Upcoming Gunbad Updates + QoL Changes
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Re: Upcoming Gunbad Updates + QoL Changes
Nice more options to play the game. This is and will always be welcome!
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Re: Upcoming Gunbad Updates + QoL Changes
Sorry but pve stuff is the last needed thing ingame right now.
SC dead, city dead, ranked dead, rvr is one huge blob simulator espesially in dead hours when blob just taking empty keeps and siting into warcamps blobing pugs with 5 to 1 ratio. Class balance still in mess and no info on dps patch at all. Everyday we pray for something to change but all we see is pve updates. At this point PVP need help and asap, not pve. Comunity changed im really bad way. Tnx to constant depression people who focused on quality pvp log less and less, and casual part of it know only way of stomp in any corner of game.
Pls atleast fix sc. Normal matchmaking and no more 3vs4 in discordant. Im not even asking to get rid of prems at this point. All your pve stuff have zero sense if main part of game just rot.
SC dead, city dead, ranked dead, rvr is one huge blob simulator espesially in dead hours when blob just taking empty keeps and siting into warcamps blobing pugs with 5 to 1 ratio. Class balance still in mess and no info on dps patch at all. Everyday we pray for something to change but all we see is pve updates. At this point PVP need help and asap, not pve. Comunity changed im really bad way. Tnx to constant depression people who focused on quality pvp log less and less, and casual part of it know only way of stomp in any corner of game.
Pls atleast fix sc. Normal matchmaking and no more 3vs4 in discordant. Im not even asking to get rid of prems at this point. All your pve stuff have zero sense if main part of game just rot.
Noximilien - AM, Severi - SM, Ravandin - SW, Celebor - WL, Ernwald - WH, Demandred - BG, Mesana - Sork, Beliar - DoK.
Re: Upcoming Gunbad Updates + QoL Changes
This + big thanks for your workpiratx2 wrote: Fri Nov 14, 2025 9:12 am Nice more options to play the game. This is and will always be welcome!
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 70+ / Alubercik BO 70+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 80+ / Alubert KTB 80+ / Mnich WP 80+ / Kregi SL 60+ / Uposledzonyjez IB 60+
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 80+ / Alubert KTB 80+ / Mnich WP 80+ / Kregi SL 60+ / Uposledzonyjez IB 60+
Re: Upcoming Gunbad Updates + QoL Changes
Truly an outstanding job and fantastic responsiveness! So, great congratulations. However, I agree with most of the comments about PvP , it’s really struggling across all aspects. Do we have a date, even an approximate one, for the DPS patch?
Re: Upcoming Gunbad Updates + QoL Changes
As is tradition, let's respond to some questions / comments! Will try to focus on PvE-focused comments but want to touch on a couple non-PvE questions first as I'm sure others are wondering about them:
Saw a few comments like this (and I see Nath already responded hinting at what is being worked on!) but yes, you'll see and hear some more from the RvR team soon. As we're a volunteer project, much of our progress is also a combination of both talent and free time available, so if you know anyone with C# skills who is interested and can work as part of a team, we definitely encourage them to apply.
There's good progress on this front. We've done two Public Tests now for the new SC Matchmaking System that Max is working on, with the last one just this past weekend. If you or your friends are able to help, more bodies are always welcomed, and we'll be moving into the third test on PTS in the next couple of weeks, with a planned one-day test on the Live server not long after, if all goes well. Max has prioritized this as one of, if not the most important task on his side currently.
We post all the updates for this on the official RoR Discord in the PTS channel, so please keep an eye on it for the next testing window soon. We always appreciate the help so we can get this ready to roll out to the live server soon!
Hope you'll like it with the new adjustments. I'd rank it a little ways above Beginner, but still simple enough that new groups or guilds can easily figure it out and not get hard-stuck on any mechanics if they're at least putting in the effort. Once the T3 Dungeon is added, we'll have a gradual build-up where we teach new players mechanics as early as Dragonback Pass, then slightly more complex in the T3 Dungeon, and then finally they get to Gunbad and it grows slightly in difficulty all the way up to Lost Vale. That's the goal, at least!
wonshot wrote: Fri Nov 14, 2025 5:36 am So many fantastic idea and QoL in here, where the Devs are not just in touch and listening to feedback but also showing they are players themselves.
PLEASE assist the RvR team!
