WElf Nerf

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SuperStar
Posts: 529

Re: WElf Nerf

Post#151 » Thu Mar 05, 2026 2:26 pm

Shogun4138 wrote: Thu Mar 05, 2026 1:41 pm So WEs are only supposed to be solo? With low damage eeand no way to disengage? This way anyone can use cc, dots, armor debuff them to naked?

Basically when someone dies to a Welf or group of welfs its unfair because you should win all the time. It just sucks because the player couldnt start with their own advantage?

This thread makes a mockery of itself. Witchbrew is strong as its a finisher but it cannot crit. While BAL crits crazy hard.

As far as tanky/regen, lots of other classes do the same. With high damage...
Mate i would like to ask to read the original post plz.

I wrote it.

Hard to talk about you if you know nothing.

Try to get to know what this topic about.

Its about the absurd burst dmg and sustain damage from a def regen toughness armored +tons of parry + all ingame utility 2 pounce wound tougness debuff bikini model
With ZERO offensive stat.

Its absurd.

Zero risk, high reward gameplay.

But if you would like to talk about this on details you should read the original post about the details.

Get to know the base damage and the dmaage formula get to know the other classes abilities base damage. Get to know the insane synergy what the welf has. Get to know all other class has some weakness the def welf dont have expect the very high parry.

So plz respect us and before you write read a bit.

Nobody want to nerft the dps welf.

But in full full de with zero offensive stat do this dmg is not fair and not balanced.

Lower the witchbrew base dmg to very low and let it crit is cool high risk high reward.

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SuperStar
Posts: 529

Re: WElf Nerf

Post#152 » Thu Mar 05, 2026 2:35 pm

Ksekwlothreftis wrote: Thu Mar 05, 2026 2:01 pm
SuperStar wrote: Thu Mar 05, 2026 1:02 pm
Shogun4138 wrote: Thu Mar 05, 2026 12:39 pm Superstar. You are wrong. The kotbs, in my combat with him, used all dots. Then stayed behind his parry, armor, regen, and morale 1 absorption (3800). Same Idea of a witchbrew, regen, spec Welf. Zero danger because naturally a tank has all the defense.

To be fare, a solo fight for a welf goes longer than 30 sec to a minute, your gonna die due to add-ons. Can't complain about that as it is a open zone.

So for the Welf tank, you need to dot them up and survive. While they dot you up or use witchbrew to leave fast. Its not low risk at all. It makes combat last too long. Usually meaning in a welfs death.

And ignore the other guy. He was just mad he died. We all die on this game. Until they nerf respawn.
No iam not wrong. We talk about different things i think.

This topic is about def welf andher very high base the i would like to ask my original post.

I dont know you or the kotbs i dk your build.

But a kotbs if they wanna hit hard had to but on offensive stats.

The def welf can run 63-65% parry absorb 800 toughness or full armored, huge regen if they want and has every ablity and utility in this game.

Its a zero risk high reward gameplay.
Basicly veavuse it high and magic dmg its almot a morale 2 in every 10 sec. Plus the kisses.
Armor toughnes wont help and come from a char with more def stat than a tank with zero offensive stat.

The huge base magic dmg has to be lowered to compensate it.

The only “counter” aganist def welf is high parry with huge dmg but even then they just run away with stagger or stealth or both. (Oh yeah and if you put magic resist tali and drink magic resist potions…)

All the other class has more or less balanced. We waiting for the rdps rebalance of course.

But the def welf dont have weakness. The only class who can go full def and still can kill. No other one because every other class will hit very low and the target just wall to the warcamp.
Every other class kitebale or catchable
Incendiary shot, Fervor and Burn Heretic seem to disagree with u. Wh has the same healing tactic and their bullets proc consistently even if u spam 1 point finishers. It's apparent u are parroting whatever values u saw at Dalen and are just Dunning-Kreuger-ing yourself.

U can literally use killboard and see what the Dreaded Solater runs, but u didn't even bother.

And no RP, zeal, sham and AM are not balanced when it comes to solo def/kite builds lmao. There is a reason they are that popular :).
You try to defend the undefendable.
But you cant.

Pretty plz do not say me are there a def wh build same like the def welf with the same succes.

I dont have to check or name and shame anybody i have a def welf too. And did you know a good welf always change her tactic and gear to adapt the oponent…

This topic is about de welfs unfair unbalanced zero risk high reward gameplay. Nobody talk about rp or am, they are fine total different classes.

You should read more and write less if you cant put any input. Try to understand the topic details and Try to stay on topic.

Lescargo
Posts: 57

Re: WElf Nerf

Post#153 » Thu Mar 05, 2026 2:43 pm

Narfii wrote: Thu Mar 05, 2026 2:21 pm
Good fight with Taz. She botched it though no wp and went for the kill secure too early. She would've had you with a bit more patience.
definitly.

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