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What fixes do you think are most important?

Share your ideas and feedback to help improve the game.
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tyrant
Posts: 14

Re: What fixes do you think are most important?

Post#11 » Sun Sep 13, 2015 9:20 pm

Warband/Party UI should be on top. Many Healers is relying on this ui for checking HP. I still haven't play my zealot due to Warband UI issue.

Casting issue. For some reason, pressing the ability in the mid cast will cancel the cast and start using that ability. It shouldn't be this way

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zarg64
Posts: 77

Re: What fixes do you think are most important?

Post#12 » Sun Sep 13, 2015 9:36 pm

Casting issue. For some reason, pressing the ability in the mid cast will cancel the cast and start using that ability. It shouldn't be this way
+1 Oh yes!! often!! :roll:
Zargas - Sham-L32-RR40
Zarrgas - DK-L32-RR40
Zargass - lMara-L24-RR24

Tiggo
Former Staff
Posts: 1948

Re: What fixes do you think are most important?

Post#13 » Sun Sep 13, 2015 9:42 pm

1. Warband issues including Marks on Map not refreshing realtime or at least near realtime.
2. Party disbanding after each scenario
3. Map info about what zone is locked etc.
4. range issues for mdps (hitbox to small or give melee abilites more range)
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

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magter3001
Posts: 1284

Re: What fixes do you think are most important?

Post#14 » Sun Sep 13, 2015 9:48 pm

1. /assist
2. LoS (soon to be fixed)
3. Realm balance (not class balance)
Agrot 35/40 Aggychopp 32/40
Grelin of Magnus/Badlands ;)

Sulorie
Posts: 7460

Re: What fixes do you think are most important?

Post#15 » Sun Sep 13, 2015 10:09 pm

1. Replace enemy dots from minimap with friendly player dots
2. Working warband/group UI (kick player, private party, ...)
3. Properly updating HP bars
4. SC related group bug fixes
5. Spellcast bugs
6. Proper indication of rvr progress
Dying is no option.

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Azarael
Posts: 5332

Re: What fixes do you think are most important?

Post#16 » Sun Sep 13, 2015 10:10 pm

zarg64 wrote:
Casting issue. For some reason, pressing the ability in the mid cast will cancel the cast and start using that ability. It shouldn't be this way
+1 Oh yes!! often!! :roll:
This will be fixed in the patch tonight.

Ossos
Banned
Posts: 138

Re: What fixes do you think are most important?

Post#17 » Sun Sep 13, 2015 10:16 pm

You should to talk with the main guilds (leader) of order and destro to know they opinion :)

Ossos
Banned
Posts: 138

Re: What fixes do you think are most important?

Post#18 » Sun Sep 13, 2015 10:21 pm

...in order side SoD and Inquisitors for destro Nazgul and Fat squigs are a good bet ;p

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Druin
Former Staff
Posts: 1120

Re: What fixes do you think are most important?

Post#19 » Sun Sep 13, 2015 10:49 pm

Ossos wrote:You should to talk with the main guilds (leader) of order and destro to know they opinion :)

Best idea in weeks.
Pretty much always afk or tabbed out.

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Noiree
Posts: 369

Re: What fixes do you think are most important?

Post#20 » Sun Sep 13, 2015 10:51 pm

1. Grp frame
2. Cone of fire (e.g. detaunts)
Noiree - Archmage
Annnoying - Disciple of Wayne

gone with the wipe - RIP:
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