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When do Mara become broken?

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Euan
Posts: 416

Re: When do Mara become broken?

Post#81 » Sun Nov 29, 2015 5:23 pm

noisestorm wrote:
Euan wrote: But there is. You decided to nerf Marauder based on a video of "1v1". Throw axe proc was never a problem. If we were to nerf classes based on 1v1 video, why didn't you hit the king of all 1v1's, AM? Oh, Chizune plays that, the guy who doesn't want Arch Mage DoT's mirrored. Arch Mage DoT's, detaunts and kills their targets. There's many videos of Arch Mage vs X number of players killing all of them, but will you nerf? I didn't think so.

Not to mention we're not in T4.

woooow, i dont even know where to start matey kekkerino

Direct quote to where i say i dont want anything mirrored from AM. Quote where i actually talk of caring about DoTs either. Like i would even play **** DPS AM. pls for what do you take me :D

On a side note: Id personally GLADLY give you my third DoT if i could have Ere we Go from shamy. Also id appreciate the Run! tactic or the DSU HoT instead of FE. But hey, cant have everything right? And lets not even talk about the M4 , should we? :>
Relax, I gave you 2 lines.
Why don't you start with defending the decision I'm sure you had so much to do with. I'm almost certain it was you who showed Azrael the video aswell. DPS ArchMage is far from ****. You have 4 DoT's, "matey". You can have Gork's Barbs, and Ere we go for them. No? Lets nerf Marauder some more because Order doesn't have a chance against any Destro set up, even ones that don't include Marauder, right?
Is this a shitpost? Let me know through personal message.

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bloodi
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Posts: 1725

Re: When do Mara become broken?

Post#82 » Sun Nov 29, 2015 5:31 pm

Euan wrote:Relax, I gave you 2 lines.
Why don't you start with defending the decision I'm sure you had so much to do with. I'm almost certain it was you who showed Azrael the video aswell. DPS ArchMage is far from ****. You have 4 DoT's, "matey". You can have Gork's Barbs, and Ere we go for them. No? Lets nerf Marauder some more because Order doesn't have a chance against any Destro set up, even ones that don't include Marauder, right?
The decision reasoning was already given, you just ignored it.

And if you seriously think that giving up the advantages of a healing shaman for the dps of a am is a change shamans turn out winning i have some sad news for you.

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SilverWF
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Posts: 606

Re: When do Mara become broken?

Post#83 » Sun Nov 29, 2015 5:32 pm

Nishka wrote:^ That's a very interesting question. Is there a chance that AM will be hit with a nerf bat? What about the other "king of the hill" classes like KOTBS?
Sure not.
Why?
Because all of his tooltips are OK.
And this is Order class.
And this is not "1vs1" game (if we are not deciding to nerf something ar Destro side, sure)
Bretin: "destru classes are in general better for solo play" :lol:
A lot of addons here | Just a few T3 vids from live game | Remove IP-blocking at forum!

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noisestorm
Posts: 1727

Re: When do Mara become broken?

Post#84 » Sun Nov 29, 2015 5:32 pm

I just dont get why people would even dare to cry about AM but try to keep Marauder as it is on the other hand. And why even whine about a class that is good for solo play and literally nothing else. DPS AM is a roflstomp solo specc that indeed is strong for 1v1 and 1v2, but its pretty much useless if you try to play it anywhere in some form of 'competetive' environment. Just the decision of comparing DPS-AM balancing with Marauder who is viable in solo, smallscale and bigscale groups just shows how absurd you people really are. You can remove or change the Healdebuff for whatever you want, i dont give any flying f*cks about how gimped the DPS specc will become if the same happens to the marauder. But better complain about the good ol OrderBias yesyes

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SilverWF
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Posts: 606

Re: When do Mara become broken?

