roadkillrobin wrote: ↑Thu Oct 28, 2021 9:48 am This is the problem with having to many Mastery points to distribute. It makes it so you can pretty much get all the things you want, which pretty much kills the concept of specialization in favour of customization (which leads to meta configurations and actually kills customization as well) all together as well as making it really hard to ballance each path. Imo, there shouldn't ever had been more points then able to Maximize one Mastery path, and the bonus from Mastery levels should also scale exponentially.
This is literally the only time I have ever seen someone complain about having "too many" mastery points.