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AoE morale damage targeting cap

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roadkillrobin
Posts: 2773

Re: AoE morale damage targeting cap

Post#21 » Thu May 04, 2017 4:37 pm

Osred wrote:
Spoiler:
Ah, so I expect 8 BWs in order warbands no other dps classes allowed, 8 AMs, from now on to match 8 tank raze bomb of destro on top of aoe marauder morale drain, party wide shammy morale pumps, zealot self pumps. Yup thats fair.

Didnt know BWs also had block and high armour that could withstand being that close on one spot aswell while being unable to prevent being morale drained by Marauders and SHs (lack of block/parry/dodge unlinke tanks).
(Spoiler coz non constructive whine)

Why is destruction allowed so much class variety Roadkill but Order have to run Knights, BWs and AMs.
Thats why i think Morale dumps should be pushed to M3 and M4 so it allows for other strategy then just revovling around early morale dumps. You completly missed the point about this thread.
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Osred
Posts: 412

Re: AoE morale damage targeting cap

Post#22 » Thu May 04, 2017 4:39 pm

You can't just dodge my post by calling it whine. Address it. If my points are so easily fallible propose a counter argument.
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xanderous
Posts: 501

Re: AoE morale damage targeting cap

Post#23 » Thu May 04, 2017 4:43 pm

sanii wrote:What he means is that one of the most relevant order bomb m2's is the BW one , ruin and destruction , and BW morale scaler is also broken , meaning that if you are lucky with ur crits(as a bw) you can get there in 10-12s
Yes BW's are indeed in the same boat as a say a chosen and zealot and sorc and blackorc, whom of which generate morales faster because of the bugged scaling, the problem is the BW is the only one on order side who has the morale bugged, do you see, the AM isn't bugged and generates morales correctly and order has no other classes to generate faster morales.
roadkillrobin wrote:
Again, not talking about the bugged tactics, stop implaying that i do. Embrace the Flames + Boon of Hysh is the fastest morale drop in the game and I'm talking about when stuff works as intended. At it currents buged state it's m2 in around 5 seconds without any upscaler. And it's 1200 dmg instant were's Raze is 1200 over 4 seconds, wich one you think have highest dps?
Well you can't talk about faster moral increases without talking about the tactics, so kinda odd that you have gone there, second of all embrace the flames + boon of hysh isnt the fastest as the scalers are working correctly for it, see video bellow,
Honestly the damage is fine in my opinion, its undefendable damage at the end of the day, they have to have a greater impact, the game is currently severely bugged, the bug just happens to effect one side far greater and it needs to sorted.

Here is a link to the devs intentions regarding morales, its written there as clear as say for all to see....

viewtopic.php?f=52&t=16694
Last edited by xanderous on Thu May 04, 2017 4:52 pm, edited 1 time in total.
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roadkillrobin
Posts: 2773

Re: AoE morale damage targeting cap

Post#24 » Thu May 04, 2017 4:51 pm

xanderous wrote:
sanii wrote:What he means is that one of the most relevant order bomb m2's is the BW one , ruin and destruction , and BW morale scaler is also broken , meaning that if you are lucky with ur crits(as a bw) you can get there in 10-12s
Yes BW's are indeed in the same boat as a say a chosen and zealot and sorc and blackorc, whom of which generate morales faster because of the bugged scaling, the problem is the BW is the only one on order side who has the morale bugged, do you see, the AM isn't bugged and generates morales correctly and order has no other classes to generate faster morales.
roadkillrobin wrote:
Again, not talking about the bugged tactics, stop implaying that i do. Embrace the Flames + Boon of Hysh is the fastest morale drop in the game and I'm talking about when stuff works as intended. At it currents buged state it's m2 in around 5 seconds without any upscaler. And it's 1200 dmg instant were's Raze is 1200 over 4 seconds, wich one you think have highest dps?
Well you can't talk about faster moral increases without talking about the tactics, so kinda odd that you have gone there, second of all embrace the flames + boon of hysh isnt the fastest as the scalers are working correctly for it, see video bellow,
Honestly the damage is fine in my opinion, its undefendable damage at the end of the day, they have to have a greater impact, the game is currently severely bugged, the bug just happens to effect one side far greater and it needs to sorted.

Here is a link to the devs changes, its written there as clear as say for all to see....

viewtopic.php?f=52&t=16694
I M TALKING AS IF THE TACTICS ACTUALLY WERN'T BUGGED
IN THEORY EMBRACE THE FLAMES + BOON OF HYYSH HAVE THE FASTET M2 BOMB IN THE GAME WHEN ALL TACTICS WORKS AS INTENDED.
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roadkillrobin
Posts: 2773

Re: AoE morale damage targeting cap

Post#25 » Thu May 04, 2017 4:55 pm

Osred wrote:You can't just dodge my post by calling it whine. Address it. If my points are so easily fallible propose a counter argument.
You're post is completly irrelevant. So i won't adress it
I'm trying to suggest a change to change WB meta, to revolve less around M2 dumps and more about playing and you're whining about group comopsitions.
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xanderous
Posts: 501

Re: AoE morale damage targeting cap

Post#26 » Thu May 04, 2017 4:58 pm

roadkillrobin wrote:
xanderous wrote:
Honestly the damage is fine in my opinion, its undefendable damage at the end of the day, they have to have a greater impact, the game is currently severely bugged, the bug just happens to effect one side far greater and it needs to sorted.

