Fallenkezef wrote:Pretty much my take on it. I play SC's for small scale fights because the rvr lawnmowers zergs bore me to tearspeterthepan3 wrote:Most people fall into one of three categories: a) they want to 'technically' win, so they'll focus the objective in the hopes of 'winning' the game; b) they want to just engage in a fight and don't care how much they die/who wins/what they're doing/ignore everyone (this is the majority); c) are geared, and only care for PvP.
If we are losing on points badly, we will go for the objective - but we will not prioritise it to such an extent where we are avoiding PvP. Some objective-based maps are INCREDIBLY boring, too, or made worse by the fact that you need some semblance of cooperation between multiple parties (Logrin's Forge) in order to win - and this RARELY materialises.
Personally? I don't really care for objectives, but will do them if it helps the greater good - but I will always look for fights first and foremost. If it happens to be a pug farm(which is sadly 99% of current scenarios), we will just do the objective and get it done. I will always prioritise kills over an objective-based 'win', but I can empathise with your concerns. For what it's worth, even in elitist sadboy 6v6 land, one or two guilds strangely like to prioritise objectives over actual PvP, too, so it isn't just restricted to normal sc.
amen.