Destro six man group comp
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Re: Destro six man group comp
If you take the Chosen then he should take the BO's place. BG is best destro tank atm.Arook wrote:You need a Chosen in your group at the moment. Resistance aura is essential fighting BW's because every good tank will remove Shaman buff during fight.
But don't take 3 tanks (as OP was trying to do). And i still believe Shaman is essential for catching enemy backlines (with so many AMs puddles and SW AoE snares and ranged KD).
Re: Destro six man group comp
Atm the most usefull 6 man it's the Xioth premade nothing else they are realy insane.
Re: Destro six man group comp
Destro Meta milker group is currently
1 zealot
1 Dok
1 choppa
1 mara
1 chosen
1 BG
Order should be the same thing except 2 slayers.
1 zealot
1 Dok
1 choppa
1 mara
1 chosen
1 BG
Order should be the same thing except 2 slayers.
♂ ♂ ♂ <Lords of the Locker Room> ♂ ♂ ♂ <Old School> ♂ ♂ ♂
Re: Destro six man group comp
To say that kotbs can counter Morks buffer has the same flaw as saying shatter enchant on Bg counters rampage
It does not b/c it's rng on which enchantment it shatter and their are a LOT of enchantments that can be put on you atm so it's only luck if it breaks the one you want
It does not b/c it's rng on which enchantment it shatter and their are a LOT of enchantments that can be put on you atm so it's only luck if it breaks the one you want

Re: Destro six man group comp
I smell Bretin fanboy.Bignusty wrote:Atm the most usefull 6 man it's the Xioth premade nothing else they are realy insane.

Re: Destro six man group comp
Like you read my mind.Azuzu wrote:My favorite comps on live were,
Destro: (Tanks) Chosen/Black Orc, (DPS) Sorc/Mara, (Healers) Zealot/DoK
Order: (Tanks) KotBS/IB, (DPS) BW/Slayer, (Healers) RB/WP
Destro side:
You run Chosen/Mara/Black Orc as a melee train offensively, Black Orc guarding the Mara. You have Sorc/DoK/Zealot setup backline.
DoK pushes forward with the melee train, guarded by Chosen trying to stay slightly ahead of the Zealot/Sorc. (If the other team is going to pick a kill target you want them to pick a bad one like DoK. You want to keep them off your Sorc)
When your backline is pressured, your Chosen pulls off the melee train and is the peel tank/guard for the backline. While your Mara/Black Orc can still apply pressure.
- Deviance01
- Posts: 10
Re: Destro six man group comp
Destro is easy indeed, BG/BO Mara/Choppa DoK/Shaman imho.
Order can be more open to comps ,i would take KoTBS/IB WP/Slayer but a WL as 2nd ,since he can slow the shaman for others to catch up when nedeed.
And to both teams id run Shaman/AM as sencond heal, for the insta res and slow for melee trains to arrive.
Order can be more open to comps ,i would take KoTBS/IB WP/Slayer but a WL as 2nd ,since he can slow the shaman for others to catch up when nedeed.
And to both teams id run Shaman/AM as sencond heal, for the insta res and slow for melee trains to arrive.
" As long as a single one of us stands, we are legion. "
Unholy - Chaos Marauder
Unholy - Chaos Marauder
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Re: Destro six man group comp
The only reason to bring anything else than BG/BG is chosen resists for casters.
Otherwise BG is way over the top atm. (Absurdly imbalanced at this level and state of the server)
Chosen is defensively also a lot better than kotbs atm. You can get +50% Parry + passive Block with a very high uptime to avoid CC, decrease Guard Damage and massively increase survivability.
Without renown points Kotbs has low block and simply gets cc'd/punted by every single BG with half a brain without any positional requirement.
+10% Crit is nice to have but in the end it's control what is needed to kill any decent group. Without Renown passives, RD, IF balance is different and some tank classes become a lot more effective.
Otherwise BG is way over the top atm. (Absurdly imbalanced at this level and state of the server)
Chosen is defensively also a lot better than kotbs atm. You can get +50% Parry + passive Block with a very high uptime to avoid CC, decrease Guard Damage and massively increase survivability.
Without renown points Kotbs has low block and simply gets cc'd/punted by every single BG with half a brain without any positional requirement.
+10% Crit is nice to have but in the end it's control what is needed to kill any decent group. Without Renown passives, RD, IF balance is different and some tank classes become a lot more effective.
Re: Destro six man group comp
Actully not really, chosen block and therefore parry are reliant on rng atm as theirs no rr points so you have to hope for lucky guard proc with a base 0% block
so its only parry from supressiom
KOTBS can slot cordination so they get 10% block and +15% parry, with a guard they can proc it more reliably with guard and they get more ws and parry chance from runefang
so its only parry from supressiom
KOTBS can slot cordination so they get 10% block and +15% parry, with a guard they can proc it more reliably with guard and they get more ws and parry chance from runefang

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