Join solo should be for solo players
Join group should be for parties
soon or later solo players will stop queueing in to SCs, leaving SCs for premades only
bad premades will cry about good premades and will stop queing, then good premades will get bored fighting each other all the time and bye pvp
and yes... solo player should make a group... get better.... then premade blablabla NOT GOING TO HAPPEND
there are more chances players stop playing than all players getting parties and premade
dont do the same as ea expecting different results please
Opening the umbrella so you can spit all you want
¨Join Solo¨ and ¨Join Group¨
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Re: ¨Join Solo¨ and ¨Join Group¨
That's something I also thought about a lot.
I'd say the "premade vs random stomp" in scenarios was one of main reasons for lots of ppl leaving the original war.
Premade vs random is for neither side really fun. Always loved playing premade vs premade instead of farming randoms.
I'd say the "premade vs random stomp" in scenarios was one of main reasons for lots of ppl leaving the original war.
Premade vs random is for neither side really fun. Always loved playing premade vs premade instead of farming randoms.
Re: ¨Join Solo¨ and ¨Join Group¨
solo player should make a group... get better.... then premade
this is my believe. ^^
this is my believe. ^^
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)
- Smooshie (Destro)
Re: ¨Join Solo¨ and ¨Join Group¨
Speaking from experience I seePenril wrote:Someone got farmed in SCs.
Re: ¨Join Solo¨ and ¨Join Group¨
I am totaly against the group queue.... but organized guild would have cryed if dev would have not add it, and they have stress them in fact, to have group queue...
Sc should be a fast way to get in pvp it should have nothing of organized.
Orvr should be for the field for organized play.
A base matchmaking system and woila, enter in the brawl.
But what is done is done
Sc should be a fast way to get in pvp it should have nothing of organized.
Orvr should be for the field for organized play.
A base matchmaking system and woila, enter in the brawl.
But what is done is done
Re: ¨Join Solo¨ and ¨Join Group¨
Playerbase is not huge enough to get any kind of split without having to pay with long waiting times.
Noiree - Archmage
Annnoying - Disciple of Wayne
gone with the wipe - RIP:
Annoying Lilpieceofsh - Disciple of Khaine, Bikinibabe Withoutbeach - Sorceress, Kekshirn Derkruemlige - Shaman
Annnoying - Disciple of Wayne
gone with the wipe - RIP:
Annoying Lilpieceofsh - Disciple of Khaine, Bikinibabe Withoutbeach - Sorceress, Kekshirn Derkruemlige - Shaman
Re: ¨Join Solo¨ and ¨Join Group¨
Premade vs. Premade
PUG vs. PUG
The queue system is not advanced enough to balance classes (tanks/healers), so this is how it should be developed.
PUG vs. PUG
The queue system is not advanced enough to balance classes (tanks/healers), so this is how it should be developed.
Last edited by yummypewp on Mon Aug 24, 2015 10:42 pm, edited 1 time in total.
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Re: ¨Join Solo¨ and ¨Join Group¨
its nice to see this cry from DPS AM. Maybee if you will try to be usefull for your team you will not lose so many scenariosForbiddian wrote:Join solo should be for solo players
Join group should be for parties
soon or later solo players will stop queueing in to SCs, leaving SCs for premades only
bad premades will cry about good premades and will stop queing, then good premades will get bored fighting each other all the time and bye pvp
and yes... solo player should make a group... get better.... then premade blablabla NOT GOING TO HAPPEND
there are more chances players stop playing than all players getting parties and premade
dont do the same as ea expecting different results please
Opening the umbrella so you can spit all you want
(and yes i never do scenarios solo, coz i play this game to play with friends)
Re: ¨Join Solo¨ and ¨Join Group¨
It doesn't matter if he's a DPS AM or not, the class balance isn't implemented like it was in Live.
Premades rolling with 3 healers & 3 tanks at L20 are going to win 100%, simply because number of useful classes and levels are not taken into effect.
Since Destruction only roll premades (scared of a challenge I guess), this will eventually cause Order to reroll - causing further imbalance and longer queue times.
Premades rolling with 3 healers & 3 tanks at L20 are going to win 100%, simply because number of useful classes and levels are not taken into effect.
Since Destruction only roll premades (scared of a challenge I guess), this will eventually cause Order to reroll - causing further imbalance and longer queue times.
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