I think someone has slightly overlooked the z-axis restriction of the newly-coded WL pounce ability.
I do not remember them being able to jump into the upper floors of keep ever.
Maybe it is the new "teleport" skill, but it's definitively different from live.
Skut
White Lions pouncing up into keeps
White Lions pouncing up into keeps
“You go to WAR with the Pugs you have, not the Premades you might want or wish you had”
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Re: White Lions pouncing up into keeps
Any reason why it should not be like this?
Fluffy Samurais
Spellbraker \ Goryachiy
Spellbraker \ Goryachiy
Re: White Lions pouncing up into keeps
Maybe limit the z-axis range but it was not impossible to jump on higher or lower ground.
Dying is no option.
Re: White Lions pouncing up into keeps
Dunno how many times it has been stated already:skutrug wrote:I think someone has slightly overlooked the z-axis restriction of the newly-coded WL pounce ability.
I do not remember them being able to jump into the upper floors of keep ever.
Maybe it is the new "teleport" skill, but it's definitively different from live.
Skut
The old pounce was highly unreliable when there was the slightest difference in the z-axis between the WL and the target (was almost everytime the case). You had to spam it several times to even get it working just one time (with all the AP loss ofc...).
This was fixed on the PTS server for mythic for the upcoming patch 1.4.9 and it used to work exactly like it does here atm.
Btw in other games (e.g. swtor) the pounce works exactly like it does on RoR atm and no one is complaining.
The ability should get a short cooldown in the future ofc.
Re: White Lions pouncing up into keeps
Pounce is to mitigate shaman runaway. If pounce gets a cd, then run away should also be nerfed to match. Currently pounce is not as good as it was in live. In live a Wl could control the direction while pouncing and land a snare.
Last edited by bandshark on Fri Sep 11, 2015 6:21 am, edited 2 times in total.
Re: White Lions pouncing up into keeps
or you suck and don't know how skills work.skutrug wrote:I think someone has slightly overlooked the z-axis restriction of the newly-coded WL pounce ability.
I do not remember them being able to jump into the upper floors of keep ever.
Maybe it is the new "teleport" skill, but it's definitively different from live.
Skut
definitively whining.


Re: White Lions pouncing up into keeps
WL pounce is working as it was in live, besides the fact of pounce sometimes allowing the wl to pounce while rooted. In live you could always jump into t2 and some t3 keeps when getting the right angle, they did this so melee could focus the casters on the edges of keeps like the maras pull.
Thyme - Lvl 40/4X White Lion
Re: White Lions pouncing up into keeps
No this is a misconceptionbandshark wrote:Pounce is to mitigate shaman runaway. If pounce gets a cd, then run away should also be nerfed to match. Currently pounce is not as good as it was in live. In live a Wl could control the direction while pouncing and land a snare.
Reliable* pounce wo CD is the best defensive ability in game that is why it needs a tweak
* no misfires like on LIVE
Last edited by Bozzax on Fri Sep 11, 2015 7:18 am, edited 1 time in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
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Re: White Lions pouncing up into keeps
Actually, Pounce used to work extremely well as an ability very early on in the game. Then they changed it somehow and it became less effective, especially for catching shamans.
You could never pounce onto keep walls etc. but up hills easily.
You could never pounce onto keep walls etc. but up hills easily.
White Lion
Re: White Lions pouncing up into keeps
I don't think there is a "keep wall flag", so the server can decide if the target stands on a keep wall or a hill.
I think mid air pouncing can and should be fixed though, so people can punt the WL down again.
I think mid air pouncing can and should be fixed though, so people can punt the WL down again.
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