Avanos wrote: Fri Jun 12, 2026 5:24 pm
"choose your fights"
Nobody except for WE/WH can effectively choose their fights the way you suggest. You just stealth or stagger > stealth. It comes back to how slippery the classes are and how they can get away from being caught/bad matchups in a way every other class can only dream of. IF a stealther never wants to die they absolutely have the toolkit to achieve that because they have the luxury of being able to pick every single fight, this luxury has to be considered when balancing the class. You cannot have the superpower of invisibility and then be as strong, or stronger, than other classes outside of it as well - that's not how game balancing works.
No idea why for some it's so hard to see that a class which has the following is quite literally overtuned:
1) long duration stealth
2) can build unbelievably tanky while still doing threatening
!!! damage
3) burst dmg but also armor ignoring abilities, in case of WE fully focusing on magical damage so they can ignore WS as a stat entirely opening up even more options for defense
4) 6s stagger to avoid a fight after being caught
6) 2x slowing gapcloser in a game where only 3 classes (though 2 are locked behind conditions) even have one so you can't even disengage
Genuinely, where's the downside? The weakness? Not being literally invincible? Stealth having 30s cd? The patience needed to sit at an empty BO for a while? Tanks/Dps healers have no escapes, pet classes terrible unreliable AI to deal with, rangedps being squishy,
what's WE downside at this point?
The only arguments in here are just "oh but they can die", "skill issue" and "it's not as easy as you think" meanwhile every def WE killboard shows like 18k+ dmg taken while they has to do nothing but press 3 buttons and autowin due to tankiness/regen outlasting while dots tick. Tanks can do the same, mdps can do the same, dpshealers can do the same, Magus can do the same, yet the difference is the amount of engages and escapes tied to it. Personally I don't fight any solo Chosen/KOTBS/IB because I do negative dmg to them, the solution? Just walk away! Try avoiding a WE jumping at you over and over.
Regular dps WE/WH are at least somewhat fair because they actually CAN die and do take damage as much as they do damage themselves, it's the frustration and zero counterplay situation of fighting those defensive builds you cannot avoid because of all the gapclosers they now have.