Ability Rework Progress
Forum rules
Before posting on this forum, be sure to read the Terms of Service, Privacy Policy and Code of Conduct
Before posting on this forum, be sure to read the Terms of Service, Privacy Policy and Code of Conduct
Re: Current State of Classes and Abilities
Thanks for the format updates on the original post, really looking good now.
Ads
Re: Current State of Classes and Abilities
You're welcome. Glad someone noticed 

Re: Current State of Classes and Abilities
Updated with the IDs for the DoT / HoT / buff / debuff spells, which will fix issues with the combat log (some of the heals showing as negative damage) and with the buff icons (lack of buff icons / mouseover text / effects / certain abilities showing as the wrong buff/debuff type.)
Last edited by Azarael on Sat Dec 20, 2014 1:06 pm, edited 1 time in total.
Re: Current State of Classes and Abilities
Concerning shadow warrior's assault stance. Sorry if this has already been explained. I have searched and haven't found nothing specifically on assault stance armor increase. I know the character window values are unreliable, but combat log is supposed to be. The fact is I tested it and attacked a Dust Snout in Mont Bloodhorn. I started to attack being stanceless, then I switched to assault stance. The damage I was receiving was exactly the same. I tested on other mobs and same results. I switched to scout and got the same result again. In theory I should be getting hit for less while in assault stance as my armor would have doubled and my mitigation should have increased accordingly. I switched to skirmish and got hit for 1 point less, making me wonder if the +20 toughness from skirmish stance resulted in -1 damage per hit from the mobs. there must be some simple explanation for this, What am I doing wrong?
Re: Current State of Classes and Abilities
Will have to confirm when the server goes back up, but last I tested, Assault Stance did work. Mob damage calculation (hell, auto attack damage in general) is screwy right now.
Re: Current State of Classes and Abilities
well every 20 points = 4 damage lessDeadpoet wrote:Concerning shadow warrior's assault stance. Sorry if this has already been explained. I have searched and haven't found nothing specifically on assault stance armor increase. I know the character window values are unreliable, but combat log is supposed to be. The fact is I tested it and attacked a Dust Snout in Mont Bloodhorn. I started to attack being stanceless, then I switched to assault stance. The damage I was receiving was exactly the same. I tested on other mobs and same results. I switched to scout and got the same result again. In theory I should be getting hit for less while in assault stance as my armor would have doubled and my mitigation should have increased accordingly. I switched to skirmish and got hit for 1 point less, making me wonder if the +20 toughness from skirmish stance resulted in -1 damage per hit from the mobs. there must be some simple explanation for this, What am I doing wrong?
same for strengh 20 points = 4 damage more

Re: Current State of Classes and Abilities
A warning for Order tanks - Guard still causes repeated triggering of Covenant of Vitality. The difference now is that the Covenant might not oneshot you, instead merely inflicting critical damage.
Ads
Re: Current State of Classes and Abilities
after today server crash, some SW abilities (Takedown, Spiral fletched arrow - they have time casting - time casting stop at end cast ) stoped working
edit
interesting, today at sc (fresh load of game) these abilities was funkcional, to first dead. after that they was again broken...
edit
interesting, today at sc (fresh load of game) these abilities was funkcional, to first dead. after that they was again broken...
Last edited by herrmarek on Sun Dec 28, 2014 2:18 pm, edited 2 times in total.
Re: Current State of Classes and Abilities
mara: channeling and rend do not work in SC
dok: soul infusion lots of time dobule cast itself ( i mean the cast bar occur to be used 2 tiems before spell heal) or stuck
dok: soul infusion lots of time dobule cast itself ( i mean the cast bar occur to be used 2 tiems before spell heal) or stuck

Who is online
Users browsing this forum: No registered users and 1 guest