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Nishka
Suspended
Posts: 1057

Re: Current State of Classes and Abilities

Post#231 » Tue Jan 13, 2015 6:37 am

taccr wrote: Any news on whats going on with the Guard Ability atm? Im still taking insane damage.
Guard wasn't fixed yet. As far as I understand, crits that your guarded target gets crit on you again, so you get double crits. And maybe something else. Don't use guard for now.
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"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

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Halhammer
Posts: 300

Re: Current State of Classes and Abilities

Post#232 » Tue Jan 13, 2015 8:03 am

What's with Taunt? I see it's workin in PVE (at times), not sure about PVP
Halhammer - Gundoom - Vewywong et al. of DoE

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amputationsaw
Posts: 629

Re: Current State of Classes and Abilities

Post#233 » Tue Jan 13, 2015 8:11 am

"Abilities which cast cannot be set back"

Does this includes that a self interrupted cast triggers the cooldown? For example summoning a lion and interrupting it by moving, the cooldown will go off.

Sulorie
Posts: 7461

Re: Current State of Classes and Abilities

Post#234 » Tue Jan 13, 2015 11:04 am

Its a general bug, which affects all casts.
Furthermore you interrupt a cast, when you cast a different skill, what makes it impossible to "chain" skills to create a proper rotation.
Dying is no option.

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Azarael
Posts: 5332

Re: Current State of Classes and Abilities

Post#235 » Tue Jan 13, 2015 1:23 pm

Sinisterror wrote:On my DoK when i use Consume Strength (str buff) my damage gets lower, i dont know why but i think it has something do with when you let consume str effect run out. Last night on lvl 9 mob autoattacks were like 76 and 79 without str buff, then something like 79 and 82 with str buff, but after a while autattacks only did 56 and 58 on same mob and same level. Skill damage gets lower as well.
Confirmed, don't use Consume Strength.
Rexsuar wrote:Rend Winds for the Magus Doesn't Hit for the three times it does the Animation but deals 0 Damage and freezes cast bar. Saw the thing for magus hasn't been updated yet.
Added.
Halhammer wrote:What's with Taunt? I see it's workin in PVE (at times), not sure about PVP
Works in PvP, including interrupt - there are some issues with interrupt animation replication at the moment. Does not affect your auto attack's damage.
amputationsaw wrote:Does this includes that a self interrupted cast triggers the cooldown? For example summoning a lion and interrupting it by moving, the cooldown will go off.
Setback is something different.

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Nishka
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Posts: 1057

Re: Current State of Classes and Abilities

Post#236 » Wed Jan 14, 2015 9:28 pm

I think i've noticed a very strange and serious issue. Over time spent in the game, my damage gets lower, I lose like 40% of damage. But not only that, I start receiving significantly less damage as well.

Screens here

Normal damage mitigation from sorc's word of pain
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Damage mitigation from word of pain after some time spent in the game
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Damage from shaman's bleed fer me dot under the effect
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Damage from magus daemonic lash under the effect
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"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

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timberwoff
Posts: 27

Re: Current State of Classes and Abilities

Post#237 » Wed Jan 14, 2015 10:42 pm

I would like to point out that Shamans ability Don' Feel Nuthin' doesn't shield completely, but reduces the damage to 1 point and also does not have a visual effect.
So long as men die liberty will never perish.

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Grolar
Posts: 511

Re: Current State of Classes and Abilities

Post#238 » Wed Jan 14, 2015 11:08 pm

" Melee abilities are unreliable and will often fire for no damage while still consuming a cooldown. Can also occur if an ability is used too soon after the GCD ends."

This would explain why my melee characters weren't doing damage in some cases. So this is still a problem?
THUMP - "MEDIOCRE!!" ...Who's laughing now?

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Azarael
Posts: 5332

Re: Current State of Classes and Abilities

Post#239 » Wed Jan 14, 2015 11:11 pm

timberwoff wrote:I would like to point out that Shamans ability Don' Feel Nuthin' doesn't shield completely, but reduces the damage to 1 point and also does not have a visual effect.
If an absorb reduces damage to 1 in the combat log, the damage was entirely mitigated. Visual effects have issues for most abilities and I haven't listed these issues here.

@Grolar: Yes, it's still an issue.

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timberwoff
Posts: 27

Re: Current State of Classes and Abilities

Post#240 » Thu Jan 15, 2015 1:29 am

Azarael wrote:
timberwoff wrote:I would like to point out that Shamans ability Don' Feel Nuthin' doesn't shield completely, but reduces the damage to 1 point and also does not have a visual effect.
If an absorb reduces damage to 1 in the combat log, the damage was entirely mitigated. Visual effects have issues for most abilities and I haven't listed these issues here.

@Grolar: Yes, it's still an issue.
Ah I see. Would still love if you could fix the spell effect not displaying properly - it's hard to verify if it has been cast on the right target or not. Some times I notice that the friendly targeting bugged out and I cast the spell on myself instead.
So long as men die liberty will never perish.

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