Random Event Name: Git dem coinz!
Random Event Type: PvE Seek & Destroy
Concept: A goblin (or any type of small funny looking creature) with a bag full of coins spawns at random spots on the RvR Lake. Has a nonstop loop route around the whole map. Runs really fast and can't be snared, slowed or knocked down, has all inmunities. The NPC must always be on the run. When killed it drops a bunch of gold to the players according damage done or contribution (bag roll). The NPC should have a significant amount of HP enough to survive atleast half a map or a whole lap around the entire map, so players can fight over it. An icon should pop up on the map so everyone can go after it when it spawns.
Abilities: the NPC should have an ability that increases his movement speed by a lot, so it can actually run away to safety. A 360° AoE massive punt. A 360° AoE ability that morphs players into random animals (pigs, cows, chickens, rats, whatever) for around 10 seconds. Also, an ability that turns itself invisible for 20 seconds. Stuff like that, so it gives enough time for both realms to catch up and fight over it.
Reward: Between 50 to 500 Gold Coins depending on the bag rolls.
Activation Requirement: It can be activated at any moment during an active rvr zone.
Map Restrictions: No Map restrictions.
(i just realized someone else posted this idea, maybe merge both and add more stuff to it?)
RvR Events ideas thread
Forum rules
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Before posting in this forum, please read the Terms of Use.
This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Re: RvR Events ideas thread
Last edited by Kabuchop on Thu Nov 27, 2025 6:53 am, edited 2 times in total.
Ads
Re: RvR Events ideas thread
Random Event Name: Realm Champion
Random Event Type: PvP
Concept: Champions are chosen from each realm according to the amount of damage, kills, healing, protection, resses, contribution accumulated thru out the RvR Zone, just like in City Sieges. It must happen when a keep reaches 2 stars. It could be around 4 or 6 players that gets a boost in HP, increased sized or morphs into one of the faction leaders depending on the race and career of the player. The buff should last around 30 minutes and persists after getting killed, enough to have an impact on a keep siege or just random fights. It could add an epic flavour to the keep sieges, having players represent a faction leader, could make battles feel more epic.
Reward: You are honored by becoming one of the realm Champions!
Activation Requirement: When a Keep reaches 2 stars, it activates for both realms.
Map Restrictions: No map restrictions.
Random Event Type: PvP
Concept: Champions are chosen from each realm according to the amount of damage, kills, healing, protection, resses, contribution accumulated thru out the RvR Zone, just like in City Sieges. It must happen when a keep reaches 2 stars. It could be around 4 or 6 players that gets a boost in HP, increased sized or morphs into one of the faction leaders depending on the race and career of the player. The buff should last around 30 minutes and persists after getting killed, enough to have an impact on a keep siege or just random fights. It could add an epic flavour to the keep sieges, having players represent a faction leader, could make battles feel more epic.
Reward: You are honored by becoming one of the realm Champions!
Activation Requirement: When a Keep reaches 2 stars, it activates for both realms.
Map Restrictions: No map restrictions.
Re: RvR Events ideas thread
Random Event Name: The Relic Run
Random Event Type: PvP
Concept: An object (relic) similar to one of the Scenarios in which you have to capture a flag or a banner, spawns outside of both keeps at the same time. A player can capture it and carry it to each Battle Objective in the RvR Lake, when reaching a BO, the player must stay near it for around 15 seconds to reward every player around it a significant amount of War Crests and RR. The player that carries it can keep it up for the next BOs, up to a maximum of 4 different BOs. When the carrier dies, the object drops so another player can catch it and continue with it. The object could have a duration of 15-30 minutes. If the player doesn't reach a BO while holding it for more than 3-5 minutes, it kills him instantly. If the object is dropped and captured by the enemy realm, it rewards everyone around it. It is also a realm race, the first realm that reaches 4 BOs gets a realm buff or some kind of boost for the next siege weapons, maybe even get 1 extra star to the keep.
Reward: Between 10 to 30 War Crests for every player around the object at the moment of reaching a BO.
Activation Requirement: It activates when a keep reaches 1 star. (should spawn for both keeps so both realms could clash while capturing BOs)
Map Restrictions: No map restrictions.
Random Event Type: PvP
Concept: An object (relic) similar to one of the Scenarios in which you have to capture a flag or a banner, spawns outside of both keeps at the same time. A player can capture it and carry it to each Battle Objective in the RvR Lake, when reaching a BO, the player must stay near it for around 15 seconds to reward every player around it a significant amount of War Crests and RR. The player that carries it can keep it up for the next BOs, up to a maximum of 4 different BOs. When the carrier dies, the object drops so another player can catch it and continue with it. The object could have a duration of 15-30 minutes. If the player doesn't reach a BO while holding it for more than 3-5 minutes, it kills him instantly. If the object is dropped and captured by the enemy realm, it rewards everyone around it. It is also a realm race, the first realm that reaches 4 BOs gets a realm buff or some kind of boost for the next siege weapons, maybe even get 1 extra star to the keep.
Reward: Between 10 to 30 War Crests for every player around the object at the moment of reaching a BO.
Activation Requirement: It activates when a keep reaches 1 star. (should spawn for both keeps so both realms could clash while capturing BOs)
Map Restrictions: No map restrictions.
Who is online
Users browsing this forum: Tuxedo013 and 38 guests



