- The tactic "Power From The Gods" is now implemented as +15 AP Regen Per Second (as from items, so it is blocked when the player is not naturally regenerating AP)Tesq wrote:Stat steal can proc more stat buff debuff depending on target/s .
Again 7 buff/debuff vs 3 of course you have a trade off you think would be nice buff / debuff 7 stats with 1 passive.
buff???? They are not more effective than a war bellow that's the reason why they gave chosen 3 auras because before it only buffed 1 stat while bo buffed 7 lol
Appart that pftg is alredy nerfed so it's useles talk about that but lol did war bellow consume ap just for being active ?? No of course it dosent.
Pftg allow you to
Perma hold the line or either mitigate a super punt and what 2 counter to the mpst stupid things in game .... Magic bomb spam and cheest let's remove someone from the game for x sec while we gangbang the one he should def; or also keep up with the shammy kitte since order have 2rkd 1 OP moral root ; im interested too in the definition of skill since for me chosen/kobs should loose a so good punt but ehi that'me vs all the world against and when ppl refer to meccanic and also bring in utility i also like to remember that what make ch/kobs op are not their meccanic wich a bo/sm cover for 2/3 with stat steal lol but tbeir individual class tools which in fact as alredy being nerfed ( not enough on kobs) and bad for me since some stuff are different between chosen and kobs and in fact the complete perfect nerf hitted more chosen as always ...
Pftg is an exemple , kobs don't give a **** to that nerf. Chosen does.
^ Aw man, what a terrible tactic. That's like having every piece of my gear having +AP on it, what crap, so useless, much kappa.
KoBS have the exact same implementation, clearly it favors them. y u no nerf kobs moar. (notes three KoBS tactics are also nerfed from live).
War Bellow requires you to use skills to activate. Does using skills consume AP?
War Bellow does not steal all 7 stats at a time, you need to be lucky. I would expect on average you'll get 3-4 stolen if you have a nice target rich environment that your AoE (if it procs bellows in AoE, dunno) can hit.
All tanks have CC. What makes the Chosen require skill to effectively play that other tanks do not have?
Using abilities correctly that all tanks have certainly doesn't apply.