Balance is not a player perspective nor player consensus, it is an entity of its own independent of players emotions and opinions. The simple measure point for balance is, how well is something working relative to the rest of the game.
In this real balance context, i think 30s is too little, given the fact that WH ( i won't speak about WE) is not wanted nor liked for warbands, then it should have a clear purpose as a scout and 30s won't let them achieve that.
If they decide to buff WH for their vision of group/warband gameplay, then 30s will be fine.
[WH] I'm sad to have been right...
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Re: [WH] I'm sad to have been right...
Years ago, we had a similar situation back in the MDPV days wh/we were able to do 1 VX X.
2–6 WH camping on war camp flags was standard.
Then the nerf came, and oh, wonder of wonders the wh/we population dropped, but the overall gaming experience for community improved.
Years later, the two stealth classes are getting buffed again, and a different outcome is expected well, if that isn’t crazy, I don’t know what is.
Especially the WB Regen Witch got buffed after she’d been nerfed a bit in the meantime, rofl.
Translated with DeepL.com (free version)
2–6 WH camping on war camp flags was standard.
Then the nerf came, and oh, wonder of wonders the wh/we population dropped, but the overall gaming experience for community improved.
Years later, the two stealth classes are getting buffed again, and a different outcome is expected well, if that isn’t crazy, I don’t know what is.
Especially the WB Regen Witch got buffed after she’d been nerfed a bit in the meantime, rofl.
Translated with DeepL.com (free version)
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abezverkhiy
- Posts: 724
Re: [WH] I'm sad to have been right...
Another non-stealther gives his opinion about stealth duration. Can he do it? Yes he can. Does he know what he is talking about? Unlikely. Is this opinion valuable? Hardly.Nelly74 wrote: Sun Aug 30, 2026 5:05 pmMy pleasure! Slayer 90 (retired), Sorcerer 87, DPS Shaman 86, and plenty of characters in their 60s and 70s.abezverkhiy wrote: Sun Aug 30, 2026 2:55 pmList your toons and their RR so we know how valuable your opinion is. If anyNelly74 wrote: Sun Aug 30, 2026 2:23 pm No, 30 seconds is more than enough. The devs often do some really questionable stuff, you have to admit it (Slayer, DPS RP and Zealot, DPS Shaman and AM, the WS patch, and the list goes on), but for once, they got it right.
But rage all you want. The truth is, the chat is full of positive comments about this nerf, which clearly shows that not only is it widely supported, but it was also necessary.
And I want to clarify why I rate your opinion low. Imagine a situation if sorc chance of backlash and casting times were doubled or AP cost of shaman spells was made twice more expensive and someone who does not play sorc/shaman would be applauding the change saying it is the right thing to do, what would you think of such an opinion?
There is no argument that ganking by WE/WH is ugly. And sorcs and shamans suffer enough from that. But if you want to stop it there are other ways - spells and tactics that increase detection, spells that help outlive initial burst, there can be new solutions like mobs that see through stealth, there can be potions that grant you seeing through stealth, there can be a million of ways to minimize chances of being ganked but instead they made the change that not only did not solve it but culled other side of WE/WH gameplay. Which one do you ask? Scouting. And keep scouting was one of few things that made WE/WH warband-useful. Now it is gone.
This is why you need to play the class to know what changes actually bring.
Re: [WH] I'm sad to have been right...
I will miss those days when you exit from warcamp and from nowhere 3 we/wh jump on you.
Sweet memories
Sweet memories
Re: [WH] I'm sad to have been right...
Any WH/WE who has played this class on the live servers will be able to handle the 30 seconds.
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