Recent Topics

Ads

Changelog 15/11/16

Forum rules
Before posting on this forum, be sure to read the Terms of Use
lastalien
Posts: 456

Re: Changelog 15/11/16 (Pending)

Post#11 » Tue Nov 15, 2016 6:25 am

I saw a lot of reasons and a lack of opportunities to throw detaunt was one of them.

In my opinion the increase in Kd is not enough, you still have all the skills in one branch, and gives a strong advantage
Petitbras (SW), Threeend (BW), Arrgoor (SL), Popovich (KoTBs), Semenich (Eng), Ancle (WP), Lastalien (WL), Alienessa (AM)

Movies

Ads
zak68
Posts: 394

Re: Changelog 15/11/16 (Pending)

Post#12 » Tue Nov 15, 2016 6:41 am

"- Switching to or from Prayer of Righteousness or Covenant of Celerity results in a 30 second cooldown instead."
why?

User avatar
Sigimund
Posts: 658

Re: Changelog 15/11/16 (Pending)

Post#13 » Tue Nov 15, 2016 7:15 am

So awesome.

User avatar
daniilpb
Posts: 591

Re: Changelog 15/11/16 (Pending)

Post#14 » Tue Nov 15, 2016 7:19 am

Just boom so much wow. These .ex are awesome. Can't wait to see SW rework cause magus/engi and wp/dok are just super cool. GG WDeveloped.
Great work team, your imagination and creativity skills are extraordinary !
Image
<Fusion>
Riphael - Black Guard.
Meridin - Sorcerer.
<FusionII>
Ripliel - Shadow Warrior.
Arfi - Swordmaster.
Very Serious Warhammer Online Montage

User avatar
knezekj
Posts: 50

Re: Changelog 15/11/16 (Pending)

Post#15 » Tue Nov 15, 2016 7:41 am

Spoiler:
Why not delete slayer at all? :D Or maybe you can make a healer from it.
read the rules of this subforum. Posts like this are not tolerated - Natherul

gjsiechnice
Posts: 35

Re: Changelog 15/11/16 (Pending)

Post#16 » Tue Nov 15, 2016 8:16 am

Awesome patch. Dont cry all Slayers nerf is good for you all. But Azarael when you are Make Black Orc Great Again !!!! :D
Sanctispiritus Crusader Kobs
Relah AM

Kali14
Banned
Posts: 340

Re: Changelog 15/11/16 (Pending)

Post#17 » Tue Nov 15, 2016 9:12 am

Like cheanges of slayer. Feel this all go in good way. Thanks.

sotora
Posts: 320

Re: Changelog 15/11/16 (Pending)

Post#18 » Tue Nov 15, 2016 9:42 am

I will post my views in relevant topic after few days of playing with experiemental build to avoid knee jerk reaction.

One thing I need to ask. Since rationale of many of changes is to equalize mirror classes more (not sure if that's good idea but that is other topic) I cannot overlook one thing:

- DoK heal debuff needs tactic slotted and cirtial hit (crit was nerfed + rng)

- WP heal debuff dont need tactic and critital hit

both are 50% debuff. Rationale behind it?

Ads
braendir
Posts: 19

Re: Changelog 15/11/16 (Pending)

Post#19 » Tue Nov 15, 2016 9:48 am

i don't understand the need of change everything on this game days after days our beloved game change and not for the good by the will of only one person hiding himself behind fallacious arguments like.
we are on alpha so accept the direction i will give to the game and shut up or i will ban you ;
or bear in mind some "knowledgeable" people had tested my changes so my changes are tested so i'm right

and all this without any vote or agreement by the community relative to this changes.

but this "logic" is flaulty for exemple on the wp/dok change it's pretty clear than the "knowledgeable" players didn't play at all the new changes in "pugs" sc

what we get here is a 2h wp and we all know even the "knowledgeable" players than in pugs sc they are not viable

because in pugs' sc tanks guard nobody and where magus can target the melee "healer" at a confortable distance or when a sorc can cast 7000+ damages on his sequence if no cured
(and the melee wp/dok can't cure all the dot he will have on him in the melee)

because 2h wp need go in the melee and will always be outcoming debuffheal (and spamable because no cooldown) by blackguard same for dok but dok can't cure outcoming debuff heal by IB

because wp can't cure sh debuff heal will be easy meat in the melee

because in melee he will be perma snare with no skill for evade the fight when the pressure will be too high on him like melee dps with their speed buff skills

so we have here a useless "healer" and he will die each time his guard tank is punt always

2h wp are not viable for this reason and all the change did on this class will not change the fight mechanic
believe minor skill change will make them resilent enough or poverfull enough for counter the outcomming debuff heal for fight in melee in pugs sc is grave mistake but not enough grave for the "knowledgeable" players as i see

what we have here is the most useful way for kill a whole class and for kill a play style like kite

this changes will target pugs tacitly reinforcement premade team
will kill kite group tacitly reinforcement zerg
clearly not the way the majority of players hope see for this game


wp/dok healer were strong but does that justified kill them?

english is not my first language so sorry for the faults
Last edited by braendir on Tue Nov 15, 2016 10:21 am, edited 8 times in total.

User avatar
Panzerkasper
Posts: 575

Re: Changelog 15/11/16 (Pending)

Post#20 » Tue Nov 15, 2016 9:52 am

Slayer "nerf" was long overdue.

This patch sound great on paper, lets see how it will work!
Image

Who is online

Users browsing this forum: No registered users and 3 guests