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Are you ever going to address ridiculous advantage Destruction has in sieges?

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wardfan220
Posts: 236

Re: Are you ever going to address ridiculous advantage Destruction has in sieges?

Post#31 » Fri Aug 28, 2026 2:15 am

Fey wrote: Thu Aug 27, 2026 11:58 pm If keep doors despawned instead of opening it wouldn't be as much of an issue. Getting yoinked by someone out of los, and then being unrezzable because of los is not fun.

It's a niche issue, but it is frequent enough to demand some dev time and a solution.
It's not a Niche issue when it's abused every day by ONE side
Ninjas - RP, NinjasTank - IB, NinjasSlayer - SL
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Bergbart
Posts: 76

Re: Are you ever going to address ridiculous advantage Destruction has in sieges?

Post#32 » Fri Aug 28, 2026 3:15 am

Then just remove the pull—I think small-scale Destro players will thank you for it. That way, you can spam it without a second thought without hurting anyone.

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Culexus
Posts: 344

Re: Are you ever going to address ridiculous advantage Destruction has in sieges?

Post#33 » Fri Aug 28, 2026 9:31 am

Bergbart wrote: Fri Aug 28, 2026 3:15 am Then just remove the pull—I think small-scale Destro players will thank you for it. That way, you can spam it without a second thought without hurting anyone.

+1

As bad as gtdc is in RvR for Order, it's even worse for Destro in scenarios.

I like to play the game of "will this Choppa open with gtdc" when I see a dual-wield Choppa at the start of a sc. Most of the time the answer is yes.

It's gotten to the point where I won't even guard them anymore since they contribute far more to the team dead than alive.
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