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Sm/Bo talk only!!!!!

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Tesq
Posts: 5713

Re: Sm/Bo talk only!!!!!

Post#101 » Sun Sep 27, 2015 2:49 pm

jojomen wrote:Tesq do you srsly wonna change WHOLE game?, take it easy -easier just to call EA and ask them to made new one.
whole game? i asked tactics swap and not a single nerf :/

it's pretty superb for a post of mine.
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Coryphaus
Posts: 2230

Re: Sm/Bo talk only!!!!!

Post#102 » Sun Sep 27, 2015 2:49 pm

jojomen wrote:Tesq do you srsly wonna change WHOLE game?, take it easy -easier just to call EA and ask them to made new one.
moving around tactics/abilites takes literraly 5 mins for az
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Tesq
Posts: 5713

Re: Sm/Bo talk only!!!!!

Post#103 » Sun Sep 27, 2015 3:13 pm

jojomen wrote:
we love war couz we played dat game, and liked her as she was (2008-2012), and i still can agree to minor changes but to add new skills and give racial skills from dwarfs or human skill to orcs (exemple) it's too much.

in fact no racial tactic swap were suggested, no new skill, no tooltips change ( that they also cannot be done)

We just love WAR because all classes here NOT the same and each has their own pros and cons ..... and if all of them would be the same as everyone else what a point in call them "BLACK orcs" just texture which has come skill form Kobts , dwarf racial and nothing on his own?).

game is alredy this way, skills that are not meccanic or pairing related get cross mirror, order classes do not have these skills anywhere and because war use a rvr mirror system and not a perfect mirror system as you said skilsl shoudl get cross mirror so that each realm have the same tool of other realm.

And you think if Azarael make SMs "BlADE ENCHANTMETS"+ BOs "WAR BELLOWS" -in party buffs it still would be not enough to make them popular?
that would be enough to make IB and BG inrrilevant in wb play, if a wb cannot die i could care nothing of IB/BG buff/debuff ST or have super punt. The aim of changes should be promote swap-able tanks not buff with no directon some tanks.
Last edited by Tesq on Sun Sep 27, 2015 6:25 pm, edited 3 times in total.
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Luth
Posts: 2840

Re: Sm/Bo talk only!!!!!

Post#104 » Sun Sep 27, 2015 3:17 pm

Coryphaus wrote:
jojomen wrote:Tesq do you srsly wonna change WHOLE game?, take it easy -easier just to call EA and ask them to made new one.
moving around tactics/abilites takes literraly 5 mins for az
:mrgreen:

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jojomen
Posts: 143

Re: Sm/Bo talk only!!!!!

Post#105 » Sun Sep 27, 2015 4:34 pm

Even sork has 2 party buffs why we cant let SMs,BOs their own?) i am sure it would not brake balance so much on zergs , and maybe we will see SM in premade
jojomen wrote:Oh comon man, ofc its more based on ppl preference :
Order : (GUNS+FIREBALLS+bowmaster) ofc all ppl wonna be sexy archer or mage.
Destro : (SWORD+muscle CHOSEN, big foot orcs, alex mercer) tough and Manly males.

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Tesq
Posts: 5713

Re: Sm/Bo talk only!!!!!

Post#106 » Sun Sep 27, 2015 6:03 pm

jojomen wrote:Even sork has 2 party buffs why we cant let SMs,BOs their own?) i am sure it would not brake balance so much on zergs , and maybe we will see SM in premade
what about sm+ bw spam aoe like bosses and have the same correspective of dok/wp abosrb tactic? i think that it's a no thx :D

SM/BO alredy have 1 group buff (stats steal) the good way would be rework that to make it more efficent.

like make it chance on hit to

steal all offensive stats

or

steal all defensive stats

instead 1 stats every steal, it also fit no bad with the tooltips i'd say
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ekimus
Posts: 2

Re: Sm/Bo talk only!!!!!

