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[WIP] Gear Drop Locations

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drmordread
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Re: [WIP] Interesting Drops by Area

Post#11 » Sat Nov 29, 2014 10:02 pm

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Bullen1995
Posts: 227

Re: [WIP] Interesting Drops by Area

Post#12 » Sun Nov 30, 2014 12:29 am

some cords wont hurt nobody :P

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Azarael
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Re: [WIP] Interesting Drops by Area

Post#13 » Sun Nov 30, 2014 12:41 am

I'm getting the information from the wartool.

Sulorie
Posts: 7459

Re: [WIP] Interesting Drops by Area

Post#14 » Sun Nov 30, 2014 1:05 am

Yes, Telen is correct. Mythic "fixed" the loot tables to make it more difficult for T1 twinks but as a result only twinks with a lot money were geared with shoulders/helmets and nothing changed. One of many decisions I dislike. Everything should drop like it was before they "fixed" it.
Dying is no option.

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torrent6
Posts: 21

Re: [WIP] Interesting Drops by Area

Post#15 » Sun Nov 30, 2014 4:31 am

stellar work, this corrects a lot of info I got piecemeal through advice channel

thanks!
Destro: Magus, Chosen, Zealot
Order: Ironbreaker, White Lion, Warrior Priest

malhuss57
Posts: 32

Re: [WIP] Interesting Drops by Area

Post#16 » Sun Nov 30, 2014 8:42 am

thx good work
maybe can give the location in map xxxxxx X/ xxxxxxY
for found more easy

and sur 0,01% is so slow need 1% mini thx

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Dana
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Re: [WIP] Interesting Drops by Area

Post#17 » Sun Nov 30, 2014 8:58 am

malhuss57 wrote:thx good work
maybe can give the location in map xxxxxx X/ xxxxxxY
for found more easy

and sur 0,01% is so slow need 1% mini thx

Lazy people :D
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Horsegirl - DoK

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Barbadian
Posts: 125

Re: [WIP] Interesting Drops by Area

Post#18 » Sun Nov 30, 2014 10:15 am

nalgol wrote:i don't like the way loot is handelt atm way to much maintenance time needed to change some stuff i think the whole system needs an over howl
Could you elaborate? :) BTW Great work OP.

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Azarael
Posts: 5332

Re: [WIP] Interesting Drops by Area

Post#19 » Sun Nov 30, 2014 12:44 pm

Added The Inevitable City.

Also noticed there's some weirdness with jewellery stats for the Gale-Runner sets. Whereas the Wanderer sets give the relevant stat for the class that uses it (Lionmark Str for White Lion, Waaagh Beads Willpower or Int for Shaman, etc) and are race-locked, the Gale-Runner versions are unlocked to any race and have nonsensical stats, like Waaagh Beads that give Ballistic Skill and Lionmarks that give Willpower, stats that the Shaman and White Lion would never use.

I guess it was like that in the original, in which case, lolMythic.

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Tesq
Posts: 5713

Re: [WIP] Interesting Drops by Area

Post#20 » Sun Nov 30, 2014 1:41 pm

Telen wrote:
Azarael wrote:That's great to hear. I've long wanted to see all mobs of a given level drop the correct gear. I'm glad you remember this stuff.
I think originally it was to make gearing simpler but then they adjusted it so no mobs below 12 dropped these bis t1 gear. To keep them from free trials and to encourage them to go to t2. It was advantageous for subs as you could grind any of the t2 chapter 5 pq mobs to gear alts.

Then they totally removed the shoulders from t1 gear sets and helm from t1 and 2 sets as subs were twinking. Mythics usual method of if all can't have fun no-one will. These low level pve gear sets actually made people want to collect gear to look cool. Another thing a private server can put right.
ye it worked in that way previusly you could drop back / helm /shoulders even in rvr, with the swtich from the 10 day trial to the free forever t1 trial that put those drop rate to 0,01%.
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