Why stop there? Just mirror all classes so we can finally see which side has it better.Azarael wrote: In all seriousness, I would love to. I see no reason why both sides shouldn't have access to this. If people truly believe that Festerbombing is fine, they'll have absolutely no problem if Destruction can do it too
Rift and Magnet
Re: Rift and Magnet
Ads
Re: Rift and Magnet
Still waiting on my 2h KD for BG 

Soulcheg wrote:Want mirrored classes - play chess.
#266Genisaurus wrote:You are not entitled to Best-in-Slot gear just because you log on.
Re: Rift and Magnet
Erm... yea , thats it.Coryphaus wrote:Im just not certian what the term means, do you mean FO + sundering chop?Renork wrote:
Edit: ^ did you just ask me to define double penetration?

- TooGraphic
- Posts: 41
Re: Rift and Magnet
People that complain about festerbomb never played SW much. The *CHANCE* to one-shot someone every three minutes a SW manages to stay alive in combat hardly makes up for the significantly less damage/survivability when compared to a SH. I'm all for nerfing festerbomb or giving it to SH if SW damage was made comparable to SH+pet and stance requirements were removed from skills. Festerbomb spec is really junk anyway, it doesnt contribute much in the grand scheme of things and its boring.Azarael wrote:In all seriousness, I would love to. I see no reason why both sides shouldn't have access to this. If people truly believe that Festerbombing is fine, they'll have absolutely no problem if Destruction can do it tooRenork wrote:Azarael wrote:We should give a Festering Arrow equivalent to SH and see just how quickly the general tune changes
You wouldn't do that though kek
Edit: ^ did you just ask me to define double penetration?
Oh, yeah, nerf rift/magnet.

Re: Rift and Magnet
Of course it was met with disgust. Ignore it. People will object to nerfs, even if the nerf is necessary. Giving in to disgust over reason is definitely not something that moves things forward.Azarael wrote:I despise Rift and Electromagnet on game design grounds as well as because of the missing LOS data, but what do you expect us to do about them? Even the idea of blocking EM/Rift where they're most broken (in and around keeps) was met with disgust.
- Stinkyweed
- Posts: 467
Re: Rift and Magnet
There is no way a SH does more damage than a SW. SWs have more sustained and more burst damage in all equivalently specced and geared builds.
Stinkyweed SH - Prowl WE - Blob Chop - Babaganoush Sham - Fail CH - Negative Creep ZE - Brute BO - Motley Crue WH - Scratch WL
Don't fall asleep...don't fall asleep...
https://www.youtube.com/watch?v=oP7uxesyQWo
Don't fall asleep...don't fall asleep...
https://www.youtube.com/watch?v=oP7uxesyQWo
Re: Rift and Magnet
Totally not a SH main.Stinkyweed wrote:There is no way a SH does more damage than a SW. SWs have more sustained and more burst damage in all equivalently specced and geared builds.
Burst maybe, sustained SH comes on top, the pet aint no slouch.
Ads
Re: Rift and Magnet
So you have no problem with EA being mirrored to SHs? Awesome.TooGraphic wrote:
People that complain about festerbomb never played SW much. The *CHANCE* to one-shot someone every three minutes a SW manages to stay alive in combat hardly makes up for the significantly less damage/survivability when compared to a SH. I'm all for nerfing festerbomb or giving it to SH if SW damage was made comparable to SH+pet and stance requirements were removed from skills. Festerbomb spec is really junk anyway, it doesnt contribute much in the grand scheme of things and its boring.
Oh, yeah, nerf rift/magnet.
(this is exactly what Aza was talking about lol)
On a different topic: Sorcs need ranged KD
Who is online
Users browsing this forum: No registered users and 5 guests