Post#107 » Sun Sep 27, 2015 8:26 pm

Found this in another thread patch notes that we're going to hit live
POST
Warhammer Online: 1.4.9 Patch Notes on PTS
Postby mikesander990 » Mon Nov 10, 2014 8:09 pm
Found this interesting website about patch 1.4.9 for WAR, too bad it never got implemented.

http://www.weritsblog.com/2013/04/149-hits-pts.html

Patch Notes 1.4.9

WAR version 1.4.9 is now live on the PTS. The main feature of this patch is career balancing with a focus on the Black Orc and Swordmaster. Other careers are also getting some attention. Some buffs, others balancing. Take a look below for the details.

The second part of the Stronghold Saga Live Event is also probably coming with 1.4.9.

--------------


Bright Wizard

Several spells now add Weapon DPS when calculating damage.

Combustion Mechanic: the Explosion damage formula has been altered to deal about half as much damage based on Career Rank as it used to, but will now calculate additional damage based on Renown Rank.

Meltdown deals additional damage based on Renown Rank.


Sorceress

Several spells now add Weapon DPS when calculating damage.

Dark Magic Mechanic: the Backlash damage formula has been altered to deal about half as much damage based on Career Rank as it used to, but will now calculate additional damage based on Renown Rank.

Dhar Wind deals additional damage based on Renown Rank.


Engineer

Gun Turret, Bombardment Turret, and Flame Turret: These abilities can be cast while moving. The turret delivery box will no longer appear but the character will go through a suitably alternate animation during the cast time.


Magus

Several spells now add Weapon DPS when calculating damage.

Summon Pink Horror, Summon Blue Horror, and Summon Flamer: These abilities can be cast while moving.


Swordmaster

Sapping Strike - Requires Perfect Balance, Leads to Normal Balance. Deals VALUE0 damage. Removes 50 Action Points from your target. You recover 50 Action Points.

Heaven's Blade - All your melee attacks gain a 25% chance to reduce all of your target's resists by VALUE0 and their armor by VALUE1 for 10 seconds. During this time, both you and your groupmates within 100 feet will benefit from the stolen resist and armor.

Phantom's Blade - All your melee attacks gain a 25% chance to reduce your target's wounds by VALUE0 for 10 seconds. During this time, both you and your groupmates within 100 feet will benefit from the stolen wounds. You and your groupmates will be healed by the amount increased.

Nature's Blade - All your melee attacks gain a 25% chance to randomly steal 160 stat points from targets within 30 feet of you for 10 seconds. During this time, both you and your groupmates within 100 feet will benefit from the stolen stats.


Black Orc

Arm Breaka - Needs Da Best Plan!! No Plan after dis! Deals VALUE0 damage. Removes 50 Action Points from your target. You recover 50 Action Points.

Da Greenest - All your melee attacks gain a 25% chance to reduce all of your target's resists by VALUE0 and their armor by VALUE1 for 10 seconds. During this time, both you and your groupmates within 100 feet will benefit from the stolen resist and armor.

Da Toughest! - All your melee attacks gain a 25% chance to reduce your target's wounds by VALUE0 for 10 seconds. During this time, both you and your groupmates within 100 feet will benefit from the stolen wounds. You and your groupmates will be healed by the amount increased.

Da Biggest! - All your melee attacks gain a 25% chance to randomly steal 160 stat points from targets within 30 feet of you for 10 seconds. During this time, both you and your groupmates within 100 feet will benefit from the stolen stats.

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Kazekiri
Posts: 100

Re: Sm/Bo talk only!!!!!

Post#108 » Sun Sep 27, 2015 10:33 pm

Amazing, only blade's buff, seems enough to make it viable in a party, really interesting ideas, love heaven's blade

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Tesq
Posts: 5713

Re: Sm/Bo talk only!!!!!

Post#109 » Sun Sep 27, 2015 10:48 pm

worthless hope cos those changes cannot be done unless have total incorrect tooltips, best solution are swap things around, or how things procs serverseides.

In the case of stats steal that can be done as the tooltips it's very generic on the steal description.

BO/SM have 1 total differenlty buff. BO buff armor/resistence - SM buff and debuff resistence but for greater values.
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Coryphaus
Posts: 2230

Re: Sm/Bo talk only!!!!!

Post#110 » Sun Sep 27, 2015 11:01 pm

The problem is those resists don't stack with am/sham resists buff or with kotbs/chosen aura


Also blorcs rock ard should apply to their defensive target or grp
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