Here is a link to the devs changes, its written there as clear as say for all to see....

viewtopic.php?f=52&t=16694
I M TALKING AS IF THE TACTICS ACTUALLY WERN'T BUGGED
IN THEORY EMBRACE THE FLAMES + BOON OF HYYSH HAVE THE FASTET M2 BOMB IN THE GAME WHEN ALL TACTICS WORKS AS INTENDED.
I appreciate you are talking about a scenario where things are working correctly, the thing is mate, they are not working correctly, to ignore that is just pure fantasy, it is a pretty big contributing factor in regards to damage output and try to calm yourself down, the big capitals are not impressing anyone.

Also you think embrace the flames + boon of Hyysh is the faster m2 in the game, did you even watch the video i posted, proving your thoughts on this to be incorrect?

The AM's moral boasting potential is effected by the scaler, so she would need to be surround by 72 enemies to reach that level of boasting potential, the BW's is already bugged, much like the sorc, black orc, chosen and zealot.
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sanii
Posts: 193

Re: AoE morale damage targeting cap

Post#27 » Thu May 04, 2017 5:22 pm

xanderous wrote:
I appreciate you are talking about a scenario where things are working correctly, the thing is mate, they are not working correctly, to ignore that is just pure fantasy, it is a pretty big contributing factor in regards to damage output and try to calm yourself down, the big capitals are not impressing anyone.
Well it is his suggestion and based around his viewpoint , and if hes viewpoint is based around 'when things are working correctly' it would suit the conversation if you respected that fact ( you can still point out that it isn't working and i also think that bug fixing it should have priority but there is no need to derail the actual meaning/intention of his post)

By this point it is a well known fact that morale scalers are bugged, and there is nothing we can do about it , i am livid about it as well. What exactly do you suppose we do ? Balance and talk with bugged morales in mind ? and revert everything once its fixed ?

While i disagree with quite a few of his opinions on other topic's there is certainly no need to sidetrack the purpose of why he posted it.And if order is so screwed with group composition's due to bugged scalers(BWs/Kotbs) then this discussion is perfectly valid in order to open up more variety.
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roadkillrobin
Posts: 2773

Re: AoE morale damage targeting cap

Post#28 » Thu May 04, 2017 5:28 pm

I explained in my orginal post that I wanted to scrap the progressive morale scaler completly and go back to a static morale gain vallue of 6M/Sec/Groupmember. Awell as scrap the scaler affecting the tactics so they always opperate at full effect. I don't belive this scaler is solving any issues at all. The only thing the reduced static Morale gain and having a upscaler in RVR does is preventing order from reaching M4 in smalle scale.

As compensation I wanted to make M2 Damage abillties much much worse. M3 Slightly worse. and M4's better and more reacheble for everyone. I think the game would play alot better with people reaching M4 in 50-100 seconds, then having to face a M2 with almoast the same damaging effect, after 5-10 seconds of fighting. Thats what i wanna acomplish with my sugestion.
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xanderous
Posts: 501

Re: AoE morale damage targeting cap

Post#29 » Thu May 04, 2017 5:40 pm

sanii wrote:
By this point it is a well known fact that morale scalers are bugged, and there is nothing we can do about it , i am livid about it as well. What exactly do you suppose we do ? Balance and talk with bugged morales in mind ? and revert everything once its fixed ?
I don't understand how you can disregard a subject that is directly related to an increase in the reason why morales are consistently able to output damage whilst also trying to encourage me to talk about damage output, the bugged morales are directly related to why they are so effective, maybe once it is fixed then we can have serious talk about their damage output but right at this current moment in time, we have no real means or ideas to calculate it based on the state of their typical implementations, it's just guess work at the end of the day.
sanii wrote:
While i disagree with quite a few of his opinions on other topic's there is certainly no need to sidetrack the purpose of why he posted it.And if order is so screwed with group composition's due to bugged scalers(BWs/Kotbs) then this discussion is perfectly valid in order to open up more variety.
There is no sidetracking, the discussion is about morales, when talking damage numbers you have to also measure how often they can be calculated, we have damage per second calculations for a reason and i am trying my best to not sound like a snarky git when i say all this.
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Krima
Posts: 618

Re: AoE morale damage targeting cap

Post#30 » Thu May 04, 2017 5:46 pm

There is some other priorities like fixing WLs
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