Recent Topics

Ads

Changelog 20/12

Forum rules
Before posting on this forum, be sure to read the Terms of Use
Lolfatalstorm
Posts: 18

Re: Changelog 20/12

Post#21 » Sun Dec 20, 2015 6:42 pm

RIP SW 2008-2015

Ads
User avatar
Judarth
Posts: 113

Re: Changelog 20/12

Post#22 » Sun Dec 20, 2015 6:43 pm

True :)

User avatar
Ridduk
Posts: 333

Re: Changelog 20/12

Post#23 » Sun Dec 20, 2015 6:53 pm

Judarth wrote:The duration of Land Mine's stagger has been increased from 3 seconds to 5 seconds. Are y kiding??? Oae stun for 5 sec?
Just imagine I'm litle dwarf walk in rvr and bam some one attack me :o I put bomb on ground and bb gg wp??
Then I go with zerg see there paty of enemy I put bomb in them and zerg r*pe dem and again bb gg wp. It's too op...
You have no problem with Magus version though, right?

User avatar
Aquilon
Posts: 203

Re: Changelog 20/12

Post#24 » Sun Dec 20, 2015 6:55 pm

Chaoself wrote:
Because their dots can't be cleansed, maybe? because you aren't able to break a rotation? buffhead is your friend.
Sure. But SW deserves it, because can't be knocked and staggered and target can't run away while he puuuuuulls his bow.
So, nerfing Sorc damage to make it on par with BW should be logical. Even with nerfing BW's, so called "OP", control abilities.
Last edited by Aquilon on Sun Dec 20, 2015 6:57 pm, edited 1 time in total.
Means determine end.

User avatar
lator
Posts: 129

Re: Changelog 20/12

Post#25 » Sun Dec 20, 2015 6:57 pm

There would be no reason to nerf anything rdps related if Trivial Blows were implemented. On live things were balanced considering that TB existed. Not that I would like to see it happen anyways but just a thought.
R35RR40 Chosen
R35RR40 Disciple
R35RR40 Marauder
R35RR40 Sorcerer

Hypernia
Posts: 103

Re: Changelog 20/12

Post#26 » Sun Dec 20, 2015 6:58 pm

No balancing before T4?

Right. Nice to see that the devs are being consistent.

User avatar
Bignusty
Posts: 454

Re: Changelog 20/12

Post#27 » Sun Dec 20, 2015 7:00 pm

Thanks for fix now no more arrow like this one Yesterday or better 4950 :

Image

User avatar
Judarth
Posts: 113

Re: Changelog 20/12

Post#28 » Sun Dec 20, 2015 7:01 pm

Ridduk wrote:
Judarth wrote:The duration of Land Mine's stagger has been increased from 3 seconds to 5 seconds. Are y kiding??? Oae stun for 5 sec?
Just imagine I'm litle dwarf walk in rvr and bam some one attack me :o I put bomb on ground and bb gg wp??
Then I go with zerg see there paty of enemy I put bomb in them and zerg r*pe dem and again bb gg wp. It's too op...
You have no problem with Magus version though, right?
I thought that reader understand that when I telling about dwarf I mean both classes their skills is mirror doesn's it?

Ads
User avatar
Ridduk
Posts: 333

Re: Changelog 20/12

Post#29 » Sun Dec 20, 2015 7:06 pm

Judarth wrote:
Ridduk wrote:
Judarth wrote:The duration of Land Mine's stagger has been increased from 3 seconds to 5 seconds. Are y kiding??? Oae stun for 5 sec?
Just imagine I'm litle dwarf walk in rvr and bam some one attack me :o I put bomb on ground and bb gg wp??
Then I go with zerg see there paty of enemy I put bomb in them and zerg r*pe dem and again bb gg wp. It's too op...
You have no problem with Magus version though, right?
I though that reader understend that when I telling about dwarf I mean both classes their skills is mirror doesn's it?
Thanks for clearing that up....

User avatar
Renork
Posts: 1208

Re: Changelog 20/12

Post#30 » Sun Dec 20, 2015 7:12 pm

Hypernia wrote:No balancing before T4?

Right. Nice to see that the devs are being consistent.

We're going to be in t3 for a while. Having 94249032903 sw's around was annoying as ****.

Who is online

Users browsing this forum: gersy and 1 guest