Probably only people with a guilty conscious
Patch Notes 14/7/2018
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Re: Patch Notes 14/7/2018
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- drmordread
- Suspended
- Posts: 916
Re: Patch Notes 14/7/2018

Morrdread Ladydread Kickyerbutt Tamorrah Whisperrss SutSut Amniell
Lolyou Tahw Fortuna Sarissa Yiorrrgos
(and eight more to keep you guessing)
Re: Patch Notes 14/7/2018
Well no time to shed tears about that. As it wasn't possible to change that before the new launcher was released.

Captain Lesti Ardisson - 3rd Bitterstone Thunderers.
Full Gallery of Dwarf Weapons and where to find them.
Howto - Reduce Lag, Crashes, Disconects.
- peterthepan3
- Posts: 6509
Re: Patch Notes 14/7/2018
Forums, Discord, word of mouth, announcements in game.
If people still think that they are banned, and don't bother to check it, that is entirely their prerogative.
If people still think that they are banned, and don't bother to check it, that is entirely their prerogative.

Re: Patch Notes 14/7/2018
thank you for the good work.
GZ for the client control.
GZ for the client control.
monkey 079 (test failure - escaped)
- catholicism198
- Posts: 1092
Re: Patch Notes 14/7/2018
Just about every keep has one place or another that lets you leap onto the walls or the keep itself. Although, unless you're in some well structured premade, it doesn't pose much of a threat since you'll be stunned to death before you can do anything.Foomy44 wrote: ↑Sat Jul 14, 2018 8:21 am - Removed old code that prevented Pounce from being used in certain circumstances where it should (it works exactly same for squig pounce).
If WL and SH pounce are identical (so balanced kinda) and it seems it just got more situations it can be used in, not less, is it fine to use them in all available situations atm? The main one I am referring to is getting up on keeps walls in locations with a hill/rock/etc. that let's you climb high enough to clear the z-axis hurdle and pounce enemies hanging on the edge near that spot.
*I've tried it several times on several different keeps.
It's fun but pointless.
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