Honestly people should be more carefull with what you wishing for...
Heres an old example... community demanded change.
Requesting more gimp RR/rewards can go more wrongly as devs already did on past, gimped to ground the RR earns, making it more boring as it is now (at least for healers, destroyed oil RR etc).
The idea that require a person to do a minimum 20%+ damage to earn RR it will hurt again tank/healer rr gain (which is already bad).
People whined about healers on past, so we lost a big income of RR from free healing at orvr.
Years ago, even if you were a solo healer... you could go to orvr and still help throwin heals around and earn some RR (so people got heals, resses, I got rr, had fun to play abit while orda was overwhelming NA tz as usual per example), people whined so bad about this... that today its not even worth to spend some hours at night and do some free healing anymore (today I preffer to spend 2h playing with guild, theres no reward anymore for NA night playing), so people like me that enjoyed playing healer at NA tz just logoff.
While we saw lots Am/Shammy go for dps, because its fun? No idea (personally I don't enjoy it), or because its their way to earn RR now as solo... who knows.
And how can you blame em when a massive amount of people asked to nerf healers RR income? People demand stuff and changes without seeing the entire perspective and when devs implement it, blame em too because now there are so many AM/SHAMMY dps... community is never happy at all.
Each side will always complain about a thing, thats for sure...
Orda always cry because of meme GTDC...
Destro always cry because rampage/ID and Bw massive Aoe lag feast
Ah people will say im destro favored, guess you don't know me at all lol.
I started as main ORDA for years, switched to destro because I didn't accepted some weird stuff going on there.
Most of you people played both sides too, so you know that its not only ORDA who suffers, both sides does suffer at each tz.
If you got no idea what the ddos slayer/bw is... heres an example
Click here to watch on YouTube so don't think the other faction always has a greener pasture than you... just because you got pulled, theres is a certain reason why xrealm WBs run heavily on Slayers/bw, see da video.
Let's remember the current population isn't even closer as years ago too, maybe we are like 1/3 of past years pop or less.
Inciting devs to make more "nerfs" isn't the way to go, will just kill the game faster this way.
People play a game to have fun, not to keep getting nerfs over n over.
I see some xrealm wb leaders saying stuff like Orda get massacrated/slaughtered on prime time, so they have to blob or stay at keep.
Lets get real, the prime time mentioned was EU tz, which mostly lasts for only 2h at max.
While the other 22h we already know which side is massacrated and pvdored, if you wanna advocated for one side at least compare the full day tz, not only 2h from EU tz, to at least be fair.
The thing EU issue is... one side still kept great guilds around EU tz, while orda EU old guilds mostly left for other games (daoc etc).
While at NA tz, its totally opposite... orda still got guilds around while destro NA old guilds just vanished years ago, leaving only pugs mostly.
So if you wanna complain about skillplay while you go to xrealm at Orda, at least be the person that make a change for that faction, improve the players quality with good info, builds etc instead of "lets blob and win by numbers". Thats whats really missing there at EU tz, leaders (same goes for destro NA).
Sure its a long run process but this behavior just keep HURTING ORDA so BAD (because no one is teaching em how to daily improve or fight, just to be a meatshield for any organized xrealm wb at EU tz).
I have seen sadge stuff daily... even when Orda had "equal numbers" they avoided fights if no 2-3 xrealmers Wb were there to engage the fight.
Why?
Unfortunatly they "were taught" to "just be meatshield for the xrealm guilds", instead of learning to fight with their own legs/arms, so the only option available when those xrealm wbs are not there is boxing and bunkering at the keep untill the other side logoff and the situation invert.
Resuming, current ORDA seens happy to be the meatshield as long those xrealm wbs can beat the other side. Can you see the picture here? You (orda) not improving at all because you letting the xrealmers fight for you, while you act as spectator.
Both sides have pugbands and im pretty sure all pugband players mostly running fun builds (not optimized for group fights plus the pug mentality towards solo kill play vs group play / lack of focus etc) so the chance to beat an organized warband goes down drastically.
Btw I'm not criticizing any pugbang leader, the effort and work they do are good anyway and I appreciate it, trying to make pugs gather to play together isn't easy at all. If those guys didn't step up for creating pugbands... I'm pretty sure the situation could be worse for both sides been more disorganized.
So people always try to blame someone, right?
You can't blame a guild that love to play together and enforce their players to use group focused builds, their fun is kill, win, have good battles.
While pugs can't expect to succeed and to fight toe-to-toe vs organized wb, when you (pugs) chose to not even have optimized comp/build for it, not comms.
I speak for both tz situation (EU and NA, because I log both tz and see whats going on).
The same way I can't blame the pugs to have their fun running whatever build they believe is good for them, but you (pugs) have to pay the price for such lazy choice too.
We must remember that if we want to enforce a "certain gameplay style" for everyone... it will be a moment people start to quit quickly too.
Theres 2 styles to play... for each style a person has a choice, theres a pro/con and have to bite the bullet.
I know most of people here are mentioning RR decrease etc... but you are only seeking for shallow solution, again if this happens healers/tanks will get the most RR nerf punish again. The problem isn't really the reward at all (because its lower gains compared with years ago).