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Renown for tanking activities

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Serbiansword
Posts: 133

Re: Renown for tanking activities

Post#11 » Wed Jan 18, 2017 1:30 am

Ok, A question... Do you think that the tanks are getting less points because they are not doing the same amount of damage/healing as other classes are?
I do not know the exact math behind the point system, but for me it's quite simple: Just get as much assists as you can and you will get the points. I've never had any issues with points when my assists were high, even more, I get the same amount of points as DPS classes are getting. Ofc, there is the matter of RR. If I'm RR 48 and you are RR38, and we have the same amount of assists, you will get more points. And this is all written on empirical basis from KotBS point of view and it is in regards to scenarios.

Now, on the other hand, if you are speaking about PQ and keep siege rewards, well my friend, that system is everything but fair. I was getting gold bags when I did almost nothing and was getting nothing when killing destros and taking BOs for hours. At the end, it's the tick that you wanna get, and yes, if you get good enough roll, you will get the loot as weel. But that's just RNG.
Last edited by Serbiansword on Wed Jan 18, 2017 1:34 am, edited 1 time in total.
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Tesq
Posts: 5713

Re: Renown for tanking activities

Post#12 » Wed Jan 18, 2017 1:32 am

all seems to point to dmg/DB landing because when i get the db and i do more dmg i get more renown than other ppl and viceversa less when they done
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Serbiansword
Posts: 133

Re: Renown for tanking activities

Post#13 » Wed Jan 18, 2017 1:40 am

Tesq wrote:all seems to point to dmg/DB landing because when i get the db and i do more dmg i get more renown than other ppl and viceversa less when they done
But how big is the difference? Is it measured in hundreds of points? Is it considerable or inconsiderable ? I will admit, I don't have so much experience as most of you guys do.
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spikespiegel84
Posts: 303

Re: Renown for tanking activities

Post#14 » Wed Jan 18, 2017 5:45 am

I don't know math and numbers. I can tell you though that I reached rr50 in weeks of Witch Elf and rr 45 on (full tank) Chosen in months.
Renown is way quicker in 2h build. (based on my experience)
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Panzerkasper
Posts: 591

Re: Renown for tanking activities

Post#15 » Wed Jan 18, 2017 8:32 am

spikespiegel84 wrote:I don't know math and numbers. I can tell you though that I reached rr50 in weeks of Witch Elf and rr 45 on (full tank) Chosen in months.
Renown is way quicker in 2h build. (based on my experience)
Same here, although WE has the advantage to get solo kills in AAO zones. Killing BWs fpr 3k reknown is quite a heavy push if you are somwhat around rr 40-50.
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Aurandilaz
Posts: 1896

Re: Renown for tanking activities

Post#16 » Wed Jan 18, 2017 8:46 am

My tank just reached T4, but for my T3 experience; a healer goes through T3 maybe in 20-30 hours, same for my DPS, but my tank required closer to 40 hours.
Sick renown from kills or even healing, but when you are doing neither, but simply assisting party or getting hit and guarding people trying to kill enemies, the renown gain is noticeably weaker.
It's understandable that solo killing yields high rewards, and healing has to be rewarded in way to keep people playing healers, but maybe tanks should not be the one receiving the short stick, especially when renown gain seems to be devilishly slow at later levels.

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Natherul
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Re: Renown for tanking activities

Post#17 » Wed Jan 18, 2017 9:25 am

In my experience the rr g ain as a tank is fine, I play pretty much only tanks and in SCs I'm usually in the top part of the list when sorting for rr gain.

What I have noticed is that its mostly about being where the fight is (duh :P )

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Tesq
Posts: 5713

Re: Renown for tanking activities

Post#18 » Wed Jan 18, 2017 9:43 am

Natherul wrote:In my experience the rr g ain as a tank is fine, I play pretty much only tanks and in SCs I'm usually in the top part of the list when sorting for rr gain.

What I have noticed is that its mostly about being where the fight is (duh :P )
i have mixed experience about this , it's due to your guard i assume if you have a dam sorc DB steal from another group you're **** :D
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TheSockPuppet
Suspended
Posts: 127

Re: Renown for tanking activities

Post#19 » Wed Jan 18, 2017 11:11 am

I don't think that giving renown to tanks for damage taken in scenarios is a good idea at all.

For starters if the opposition wasn't repeatedly thrown head first into a brick wall as a child, they will go for the "squishier" targets first, and regard the tank as an uncontrolable annoyance, thus, the new system would end up rewarding the tank for bullying a team of people with "educational difficulties" as opposed to doing actual tanking (a.k.a annoying the opposition through the usage of CC/holding the line/pushing the line).

Furthermore, even if the tank were to take damage, this would result in a negative loop when gear is taken into account, because as opposed to the damage dealers and healers, the more gear a tank has (assuming he hasn't gone full mdps due to residual trauma from being thrown head-first into a wall as a child...repeatedly), the less damage he is to take and the less renown he is going to recieve...which would lead to the conclusion that the system should be implemented in regards to the amount of damage he avoided, but that's another matter entirely.

Finally, one could abuse this system by simply going full mdps as a tank (Never go full mdps as a tank), recieving the rp a mdps would recieve from the DBs and damage done AND the rp from the (quite large) damage he has taken, thus causing tanks to quit their primary role (and the one the team as a whole needs) for far-larger gains.

Closing, i would like to point out that mayhaps a 1,2-1,5 multiplier to the renown gained from damage done as long as the tank is equipped with a shield (And only then) may help with the reduced rp gains problem.
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daevar
Posts: 29

Re: Renown for tanking activities

Post#20 » Wed Jan 18, 2017 11:39 am

As a tank, you get more renown / experience simply by surviving longer when assisting your dps / defending your healers. In my experience when playing as a tank the renown gains are just fine and there's no need to change them.

Rewarding renown for taunts, guard or group support (?) is not a good idea and implementing it would be a bad solution.
Cyrulik, shammy 40/4x
Veratos, chosen 40/5x

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