Saw a few comments like this (and I see Nath already responded hinting at what is being worked on!) but yes, you'll see and hear some more from the RvR team soon. As we're a volunteer project, much of our progress is also a combination of both talent and free time available, so if you know anyone with C# skills who is interested and can work as part of a team, we definitely encourage them to apply.
Sever1n wrote: Fri Nov 14, 2025 9:27 am Pls atleast fix sc. Normal matchmaking and no more 3vs4 in discordant. Im not even asking to get rid of prems at this point.
There's good progress on this front. We've done two Public Tests now for the new SC Matchmaking System that Max is working on, with the last one just this past weekend. If you or your friends are able to help, more bodies are always welcomed, and we'll be moving into the third test on PTS in the next couple of weeks, with a planned one-day test on the Live server not long after, if all goes well. Max has prioritized this as one of, if not the most important task on his side currently.
We post all the updates for this on the official RoR Discord in the PTS channel, so please keep an eye on it for the next testing window soon. We always appreciate the help so we can get this ready to roll out to the live server soon!
Helwer wrote: Fri Nov 14, 2025 9:02 am Thanks! Sounds good and you heard us. Hope to find a beginner dungeon.Cheers and happy weekdend.
Hope you'll like it with the new adjustments. I'd rank it a little ways above Beginner, but still simple enough that new groups or guilds can easily figure it out and not get hard-stuck on any mechanics if they're at least putting in the effort. Once the T3 Dungeon is added, we'll have a gradual build-up where we teach new players mechanics as early as Dragonback Pass, then slightly more complex in the T3 Dungeon, and then finally they get to Gunbad and it grows slightly in difficulty all the way up to Lost Vale. That's the goal, at least!
- Sinisterror
- Posts: 1229
Re: Upcoming Gunbad Updates + QoL Changes
Lets hope that Solo que'ers wont end up against premades. Good to hear there is going to be T3 Dungeon! Make it 27-32 lvl and go wild with the stats and bonuses! Make red eye 33-36lvl exclude GB from "must do " to get sentinel gear. add the cloak back with new bonus and everyone will be more than happy, espesially if its something really strong.
imo Set bonuses, espesially last should be Very strong like they used to be in T4 epic wpns(add them back!!) like Taunt+Avoidance Procs in one 2hwpn.
Or Boost V Proc in both 1-2handers in T4 epic quest wpns along with procs like
Wh/We had 10% On hit to Snare enemy for 40% 5seconds. or Dps Wp/Dok Imperator had 25% off Rend Soul Cooldown = 2.5-3s off from it, being VERY good Melee Healers,It will help Dps Specs alot as well but they have better skills to use if they have health. rr 38 Rvr Influence Wpn Procs had Boost V as well + those wpns had 3% to 6% Crit originally but in Ror 1-2% only
Boost VI in darkpromise works, make lesser versions of them like Iv-V and add those procs on wpns for all classes. Make healing versions of same crit procs as well.
Make new + Strikethrough procs(Original Onslaught/Imperator had + 8avoidances or +8avoidances strikethru, and avoidances stacked with things like Vanquisher tnak procs for example. and remove the added 10% 2h Parry strikethru from all except WP. Obvious Melee Healer reasons. Like in Live.
imo Set bonuses, espesially last should be Very strong like they used to be in T4 epic wpns(add them back!!) like Taunt+Avoidance Procs in one 2hwpn.
Or Boost V Proc in both 1-2handers in T4 epic quest wpns along with procs like
Wh/We had 10% On hit to Snare enemy for 40% 5seconds. or Dps Wp/Dok Imperator had 25% off Rend Soul Cooldown = 2.5-3s off from it, being VERY good Melee Healers,It will help Dps Specs alot as well but they have better skills to use if they have health. rr 38 Rvr Influence Wpn Procs had Boost V as well + those wpns had 3% to 6% Crit originally but in Ror 1-2% only
Boost VI in darkpromise works, make lesser versions of them like Iv-V and add those procs on wpns for all classes. Make healing versions of same crit procs as well.
Make new + Strikethrough procs(Original Onslaught/Imperator had + 8avoidances or +8avoidances strikethru, and avoidances stacked with things like Vanquisher tnak procs for example. and remove the added 10% 2h Parry strikethru from all except WP. Obvious Melee Healer reasons. Like in Live.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz
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