage, not by healing. If it would be the other way around, like order had more dmg but still lost because of the heals, then there would be a point. But this is not what happened here.

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