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Nerfed buttons

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Azuzu
Posts: 551

Re: Nerfed buttons

Post#61 » Sat Oct 10, 2015 10:39 pm

Jaycub wrote:
Having a set rotation on 1 button has its drawbacks as well, like mez's heal pot example, which can be changed into many other things.

I'm not sure how it was on live, but on this server it takes longer than 1 sec (at least from what I could tell) to update itself on conditions meaning you could end up using a skill you didn't want to quite often.
Here's the thing, people who use macros and nb tend to use both crutches and legit play.

From my personal experience with players who use crutches, they tend to be good players trying to be great (elite) players. They mix crutches in when it's helpful and play legit when it's not.

They automate mundane tasks, long CDs, ect. The thing is remembering to use things like that, takes effort.

Your casual player who knows nothing about the game isn't using macros and NB, it's your good player looking for an edge to be great who is using it. Those players will set reactive conditions, but still leave themselves the option to use the ability on demand by having it hotkeyed outside the setup.
Last edited by Azuzu on Sat Oct 10, 2015 10:45 pm, edited 2 times in total.
Suzu

Twitch: Watch The Big Ole Critties!

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Mez
Posts: 730

Re: Nerfed buttons

Post#62 » Sat Oct 10, 2015 10:42 pm

I keep getting all these ideas for it now. Imagine being a healer and never worrying about shattered limbs ever again. If your debuffed nerf buttons will dance around it casting other spells etc without you realizing. On my runie i generally take the time to re-cast pre-hots, drink AP pots etc, you can easily create those strings to deviate away from your normal rotations etc.
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145

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Mez
Posts: 730

Re: Nerfed buttons

Post#63 » Sat Oct 10, 2015 10:44 pm

Azuzu wrote:
Jaycub wrote:
Having a set rotation on 1 button has its drawbacks as well, like mez's heal pot example, which can be changed into many other things.

I'm not sure how it was on live, but on this server it takes longer than 1 sec (at least from what I could tell) to update itself on conditions meaning you could end up using a skill you didn't want to quite often.
Here's the thing, people who use macros and nb tend to use both crutches and legit play.

From my personal experience with players who use crutches, they tend to be good players trying to be great (elite) players. They mix crutches in when it's helpful and play legit when it's not.

They automate mundane tasks, long CDs, ect. The thing is remembering to use things like that, takes effort.

Your casual player who knows nothing about the game isn't using macros and NB, it's your good player looking for an edge to be great who is using it. Those players will set reactive conditions, but still leave themselves the option to use the ability on demand by having it outkeyed outside the setup.
Yep. I would love to chug an AP pot if I was out of AP, and not realize the hard way when my stuff doesn't go off. AP is one of the few things I suck at managing and I know I would benefit from such a mundane task. The benefit would be minuscule, but it would be there.
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145

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Mez
Posts: 730

Re: Nerfed buttons

Post#64 » Sat Oct 10, 2015 10:49 pm

Also being a runie, and self removing outgoing healdebuff by an IB the moment he puts it on, every single time without me thinking about it, would be a huge bonus. I'm generally aware enough when an IB is on me, to look for it (buffhead) but i dont always catch it because stuff is going on. That'd be a really nice benefit I wish I had.
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145

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Azuzu
Posts: 551

Re: Nerfed buttons

Post#65 » Sat Oct 10, 2015 10:52 pm

Mez wrote:Also being a runie, and self removing outgoing healdebuff by an IB the moment he puts it on, every single time without me thinking about it, would be a huge bonus. I'm generally aware enough when an IB is on me, to look for it (buffhead) but i dont always catch it because stuff is going on. That'd be a really nice benefit I wish I had.
How about automatically cleansing boiling blood, word of pain, healing debuffs anytime it pops of.

I mean there are countless benefits you can think of.
Suzu

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Jaycub
Posts: 3130

Re: Nerfed buttons

Post#66 » Sat Oct 10, 2015 10:55 pm

You can't "automatically" cleanse any debuff you want. That's why I asked if NB can track the oldest debuff on someone.
<Lords of the Locker Room> <Old School>

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magicthighs
Former Staff
Posts: 717

Re: Nerfed buttons

Post#67 » Sat Oct 10, 2015 11:05 pm

I honestly don't understand how anyone can make the claim that it doesn't give you an edge. If it doesn't, then why would you use it to begin with?
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Azuzu
Posts: 551

Re: Nerfed buttons

Post#68 » Sat Oct 10, 2015 11:07 pm

Jaycub wrote:You can't "automatically" cleanse any debuff you want. That's why I asked if NB can track the oldest debuff on someone.
Well it can't pick the buff, but you could add cleanse to all of your heals, with the condition that when it detects heal debuffs or BB/WoP.

So every time you cast an ability on the person, it would check for the debuffs condition. If the debuffs is present, it casts cleanse instead. If it doesn't it casts the heal.
Suzu

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Jaycub
Posts: 3130

Re: Nerfed buttons

Post#69 » Sat Oct 10, 2015 11:10 pm

Yes but if it is buried like 5 deep, and you just end up cleansing stuff like a x1 rend you are just wasting GCD's that could be used for heals.

Usually if we have a really good group up we can manage to keep track of our own healdebuffs, and if its 1 or 2 deep or we know its now the oldest we can ask for a cleanse, otherwise there is no point. That information is still important to our healers, but there is no point in them wasting time. Everyone should be responsible for keeping track of their own debuffs and should be able to know what is the oldest one on them.
<Lords of the Locker Room> <Old School>

Sulorie
Posts: 7461

Re: Nerfed buttons

Post#70 » Sat Oct 10, 2015 11:12 pm

No it can't and I doubt ppl talking here have any idea about what they are hating.
Certain condition checks are simply too much as they take away human reactions and decisions.
Some classes work properly with only a few buttons. This itself is an advantage. Other classes require more buttons with a lot similar skills.
Now add gaming equipment to the table and you have an huge advantage over anyone with a standard mouse.
Who are you to judge what should be labeled as cheating? NB walks on a thin line because it offers the potential for abuse, even if it was considered OK by Mythic. NB can be used without advantageous condition checks as well, the user is the problem, not the addon.

@Azuzu: Maybe you don't want to cleanse but groupheal. Pls don't create scenarios. :P
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