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Heaven's Fury / Quake

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Jail
Posts: 376

Re: Heaven's Fury / Quake

Post#11 » Fri Jan 22, 2016 7:58 pm

Stagger should be 5 seconds IMHO.

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Azarael
Posts: 5332

Re: Heaven's Fury / Quake

Post#12 » Fri Jan 22, 2016 7:59 pm

Just dropping by to say that this change won't be considered until T4, and only then if KotBS and Chosen are proven:

a) not to have mandatory tank status within groups in T4
b) not to develop that status with 5s stagger

bloodi
Suspended
Posts: 1725

Re: Heaven's Fury / Quake

Post#13 » Fri Jan 22, 2016 8:01 pm

Azarael wrote:Just dropping by to say that this change won't be considered until T4, and only then if KotBS and Chosen are proven:

a) not to have mandatory tank status within groups in T4
b) not to develop that status with 5s stagger
I really need to save this post to reply with it the next 23656243 times this thread comes up.

Who i am kidding, i am going to forget and you will have to say it again.

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rmpl
Posts: 766

Re: Heaven's Fury / Quake

Post#14 » Fri Jan 22, 2016 8:28 pm

Azarael wrote: a) not to have mandatory tank status within groups in T4
b) not to develop that status with 5s stagger
So pretty much never? I'm glad though.

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TenTonHammer
Posts: 3806

Re: Heaven's Fury / Quake

Post#15 » Fri Jan 22, 2016 8:43 pm

vicious slash clone is on BG
Image

Sizer
Posts: 216

Re: Heaven's Fury / Quake

Post#16 » Mon Jan 25, 2016 10:15 am

How is it not useful? Taking someone out of a fight for 3 seconds is a useful thing to do, considering that ttk in this game is around 3s. So if you want to burst a target down with their healer disabled you have a 3s window to do it in now instead of a 9s one, meaning you have to actually coordinate before you use the ability and then burst the target down quickly. But before when they were 9s - then you didnt even have to coordinate a thing, you could just stagger, casually tell your group after you hit the ability, and still have 5-6s to switch targets and burst. Seems way more skill based this way.

It would still take a little bit of timing if it were 5s, I wouldnt mind that, but i still prefer 3s. If you want a longer disable bring a rp/zealot or a bg/ib. If you want a ranged aoe disable bring a knight/chosen. Cant have it all on one class anymore, as it should be. Whereas if they were made 9s again, why even bring an ib/bg afor heal debuffs, a 9s stagger is a much better heal debuff and you get all the other knights/chosen buffs, so might as well bring 2 of em mandatory in every group. Yea, no thanks.
Aenea - SW / Aeneaa - AM
Sizer - Shaman / Artsupplies - Sorc

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mursie
Posts: 674

Re: Heaven's Fury / Quake

Post#17 » Mon Jan 25, 2016 3:01 pm

I agree with Sizer. 3 seconds seems pitiful but that is likely due to a lack of highly organized coordination.

To those that perform it well, it can still have great results even at 3 seconds. I definitely was not trying to advocate a return to 9s... It just felt like 3 was poor.

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Rebuke
Posts: 388

Re: Heaven's Fury / Quake

Post#18 » Mon Jan 25, 2016 3:09 pm

mursie wrote:I agree with Sizer. 3 seconds seems pitiful but that is likely due to a lack of highly organized coordination.

To those that perform it well, it can still have great results even at 3 seconds. I definitely was not trying to advocate a return to 9s... It just felt like 3 was poor.
So you just stated 3 seconds duration is fine for coordinated groups?

I do not see any reason to extend its duration then :P

Why was this thread made?

Not being a jerk just curious since you basically just argued against your opening post :)

Quality of life change?

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mursie
Posts: 674

Re: Heaven's Fury / Quake

Post#19 » Mon Jan 25, 2016 3:13 pm

Rebuke wrote:
mursie wrote:I agree with Sizer. 3 seconds seems pitiful but that is likely due to a lack of highly organized coordination.

To those that perform it well, it can still have great results even at 3 seconds. I definitely was not trying to advocate a return to 9s... It just felt like 3 was poor.
So you just stated 3 seconds duration is fine for coordinated groups?

I do not see any reason to extend its duration then :P

Why was this thread made?

Not being a jerk just curious since you basically just argued against your opening post :)

Quality of life change?
Yes - my mind has been changed. I felt its duration required extension because it felt useless. I then said - it is useless when not used in a highly organized and coordinated effort.

I'll let you connect the dots there.

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Rebuke
Posts: 388

Re: Heaven's Fury / Quake

Post#20 » Mon Jan 25, 2016 3:14 pm

gg

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