I think player skill can be balanced out in the ORVR. If you need a bigger group to contribute, join the zerg, eventually numbers will win. What we need right now is better/more ORVR.
With the 3 SC brackets we have now players can just play the low brackets if they want to avoid competition.
¨Join Solo¨ and ¨Join Group¨
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Re: ¨Join Solo¨ and ¨Join Group¨
Grulo, Im not asking for premade only, pug only queue.Penril wrote:Grumcajs, the reason some people are against separate queues is NOT because we want to farm pugs and bads all day. It is because our waiting times would increase by a lot.
So instead, we are giving some suggestions on how to quickly form a premade, so there is actually BETTER competition in SCs. "Casual" players won't get stomped all the time and "elite" premades will get better fights. Everybody wins.
On several occassions I have tried to provide something that would "make it better for pugs" while still keeping 1 queue for all :
1)queue as grp lockout for 2 mins or so after sc end so it would give a room for pugs to have their headless instanced pvp.
2)give lockout to premade that would move them to lower priority list for queue after sc end. so the 6 spots for sc arent taken right from the start
3)once grp join sc, give higher priority to enemy grp and fill the other 6 spots with "pugs" (solo, duo) - I think that might sounds better cuz it wouldnt cripple you joining as grp and would give u chance to fight enemy grp with equal number or pugs on both sides
About these suggestions how to quickly form a premade:
- have you posted something about - lvl to atleast 18 first
- equip some solid gear + talis
- forget about dps if u are healer or tank
All I have read was just talking how simple it is to form a premade on your own - just ask on advice as example
You all have forgot to list these 3 things I have mentioned.
It might seems simple. I have no problem to get to grp when I have asked lvl 20 s/b chosen lfg (though I had only green items from vendor). Also I have seen how our grp leader was yelling at pugs something like - we need lvl 20 choppa, not lvl 17 choppa... etc.
Re: ¨Join Solo¨ and ¨Join Group¨
So since we que as a group we should wait longer for scs because others do not? Warhammer was always about group play. It's why we have tanks with guard and dps with group buffs and healers that have group and aoe heals. Why should people who play as a group be penalized for doig what the game is made for?grumcajs wrote:Grulo, Im not asking for premade only, pug only queue.Penril wrote:Grumcajs, the reason some people are against separate queues is NOT because we want to farm pugs and bads all day. It is because our waiting times would increase by a lot.
So instead, we are giving some suggestions on how to quickly form a premade, so there is actually BETTER competition in SCs. "Casual" players won't get stomped all the time and "elite" premades will get better fights. Everybody wins.
On several occassions I have tried to provide something that would "make it better for pugs" while still keeping 1 queue for all :
1)queue as grp lockout for 2 mins or so after sc end so it would give a room for pugs to have their headless instanced pvp.
2)give lockout to premade that would move them to lower priority list for queue after sc end. so the 6 spots for sc arent taken right from the start
3)once grp join sc, give higher priority to enemy grp and fill the other 6 spots with "pugs" (solo, duo) - I think that might sounds better cuz it wouldnt cripple you joining as grp and would give u chance to fight enemy grp with equal number or pugs on both sides
About these suggestions how to quickly form a premade:
- have you posted something about - lvl to atleast 18 first
- equip some solid gear + talis
- forget about dps if u are healer or tank
All I have read was just talking how simple it is to form a premade on your own - just ask on advice as example
You all have forgot to list these 3 things I have mentioned.
It might seems simple. I have no problem to get to grp when I have asked lvl 20 s/b chosen lfg (though I had only green items from vendor). Also I have seen how our grp leader was yelling at pugs something like - we need lvl 20 choppa, not lvl 17 choppa... etc.
And yes the choppa should go level to 20. It's the first step of any mmo. Get to max lvl.
I retain my stance that it is not hard for even a casual player to join a guild or form a group. And those that do not care about group play and are only there to do their own thing are not valued members of the community IMO. They are a spot in an sc that could have been filled by another casual who would actually play as a team.
