
Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)
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Re: Sildur's Enhanced graphics
thank you that fixed it! I read and reread that guide but I missed that one step. Much appreciated 

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Re: Sildur's Enhanced graphics
whether there is a possibility that this improved graphics do not download stuff from the net just to make separate level file integrate with the game as a feed from the launcher and drew it so that each who had it fetches game 

Re: Sildur's Enhanced graphics
Why?Khorba wrote:whether there is a possibility that this improved graphics do not download stuff from the net just to make separate level file integrate with the game as a feed from the launcher and drew it so that each who had it fetches game
Re: Sildur's Enhanced graphics
Your post didn't make sense. Why would implementing your way be "better" or "safe"? If something is not validated, a mod would remove it from the forum.Khorba wrote:why what?
Since this DOES improve the visual fidelity of the game and IT IS safe. I believe it is perfectly fine where it is.
Re: Sildur's Enhanced graphics
I do not think you understand what I mean ... Sildur's Enhanced graphics that you can add to your game constantly as its a whole and not separately download stuff it just to load the items Luncher and was an integral part of the game when you've got to have a new opening and everyone is praising the graphics are why not add
Re: Sildur's Enhanced graphics
This mod is nice but the heads of bald and white-haired characters are glowing like street lamps, (I have lightmaps disabled). Any way to fix this?
Also the leaves of the trees and the vegetations are shimmering. Somebody knows how to prevent this?
Also the leaves of the trees and the vegetations are shimmering. Somebody knows how to prevent this?
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Re: Sildur's Enhanced graphics
It depens on, where are you in the world currently (how bright is it there) also this is somewhat how to the games bloom works, the mod just enhances that. It might be possible to unpack the game files and get access to their shaders, however I will have to wait for Max to update the unpack tool thingy.Aceboltz wrote:This mod is nice but the heads of bald and white-haired characters are glowing like street lamps, (I have lightmaps disabled). Any way to fix this?
Also the leaves of the trees and the vegetations are shimmering. Somebody knows how to prevent this?
Re: Sildur's Enhanced graphics
SweetFX and Enbseries doesn't work well with the latest nvidia drivers (344.11) or at least not with it's GeForce Experience version, so uninstall GeForce experience or downgrade your drivers in order to still use it.
OR you can just keep pressing OK when an error pops up, it still does work here quite well....
OR you can just keep pressing OK when an error pops up, it still does work here quite well....
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