Pug Sc options [Poll]

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Poll: Pug Sc option

Pug only scenario
78
39%
Separation of scenario queues into Solo + Duo and Groups of 3-6
123
61%
Total votes: 201

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merkin
Posts: 258
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Re: Pug Sc options [Poll]

Post#101 » Tue Sep 20, 2016 11:37 pm

Do we have a healthy enough population to support this?
murkin
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Dabbart
Posts: 2251

Re: Pug Sc options [Poll]

Post#102 » Wed Sep 21, 2016 12:04 am

peterthepan3 wrote:
Akalukz wrote:
peterthepan3 wrote:I honestly can't think of any decent premade player who would go out of their way to do that.

Ever heard of queue queuer, was developed to sync queue 2 6 man groups. 2 separate premades. Of course people will game a system, although I think in RoR it is a bit tougher as it has some behind the scenes criteria for archetype balance, and no user side created channels help combat that.
Yes to maximise your chances against other double premades (even in RoR it tends to happen a lot for Order - without qq'r addon). Tbh I'm kinda opposed to that too, but I can't see serious players bothering to solo queue the same scenario just in the hopes of being able to pug stomp. key word serious players.
I dislike qqing myself. And my guild likes to try to do so. I get why, I just think it takes some of the "fun" out of it. And a lot of double premades are just 2 premades getting into same SC due to lack of pops. Btw. The QQer add on just Mae qqing easy. You can do it quite simply by just queueing for a single SC, or by trying to time your queue seems to increase the chance... Maybe just put a limit on how many premades can be in a single SC... If that leads to more 6v6 or oddest numbers so be it? /rant

But yea, I do think you will see fake premades in a pug SC. Why? Because just cause you are guilded and even in TS doesn't always mean that you are actually in a premade. I see guilded solo que and end up in the same SC as our premade all the time. They are on a lowbie, an alt, do t have the time to stay on a group, or just cause there is no space. Plenty of legitimate reasons before we go the griefing route.

And honestly, if we had chuckle ****(edit I always forget about the hyphen and the filter...) rrspeccing mid queue so their dpsAM could get fast pops, we will have teams of Duos or solos that go to farm PUGs. This would actually be a really nice way to RR/gear an alt. Lessen the risk of hitting a real group....
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BrockRiefenstahl
Posts: 409

Re: Pug Sc options [Poll]

Post#103 » Wed Sep 21, 2016 11:25 am

rrspeccing mid queue so their dpsAM could get fast pops, we will have teams of Duos or solos that go to farm PUGs.
Wait what? can you explain the part with the fast pop? What does queue time have to do with career build? Am i missing something here?

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Jaycub
Posts: 3130

Re: Pug Sc options [Poll]

Post#104 » Wed Sep 21, 2016 11:47 am

merkin wrote:Do we have a healthy enough population to support this?
Probably not, someone or rather a group of people are gonna get thrown under the bus with a change like this.

It's an alpha private server tho, this is something that's been asked for since t2 was cap. I don't see the harm in implementing it and seeing how much it effects people over the course of a week or two then having the devs/staff open up a feedback thread or whatever.


Main thing would be getting a healthy 6v6/group que scene going, but i think it will just end up dying due to meta group bullying out casual groups then pops will end up being so slow that people don't bother anymore and just solo que or focus on RvR. I would say groups could roam in RvR while queing as a group, but often times 6 mans built for RvR don't function so well in a strictly 6v6 environment. 6v6 wouldn't die per se, just queing as a group maybe.

Honestly just wish this would get pushed out so we could see the effects instead of speculation.
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Dabbart
Posts: 2251

Re: Pug Sc options [Poll]

Post#105 » Wed Sep 21, 2016 1:25 pm

BrockRiefenstahl wrote:
rrspeccing mid queue so their dpsAM could get fast pops, we will have teams of Duos or solos that go to farm PUGs.
Wait what? can you explain the part with the fast pop? What does queue time have to do with career build? Am i missing something here?

During the time the Devs where attempting a role queue system to attempt balanced groups for PUGs this came up. That was where Aza coined my favorite phrase, Chuckle ****. My point was that there will always be "griefing" or people who want to work the system for maximum gains/rewards or just their own amusement. Just human nature.
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

navis
Posts: 784

Re: Pug Sc options [Poll]

Post#106 » Sat Oct 01, 2016 11:58 pm

catholicism198 wrote:
Telen wrote:
Spoiler:
They tried separating queues in swtor. Within months premade queue was empty. As soon as premades go against each other the worst ones start to quit until there are only a couple left all the others go back to queue syncing solo. Its just human nature.
That's not entirely true. Swtor's pvp community had been dying off long before then and team queues were added to help boost interest...but then entire pvp guilds started to quit which reduced the number of pops for SCs so they were removed and instead added arenas.
SCs-battlegrounds- still took a lifetime to pop though- so they reduced the cost to transfer toons to 90 cents so you could find a more active server.
I agree. The biggest flaw IMO which caused the decline of PvP was the large amount of individual servers which spread the players out and eventually contributed to fragmentation, and players leaving. They should have had cross server queues made from the beginning.. Tech that nobody really conceived of at that time except those familiar with what happened with AoR.
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Phantomdrake
Posts: 77

Re: Pug Sc options [Poll]

Post#107 » Sun Oct 02, 2016 12:41 am

Will not do no good premades will just break up in to small groups and que
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peterthepan3
Posts: 6509

Re: Pug Sc options [Poll]

Post#108 » Sun Oct 02, 2016 1:16 am

Phantomdrake wrote:Will not do no good premades will just break up in to small groups and que
And any premades that are actually caught doing that ought to be subjected to criticism and exposed as the real pug farmers.
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Penril
Posts: 4441

Re: Pug Sc options [Poll]

Post#109 » Sun Oct 02, 2016 2:06 am

peterthepan3 wrote:
Phantomdrake wrote:Will not do no good premades will just break up in to small groups and que
And any premades that are actually caught doing that ought to be subjected to criticism and exposed as the real pug farmers.
Also, splitting into groups and hoping to get the same SC won't work very well for them.

- Ok guys, q now!!! We got a NW, and you?
- A BFP
- Ok everyone, drop and q again
- Oh f*** quitter debuff!

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peterthepan3
Posts: 6509

Re: Pug Sc options [Poll]

Post#110 » Sun Oct 02, 2016 2:10 am

^ precisely :)
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