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WL [pounce] 5sec kd or 0 damage

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RyanMakara
Posts: 1563

Re: WL [pounce] 5sec kd or 0 damage

Post#51 » Sun Oct 18, 2015 8:22 pm

Twyxx wrote:...I think it's important to point out that using pounce as a gap closer often results in being out of guard range :P
^so therefore all the crying about omgggginstadeathimpossibleeee is well, ya know.
That's not to say that the WL's damage output isn't great either.
Spoiler:
Also when is dual wield coming back? I've got a sick 39dps hatchet
not when you have the trusty guardbots in your team swarm healers so they can't run away :^)
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Ashaj
Posts: 5

Re: WL [pounce] 5sec kd or 0 damage

Post#52 » Sun Oct 18, 2015 8:36 pm

Morf wrote:While i see your point most of us played in t4 on live so the same problems we saw will exist here, why wait for a problem to occur when it can be dealt with ?
Also will be fun or not so fun depending on how you see it if serpents passage sc gets implemented, seeing wl's pounce from the part all the way home :D
I´m not so sure that will be the case. As this is an international server now the "different playstyles" of our "origin servers" will affect each other on the long run, so we shouldn´t assume the way we experienced T4 on our server was the same for everyone else and will be in the future. For example, I don´t recall order defending Mandreds in front of Destro warcamp instead of from inside the keep, which is way more efficient, but maybe thats just me. :D

Also, and I know I may be biased here as I played mostly order since beta (+ chance we might get off topic here) I kind of consider pounce the "trademark" skill of WL, as each class has it´s most significant/unique skill. If you compare pounce ,i.e. one order standing in the middle of a destro group to say, marauder terrible embracing you out of your warcamp into a destro group, I thing embrace is worse. :)

I know WL can do that too but only with Lion and thats pretty much impossible as it will get killed by the guards.

NOT trying to start a shitstorm here, just reminiscing!!^^
Coryphaus wrote: are you sure? that happened b/c wls are bad compared to other mdps but since we KNOW that their gonna be buffed do you really think people will drop the class ?
Nope can´t be sure, but in my opinion another reason to just wait and see, cause every change now might have effects we can´t forsee or aren´t considering yet.
I love playing 2hand SM, played it for years and don´t care how often people tell me it´s not that good compared to IB or Kotbs. I did more than decent damage with it. People often tend to play the class they like most/feel most comfortable with and sometimes efficiency tends to go out the window here.

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Twyxx
Posts: 934

Re: WL [pounce] 5sec kd or 0 damage

Post#53 » Sun Oct 18, 2015 9:39 pm

RyanMakara wrote:
Twyxx wrote:...I think it's important to point out that using pounce as a gap closer often results in being out of guard range :P
^so therefore all the crying about omgggginstadeathimpossibleeee is well, ya know.
That's not to say that the WL's damage output isn't great either.
Spoiler:
Also when is dual wield coming back? I've got a sick 39dps hatchet
not when you have the trusty guardbots in your team swarm healers so they can't run away :^)
Damn my trusty guardbots >:(
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Korhill
Posts: 114

Re: WL [pounce] 5sec kd or 0 damage

Post#54 » Sun Oct 18, 2015 9:45 pm

That whinning about pounce is getting really boring. On live noone ever complained really. Wait for T4 and than you see all the marauder using TE pulling all the range dps from the keep and no one will complain abot pounce since probably they wont be many wl out there as well.

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Coryphaus
Posts: 2230

Re: WL [pounce] 5sec kd or 0 damage

Post#55 » Sun Oct 18, 2015 9:53 pm

Korhill wrote:That whinning about pounce is getting really boring. On live noone ever complained really. Wait for T4 and than you see all the marauder using TE pulling all the range dps from the keep and no one will complain abot pounce since probably they wont be many wl out there as well.

> impling things based on how they are on live
> ignoring the fact that wls are going to be buffed


devs already confirmed that fetch and te will work 10 times better than they were on live, look at pounce on live you had to spam it 5 times before it worked and gave wl ap problems even in late game, now the ability works every time so dont assume things like abilities bugged or otherwise just based on how they were on live

dont pretend that a no cool down escape and positioning tool is ok cause it is not
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Twyxx
Posts: 934

Re: WL [pounce] 5sec kd or 0 damage

Post#56 » Sun Oct 18, 2015 9:55 pm

Spoiler:
Ok but when is dual wield coming back
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Coryphaus
Posts: 2230

Re: WL [pounce] 5sec kd or 0 damage

Post#57 » Sun Oct 18, 2015 10:01 pm

Twyxx wrote:
Spoiler:
Ok but when is dual wield coming back

yeah whats up with that didnt wls use to have dw? why did it get changed

though i just want to point out.....50% AA + dw + wls massive dmg is.....painful to deal with
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Tesq
Posts: 5713

Re: WL [pounce] 5sec kd or 0 damage

Post#58 » Sun Oct 18, 2015 10:14 pm

not that pounce need a great cd just 5 sec just to avoid bunny escape behaviour.
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Genisaurus
Former Staff
Posts: 1054

Re: WL [pounce] 5sec kd or 0 damage

Post#59 » Sun Oct 18, 2015 10:39 pm

Coryphaus wrote:
Twyxx wrote:
Spoiler:
Ok but when is dual wield coming back

yeah whats up with that didnt wls use to have dw? why did it get changed

though i just want to point out.....50% AA + dw + wls massive dmg is.....painful to deal with
White Lions never had dual wield on live. There are no H.Elf 1H axes in any DB, short of a few NPC assets.

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Coryphaus
Posts: 2230

Re: WL [pounce] 5sec kd or 0 damage

Post#60 » Sun Oct 18, 2015 11:03 pm

Genisaurus wrote: White Lions never had dual wield on live. There are no H.Elf 1H axes in any DB, short of a few NPC assets.

somewhere out there twyxx is :(
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