[DEV DIARY #2]
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- amputationsaw
- Posts: 629
Re: [DEV DIARY #2]
so back in the days before 1.4 it was possible to attack keep doors with direct dmg even in T3 and 4? I sadly just know the times where you needed am ram or cannon to destroy the door. This system in the video is completely new to me
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Re: [DEV DIARY #2]
Hello folks!!
Thanks for the video, alredy watched thousands of times and simple cant stop. Many thanks to everyone that are involved and i simple cant wait for the release of t2.
Thanks for the video, alredy watched thousands of times and simple cant stop. Many thanks to everyone that are involved and i simple cant wait for the release of t2.

Re: [DEV DIARY #2]
You could buy rams/canons/ballistas at the warcamps. With ordnance you could buy stronger rams.amputationsaw wrote:so back in the days before 1.4 it was possible to attack keep doors with direct dmg even in T3 and 4? I sadly just know the times where you needed am ram or cannon to destroy the door. This system in the video is completely new to me
And big thanks to the devs!
Nasty - R8X Squig Herder
Mehlindy - R8X Witch Elf
Donavicenta - R8X Sorceress
Mehlindy - R8X Witch Elf
Donavicenta - R8X Sorceress
Re: [DEV DIARY #2]
Uhh I have many questions. 1) when is release planned? 2) what will new level & reknown cap be? 3) how will we obtain obliterator gear? 4) can we get war report working again ? 5) what will be the t2 scenario lineup? 5) will we get inf for keep takes and how do we lock a zone, need to take only keep or keep plus bo's, will we get inf for taking bo's again? . And alot more questions. I mean how do we get keep chest loot and we need party windows and shared xp infreknown ccontribution for assisting rvr not just who makes kill. Awful for healers n tanks. And we need reknown and mastery abilities working for a multi layered experience. Don't get me wrong I am extremely appreciative of all you have done but there are some major things we must fix before we start t2. As I understand all this coding is muchharder than simply releasing new zones n lvl cap but in my opinion to have a nice t2 experience we need those major points fixed first
thank u forall your hard work !!!

Re: [DEV DIARY #2]
Awesome simply outstanding!
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7
- amputationsaw
- Posts: 629
Re: [DEV DIARY #2]
I think you can be sure that there will be some more patches before T2 will get released. the whole new T2 experience won't work when those core elements you mentioned weren't accomplished.pallas82 wrote:Uhh I have many questions. 1) when is release planned? 2) what will new level & reknown cap be? 3) how will we obtain obliterator gear? 4) can we get war report working again ? 5) what will be the t2 scenario lineup? 5) will we get inf for keep takes and how do we lock a zone, need to take only keep or keep plus bo's, will we get inf for taking bo's again? . And alot more questions. I mean how do we get keep chest loot and we need party windows and shared xp infreknown ccontribution for assisting rvr not just who makes kill. Awful for healers n tanks. And we need reknown and mastery abilities working for a multi layered experience. Don't get me wrong I am extremely appreciative of all you have done but there are some major things we must fix before we start t2. As I understand all this coding is muchharder than simply releasing new zones n lvl cap but in my opinion to have a nice t2 experience we need those major points fixed firstthank u forall your hard work !!!
Re: [DEV DIARY #2]
I have question , siege machines dont work? i see in video they destrouy door without ram
"give wh and witch propper aoe like evrywone has it!"
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Re: [DEV DIARY #2]
Vanilla WAR.normanis wrote:I have question , siege machines dont work? i see in video they destrouy door without ram
There was a poll about it which version player prefer.
"A danger foreseen is a danger avoided."
Dana - WE
Horsegirl - DoK
Dana - WE
Horsegirl - DoK
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