Post#85 » Sun Nov 29, 2015 5:42 pm

noisestorm wrote:I just dont get why people would even dare to cry about AM but try to keep Marauder as it is on the other hand. And why even whine about a class that is good for solo play and literally nothing else. DPS AM is a roflstomp solo specc that indeed is strong for 1v1 and 1v2, but its pretty much useless if you try to play it anywhere in some form of 'competetive' environment. Just the decision of comparing DPS-AM balancing with Marauder who is viable in solo, smallscale and bigscale groups just shows how absurd you people really are. You can remove or change the Healdebuff for whatever you want, i dont give any flying f*cks about how gimped the DPS specc will become if the same happens to the marauder. But better complain about the good ol OrderBias yesyes
After all of that "fixes" Marauder just a piece of sh*t and nothing else.
Bretin: "destru classes are in general better for solo play" :lol:
A lot of addons here | Just a few T3 vids from live game | Remove IP-blocking at forum!

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Azarael
Posts: 5332

Re: When do Mara become broken?

Post#86 » Sun Nov 29, 2015 5:46 pm

Fixing Piercing Bite and removing Mutation procs from Throw Axe killed Marauder.

You heard it here first, folks.

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noisestorm
Posts: 1727

Re: When do Mara become broken?

Post#87 » Sun Nov 29, 2015 5:46 pm

SilverWF wrote: After all of that "fixes" Marauder just a piece of sh*t and nothing else.
Deserved topkek of the day. You undeniably have to be one of the worst players if you truly think that

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Coryphaus
Posts: 2230

Re: When do Mara become broken?

Post#88 » Sun Nov 29, 2015 5:47 pm

SilverWF wrote: After all of that "fixes" Marauder just a piece of sh*t and nothing else.
If you honestly belive this

If you honeslty beleve that fixing the bugs that plagued his class and made it extreamly strong on live will render the class garbage tier here....then you quite frankly are probably quite terrible at this game and i hate to quote tomato and co but seriously....L2P
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Euan
Posts: 416

Re: When do Mara become broken?

Post#89 » Sun Nov 29, 2015 5:48 pm

noisestorm wrote:I just dont get why people would even dare to cry about AM but try to keep Marauder as it is on the other hand. And why even whine about a class that is good for solo play and literally nothing else. DPS AM is a roflstomp solo specc that indeed is strong for 1v1 and 1v2, but its pretty much useless if you try to play it anywhere in some form of 'competetive' environment. Just the decision of comparing DPS-AM balancing with Marauder who is viable in solo, smallscale and bigscale groups just shows how absurd you people really are. You can remove or change the Healdebuff for whatever you want, i dont give any flying f*cks about how gimped the DPS specc will become if the same happens to the marauder. But better complain about the good ol OrderBias yesyes

Maybe you're just bad? Since is when is any form of healing usless/not good? Arch Mage is good in any scale be it DPS or HPS. So bad are Arch Mages that Order dominated for months with basically just Arch Mages and Bright Wizards. Scenarios? Good Arch Mages top the Charts in kills/renown/exp. Roaming? Unmatched. No one is really crying about Arch Mages here, I'm giving you an example of someone who is ridiculous in 1v1 yet you decided to nerf Marauder's throw axe which is not even a problem based on this duel. Based on 1 video of RR100 Marauder, lol. Your bias is showing.
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bloodi
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Posts: 1725

Re: When do Mara become broken?

Post#90 » Sun Nov 29, 2015 5:53 pm

Euan wrote: Maybe you're just bad? Since is when is any form of healing usless/not good? Arch Mage is good in any scale be it DPS or HPS. So bad are Arch Mages that Order dominated for months with basically just Arch Mages and Bright Wizards. Scenarios? Good Arch Mages top the Charts in kills/renown/exp. Roaming? Unmatched.
Ok...
Euan wrote: No one is really crying about Arch Mages here.
Are you totally sure of this? I mean, did you read what you just wrote, like, before this sentence?

Euan wrote:I'm giving you an example of someone who is ridiculous in 1v1 yet you decided to nerf Marauder's throw axe which is not even a problem based on this duel. Based on 1 video of RR100 Marauder, lol. Your bias is showing.
I dont think you understood a single thing explained to you.

Let me chew it for you:

Dps AM being godlike in duels and worthless when it comes to group play = meh, who cares.

Marauder being godlike in duels and good when it comes to group play = mm maybe he should not be able to proc melee procs out of ranged attacks, he really doesnt need it.

Somehow, for you, this means a clear show of bias, for the rest of the world, is like balance 101.

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