When do Mara become broken?
When do Mara become broken?
At what level would you say Mara's become gods? Also savagery over brutality for life
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Re: When do Mara become broken?
When they get wounds debuff

"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld
Re: When do Mara become broken?
What debuff are you talking about?Nishka wrote:When they get wounds debuff
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Re: When do Mara become broken?
It actually never happens. Mara's are pretty strong right now though. Wounds debuff was strongest in T2 where you removed almost half the health of a squishy but Marauders werent dominant then either. BW's say hi.
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Re: When do Mara become broken?
Kingofpol wrote:At what level would you say Mara's become gods? Also savagery over brutality for life
Maras were "gods" because a lot of their tactics on live were bugged and never fixed
Deadly clutch leeched all heals from the target, even from things like potions
Feeding on fear never gave the 10% inc chanced to be crit debuff, only he 20% chance increase part
Piercing bite applied to all abilites, not just the ones that require mutations
these factors combined to result in what was mara back on live
This will not be how it is here in RoR since bugs like that will not be allowed to occur and remain here so mara will not be "gods", they will just be a strong class, which they already are
If your looking to play mara b/c "lol this class so op" then your playing it for the wrong reasons

Re: When do Mara become broken?
1. All abilities must work like it was in WAR. If not - this is not Warhammer, this is something else.Coryphaus wrote:Kingofpol wrote:At what level would you say Mara's become gods? Also savagery over brutality for life
Maras were "gods" because a lot of their tactics on live were bugged and never fixed
Deadly clutch leeched all heals from the target, even from things like potions
Feeding on fear never gave the 10% inc chanced to be crit debuff, only he 20% chance increase part
Piercing bite applied to all abilites, not just the ones that require mutations
these factors combined to result in what was mara back on live
This will not be how it is here in RoR since bugs like that will not be allowed to occur and remain here so mara will not be "gods", they will just be a strong class, which they already are
If your looking to play mara b/c "lol this class so op" then your playing it for the wrong reasons
2. Order has a tons of OP-classes and I didn't see they are fixed or tuned down.
Piercing bite - must work for every attck while you are mutated! It always was like this at Live and it was intended. There was a bug in the tooltip
Deadly clutch - working as intended. "All incoming heals" tooltip said. So, heal-pots are not incoming heals or what?
Feeding on fear - it must work like this. Since it never was fixed - this is intended.
Bretin: "destru classes are in general better for solo play"
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Re: When do Mara become broken?
This isn't Warhammer though, it's Return of Reckoning. I'm all for fixing things that were broken but heals from pots are still heals. Heals from full hp targets though is a different story because you can't heal full hp.SilverWF wrote:1. All abilities must work like it was in WAR. If not - this is not Warhammer, this is something else.Coryphaus wrote:Kingofpol wrote:At what level would you say Mara's become gods? Also savagery over brutality for life
Maras were "gods" because a lot of their tactics on live were bugged and never fixed
Deadly clutch leeched all heals from the target, even from things like potions
Feeding on fear never gave the 10% inc chanced to be crit debuff, only he 20% chance increase part
Piercing bite applied to all abilites, not just the ones that require mutations
these factors combined to result in what was mara back on live
This will not be how it is here in RoR since bugs like that will not be allowed to occur and remain here so mara will not be "gods", they will just be a strong class, which they already are
If your looking to play mara b/c "lol this class so op" then your playing it for the wrong reasons
2. Order has a tons of OP-classes and I didn't see they are fixed or tuned down.
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Re: When do Mara become broken?
Sure, let all Order classes will be OP and we will sit here and make a discussion "how skillfull all Order players!"Euan wrote:This isn't Warhammer though, it's Return of Reckoning. I'm all for fixing things that were broken but heals from pots are still heals. Heals from full hp targets though is a different story because you can't heal full hp.
BW > Sorc
AM > Sham
BW+Am >>>>>>> Sorc+Sham
IB > BG
etc.
And only(!) Mara were better than his "mirror". And what I see here? they are "fixed" it?
What is next "someone" will have a wish to "fix"?
Let's all will play Order. This is already a tons or Order around. Is it OK for you?
Bretin: "destru classes are in general better for solo play"
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Re: When do Mara become broken?
I play strictly Destro, chill. I agree most Order classes are better than their counter parts. Anything not working as intended should be fixed though.SilverWF wrote:Sure, let all Order classes will be OP and we will sit here and make a discussion "how skillfull all Order players!"Euan wrote:This isn't Warhammer though, it's Return of Reckoning. I'm all for fixing things that were broken but heals from pots are still heals. Heals from full hp targets though is a different story because you can't heal full hp.
BW > Sorc
AM > Sham
BW+Am >>>>>>> Sorc+Sham
IB > BG
etc.
And only(!) Mara were better than his "mirror". And what I see here? they are "fixed" it?
What is next "someone" will have a wish to "fix"?
Let's all will play Order. This is already a tons or Order around. Is it OK for you?
Is this a shitpost? Let me know through personal message.
Re: When do Mara become broken?
If it were on live for years - this was intended.Euan wrote:I play strictly Destro, chill. I agree most Order classes are better than their counter parts. Anything not working as intended should be fixed though.
Obviously.
Bretin: "destru classes are in general better for solo play"
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