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Re: ¨Join Solo¨ and ¨Join Group¨
I maybe made a mistake trying to write an intelligent post past midnight when I already struggle with communicating sometimes! I've only barely reached T2 so I don't have much to speak on this issue myself. I was just more trying to address *how* some people were communicating. Even if folks make good points, they sometimes do it in such a way that it has a chance to drive off part of the playerbase. I'm new here so I can't really speak very possessively on this project, but it seems a shame to shame people into maybe leaving when they're just writing suggestions. And that's the best spin on what's going on here sometimes I think.its not about telling you you play the game wrong, you can play whatever you want. but THEN dont come to this forum and demand changes (or not changes) or whine about premades and you always losing.
EDIT: For what it's worth, I've had a blast through T1. Group queue has been fun and hasn't felt overly punishing when things aren't going well. But that's just T1.
Re: ¨Join Solo¨ and ¨Join Group¨
Here is a summary of the better comments in my opinion if folks want a quick recap. This thread was getting a bit long and there is some troll-y posts that new folks might just want to bypass. I added my own comments directly largely at how to not be a troll IMHO:
[I'm not sure if this sort of thing will actually make a difference but it's a fine thought at least that isn't attacking anyone]
[This person is only speaking of how he felt about his own experiences. He might not be on the 'right' side, but it's hard to say he's wrong for feeling that way as he's playing.]
[This was a fairly polite (and in my mind, accurate) counterpoint opinion to the OP]
[Note: he's not saying he wants his solo queue to beat premades. He's just saying the way he likes to play, he doesn't want to be a part of that premade culture. It's important to distinguish between those two points, because people later start comparing apples and oranges.]
[A rare solo queuer speaks up who wants to keep the current system. Notice it's him just voicing his opinion and not slamming people for their opinions even when they run counter to his. Also this is about what I feel so far.]
[I think this misses the point of some of the original points, but I'm putting it in here because the guy was helpful and fairly polite. But in my mind, people play MMOs for all kinds of reasons and people socialize on MMOs in all kinds of different ways. It's also weird for me to tell someone else that they're socializing in an MMO wrong. There are lots of different ways of socializing in MMOs. Some people like to just have people around and talk when they feel like it... and then not otherwise. As for intentionally not playing well or complaining about better players, I think the original argument is again tangent to that. They don't want the good players to be worse. They want the organized players to play with the organized players. They want the disorganized players to still try to play smart and well... with other lazy, quiet, 'loner' players. It's not about wanting to be bad and bring down the ceiling. When I play basketball, sometimes I play pretty competitive with all my friends on a team. We don't trust strangers to ruin our chemistry. Oftentimes I just want a lazy, fun pickup game where I'm still trying my best. But it's not the same kind of trying my best.]
[This is almost addressing the original point... but not quite in my mind. But the point about premades wanting fun is a good point. People aren't saying to remove people playing together entirely. They're just trying to suggest ways for premades to get the challenge they apparently crave from high level play on both sides while allowing casuals and lazy bums to avoid getting rolled.][/spoiler]
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Last edited by Elenol on Fri Aug 28, 2015 6:54 am, edited 5 times in total.
Re: ¨Join Solo¨ and ¨Join Group¨
More good comments based on my own opinion:
[It's an opinion stated like a fact but it's a good enough point that I put it in here.]
[A little sarcastic, but I feel overall well articulated and surprisingly polite.]
[I assume that means better rewards for the premade queue right? That's the impression I get judging from later comments. I like this suggestion. Group Queues are rewarded and Solo Queues get their casual experience.]
[Oh yeah comments such as this! Still a little caustic but it's a good idea. Very least it's a good rough draft idea.]
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Re: ¨Join Solo¨ and ¨Join Group¨
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Re: ¨Join Solo¨ and ¨Join Group¨
Order guilds purposely losing every SC to draw it longer to farm pugs... Been doing it for days.
Its time we get solo and group que or they will continue to abuse this, it's just retarded. People say the population cant support it, but I know during prime time there is enough for a good amount of 6v6 pops. And the alternative... what we have now, is turning 6 mans in TS w/ meta builds loose on pugs which is honestly worse.
There is clearly something wrong w/ the system when organized groups are purposely losing.
Its time we get solo and group que or they will continue to abuse this, it's just retarded. People say the population cant support it, but I know during prime time there is enough for a good amount of 6v6 pops. And the alternative... what we have now, is turning 6 mans in TS w/ meta builds loose on pugs which is honestly worse.
There is clearly something wrong w/ the system when organized groups are purposely losing.
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Re: ¨Join Solo¨ and ¨Join Group¨
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