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Karaz-a-Karak Discovered by Dark Elves (Updated)

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Morf
Posts: 1247

Re: Karaz-a-Karak Discovered by Dark Elves

Post#41 » Tue Oct 27, 2015 1:53 pm

Londo wrote:The entrance is in Kadrin Valley

You can read the lore here http://warhammerfantasy.wikia.com/wiki/Karaz-a-Karak
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Isnt that the slayer keep pq ? which im sure i done on live, it has 3 small rooms and a throne room for the pq boss who is a named dwarf which i cant remember the name of.
Is the entrance not nearer/behind the forts Londo ?
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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backrow
Posts: 144

Re: Karaz-a-Karak Discovered by Dark Elves

Post#42 » Tue Oct 27, 2015 2:36 pm

nice pics. what a shame that it's not implemented.

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Libra
Posts: 551

Re: Karaz-a-Karak Discovered by Dark Elves

Post#43 » Tue Oct 27, 2015 2:41 pm

backrow wrote:nice pics. what a shame that it's not implemented.
yet***
Sephanol - Chosen || Saora - Magus

Londo
Posts: 217

Re: Karaz-a-Karak Discovered by Dark Elves

Post#44 » Tue Oct 27, 2015 3:18 pm

Morf wrote:Isnt that the slayer keep pq ? which im sure i done on live, it has 3 small rooms and a throne room for the pq boss who is a named dwarf which i cant remember the name of.
Is the entrance not nearer/behind the forts Londo ?
Yea, you're right, its entrance to karak kadrin (Slayer strong hold)
http://warhammerfantasy.wikia.com/wiki/Karak_Kadrin

The map of AoR does not quite match up to actual war lore map.
http://vignette2.wikia.nocookie.net/war ... 0513164512

So logical place would be to put entrance to dwarf city after the fort.

There are about 60 unused zones that come with the game. For instance Land of the Dead has 12 zones, mythic used only 6 zones (Necropolis of Zandri and 5 dungeon instances), It would be possible to create expansions using unused zones.

Stoloy
Posts: 8

Re: Karaz-a-Karak Discovered by Dark Elves

Post#45 » Thu Oct 29, 2015 12:28 am

Such a beautiful area, shame it was never released. I read something from one of the devs when the game was live that stated how there was so much content that was ready to be released but EA or GW wouldn't let them. They even had a Expansion Pack in the works that was shut down by EA or GW. It was about the Vampire race Sylvania or something.

Naos
Posts: 10

Re: Karaz-a-Karak Discovered by Dark Elves

Post#46 » Sat Nov 07, 2015 12:02 am

Wow, beautiful ! I suppose there are also high elf capital (Lothern)? and for Dark elves (Naggarond)? Would like to see some screenshots of that if you have any possibility !

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Mez
Posts: 730

Re: Karaz-a-Karak Discovered by Dark Elves

Post#47 » Sat Nov 07, 2015 2:30 am

Iron forge > KaK
Word of Pain and Boiling Blood are no longer able to proc anything. The Bright Wizard College has confirmed this is a big deal. (stealth nerf)
https://bugs.returnofreckoning.com/view.php?id=23145

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Coryphaus
Posts: 2230

Re: Karaz-a-Karak Discovered by Dark Elves

Post#48 » Sat Nov 07, 2015 2:36 am

Naos wrote:Wow, beautiful ! I suppose there are also high elf capital (Lothern)? and for Dark elves (Naggarond)? Would like to see some screenshots of that if you have any possibility !

i dont think it was naggarod but rather it was malekith's personal black ark
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Nishka
Suspended
Posts: 1057

Re: Karaz-a-Karak Discovered by Dark Elves

Post#49 » Sat Nov 07, 2015 7:07 am

Londo wrote:Abandoned by cowardly dwarfs. They even left their gold, Malekith will be pleased.

(I was able to load some of dwarf capital city in game client.)
Spoiler:
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It's a trap. Dwarves would NEVER EVER EVER leave their gold.
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"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

Londo
Posts: 217

Re: Karaz-a-Karak Discovered by Dark Elves

Post#50 » Sat Nov 07, 2015 11:17 am

Greenskin capital city bank.
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