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Changelog 20/12

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talissera
Posts: 159

Re: Changelog 20/12

Post#101 » Mon Dec 21, 2015 6:59 am

Yesterday had 4500 from SW. With my 4530hp. What have been changed? :)
Запаснаго плана нѣтъ - на всѣ Господня воля.
Мой запасный планъ - русскій авось, кокаинъ и пистоли.

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geraldtarrant
Posts: 254

Re: Changelog 20/12

Post#102 » Mon Dec 21, 2015 7:08 am

Good changes.
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magter3001
Posts: 1284

Re: Changelog 20/12

Post#103 » Mon Dec 21, 2015 7:18 am

paps wrote:@magter3001: Can u teach me to cry like Pro?...Better no if i could cry like all destro does u would see destro nerfs every week...better not..
I'm not crying :lol:

Merely pointing out that all the Order QQ of the past 10 pages are over a 20% damage drop from 1 ability that you have to spec for while there are by far better options for a SW. ;)

I am far more worried about a SW that specs for Shadow Sting than Festerbomb when I'm in a group. Yet people here are crying for a Sorc nerf, a mirror of BWs, or a nerf to Marauders (a melee class). Now Mord is asking for a SH nerf though I don't know what he wants nerfed exactly... their pet? Pets are already as unreliable as they can be, just ask any WL. SH pets can't shoot through walls anymore, nor can the SH auto attack themselves... those things have been fixed. What is there to QQ about SH? :?

Is it their damage? Because last time I checked, my lower level and poorer geared SW does more damage than my SH. 8-)
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Moondogg
Posts: 56

Re: Changelog 20/12

Post#104 » Mon Dec 21, 2015 7:43 am

Seems like most people skip the "All changes subject to review"

It's not like this is a permanent change. If the changes help balance the game, then they will stay. If it hurts one side more than the other, they can change it back.

Everything isn't set in stone.
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drmordread
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Posts: 916

Re: Changelog 20/12

Post#105 » Mon Dec 21, 2015 7:57 am

magter3001 wrote:
paps wrote:@magter3001: Can u teach me to cry like Pro?...Better no if i could cry like all destro does u would see destro nerfs every week...better not..
I'm not crying :lol:

Merely pointing out that all the Order QQ of the past 10 pages are over a 20% damage drop from 1 ability that you have to spec for while there are by far better options for a SW. ;)

I am far more worried about a SW that specs for Shadow Sting than Festerbomb when I'm in a group. Yet people here are crying for a Sorc nerf, a mirror of BWs, or a nerf to Marauders (a melee class). Now Mord is asking for a SH nerf though I don't know what he wants nerfed exactly... their pet? Pets are already as unreliable as they can be, just ask any WL. SH pets can't shoot through walls anymore, nor can the SH auto attack themselves... those things have been fixed. What is there to QQ about SH? :?

Is it their damage? Because last time I checked, my lower level and poorer geared SW does more damage than my SH. 8-)
played a SH on pay servers till tier 3 and stopped. All I did was dot someone, set the pet after them and they died slowly while I leaned back and smoked a ciggy.

Now I know there is nothing to nerf on the SH. And the only option for the pets to reduce damage by half, again, not really an option.

BUT .... Do you need to nerf the SW?
Personally I never really got into using the fester bomb. I prefer moving around and standing still long enough to FB someone could be detrimental to my SW's health.
To me there is no difference between doing 4k damage in one shot or in 5 seconds. And that is how long it takes a SH to drop an mdps, without even suffering a scratch.
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Jaycub
Posts: 3130

Re: Changelog 20/12

Post#106 » Mon Dec 21, 2015 8:04 am

I don't know too much about SW, but can't they just spec skirmisher? I know they pick up the nice spammable 50% incoming healdebuff.

maybe an anecdote for WH? If BaL was nerfed because it was doing too much damage, then WH's would just spec EW/PTF which is just as good if not better in many cases because of the new utility that WH is bringing to the party, even if they are bringing less burst dmg.

I never liked the idea though of nerfing something to the point where it just will never be used, like in this case (the tactic not fester itself). Or nerfing something on one class and not buffing something that really needs it at the same time (give and take). I mean I could be wrong, I'm sure people will still be speccing fester, but who is honestly going to run the tactic now? With an engineer or knight in your party you only lose 20-30% damage on fester in most cases now and half that if you do decide to run the tactic.
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drmordread
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Re: Changelog 20/12

Post#107 » Mon Dec 21, 2015 8:10 am

Jaycub wrote:I don't know too much about SW, but can't they just spec skirmisher? I know they pick up the nice spammable 50% incoming healdebuff.

maybe an anecdote for WH? If BaL was nerfed because it was doing too much damage, then WH's would just spec EW/PTF which is just as good if not better in many cases because of the new utility that WH is bringing to the party, even if they are bringing less burst dmg.

I never liked the idea though of nerfing something to the point where it just will never be used, like in this case (the tactic not fester itself). Or nerfing something on one class and not buffing something that really needs it at the same time (give and take). I mean I could be wrong, I'm sure people will still be speccing fester, but who is honestly going to run the tactic now? With an engineer or knight in your party you only lose 20-30% damage on fester in most cases now and half that if you do decide to run the tactic.
that is what I am specced on my SW, heal debuff. It takes 5 seconds to do a FB and you have to stand still. No way :)
And I do not spec BaL on my WH. I spec armor debuff (50%) and EW
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TenTonHammer
Posts: 3806

Re: Changelog 20/12

Post#108 » Mon Dec 21, 2015 8:20 am

So salty
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Niky
Posts: 207

Re: Changelog 20/12

Post#109 » Mon Dec 21, 2015 8:29 am

talissera wrote:Yesterday had 4500 from SW. With my 4530hp. What have been changed? :)
U 22lvl with 4500HP?
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magter3001
Posts: 1284

Re: Changelog 20/12

Post#110 » Mon Dec 21, 2015 8:36 am

drmordread wrote:
played a SH on pay servers till tier 3 and stopped. All I did was dot someone, set the pet after them and they died slowly while I leaned back and smoked a ciggy.

Now I know there is nothing to nerf on the SH. And the only option for the pets to reduce damage by half, again, not really an option.
Understand that SH did pretty well from T2-T3 because that wasn't end game and a lot of baddies played at those tiers. Tier 3 now is nothing like live, heck nor was T2. There is a reason on live servers why SH dropped off at T4... cuz of armor scaling. You see it now a lot as well because it's end game and tallies are already available. Same with potions.

If you're dying in 5 seconds to a SH, then you are doing it wrong. Stack some armor tallies or get the jump on them and put your BAL on them. You can always make a WL as well since that is a very hard counter to Gobbos, Sorcs, and most Healers.

I think your problem is not playing the class in T4 on live cuz you're getting the wrong conclusion about the class. ;)
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