What pisses me off about this the most is that the only setup at T3 that has the advantage over Order variant is imo built around rift magus and aoe choppa. Now if only Order gets armor debuff to accompany with magnet and aoe slayers even that countering option will be stripped.Karast wrote:Yeah it is strong. Unless if you were deep rifleman it gave a better armor debuff than the class skill. I think the GCD was either 3-5 seconds on the proc so if you were AoE'ing you could get a lot of random procs up which was great. Most Engineers used the spanner from LV for it.lator wrote:Corrosion - On Hit: 10% chance to lower target's Armor by 900 for 10 seconds (Engineer only)Karast wrote:The proc's on a few of the sets in particular were ridiculous as well.
[DEVELOPER PREVIEW] Armor Set Redesigns
Forum rules
Before posting on this forum, be sure to read the Terms of Service, Privacy Policy and Code of Conduct
Before posting on this forum, be sure to read the Terms of Service, Privacy Policy and Code of Conduct
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
R35RR40 Chosen
R35RR40 Disciple
R35RR40 Marauder
R35RR40 Sorcerer
R35RR40 Disciple
R35RR40 Marauder
R35RR40 Sorcerer
Ads
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
there was never a special icd on corrosion it was always 1.5s and the stacking you guys talk about has been in the super early stages of WAR, especially when naming oathstone set. this one got nerfed already in early 2008? on a sitenote no armor debuffs did stack after they changed the debuff system for good reasons.
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
You mean order melee train is somehow superior to the destro one with a savagery marauder?lator wrote: What pisses me off about this the most is that the only setup at T3 that has the advantage over Order variant is imo built around rift magus and aoe choppa. Now if only Order gets armor debuff to accompany with magnet and aoe slayers even that countering option will be stripped.

Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos

Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Said "superstacking" on my warlord 1200 and 880 weapon proc remained up to late 2010.
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos

Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Not necessary better but not worse either. Kotbs group crit and IB outgoing heal debuff that is not group cleansable are the biggest advantages from Order point of view.Scrilian wrote:You mean order melee train is somehow superior to the destro one with a savagery marauder?
R35RR40 Chosen
R35RR40 Disciple
R35RR40 Marauder
R35RR40 Sorcerer
R35RR40 Disciple
R35RR40 Marauder
R35RR40 Sorcerer
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
Debatable, crippling strikes and easier access to wound and incoming heal debuffs are quite as strong.lator wrote:Not necessary better but not worse either. Kotbs group crit and IB outgoing heal debuff that is not group cleansable are the biggest advantages from Order point of view.Scrilian wrote:You mean order melee train is somehow superior to the destro one with a savagery marauder?

Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos

Re: [DEVELOPER PREVIEW] Armor Set Redesigns
my bad, it was exactly June 27, 2009 whenTorquemadra wrote:if it was early 2008 that was pre launch :p and it remained on live long enough for me to have my conqueror set which wasnt easy back in the day.Bretin wrote:there was never a special icd on corrosion it was always 1.5s and the stacking you guys talk about has been in the super early stages of WAR, especially when naming oathstone set. this one got nerfed already in early 2008? on a sitenote no armor debuffs did stack after they changed the debuff system for good reasons.
The armor debuff bonus on "The Great Oathstones" tome trinket set was significantly higher than it should have been for the difficulty to obtain this. We have reduced the value so that the set bonus is more in line with the level of the item. The following patch notes summarizes this change:
Set bonus for "The Great Oathstones" has had its armor debuff reduced
(to 480 on a 3% chance).
i think now we are 100% correct and can go back to the gist of my post which was simply that all this got nerfed a long time ago and the fact that corrosion never had a special ICD

Re: [DEVELOPER PREVIEW] Armor Set Redesigns
i find this hard to belive my purple weapons from city all buffed my armor stacking with the other armor buff in game.Bretin wrote:there was never a special icd on corrosion it was always 1.5s and the stacking you guys talk about has been in the super early stages of WAR, especially when naming oathstone set. this one got nerfed already in early 2008? on a sitenote no armor debuffs did stack after they changed the debuff system for good reasons.
It was generally know that armor/weapon bonuses all stacks, if for debuff was different and got fixed during time i don't know.

Ads
Re: [DEVELOPER PREVIEW] Armor Set Redesigns
resistence and armor debuff based on target rank or your rank, i had something like that on my choppa; it was nerfed at some point cas it was too op in the value.Torquemadra wrote:
There were 2 other sets of jewellery pieces, I cant exactly recall them as my goal was always the oathstones, the other 3 piece set got nerfed too but the 3 piece set didnt if I recall right, the 3 piece had an resistence debuff

Re: [DEVELOPER PREVIEW] Armor Set Redesigns
it is really hard to understand whether if you are talking about armor buffs or debuffs but i will try to explain how both worked on live:Tesq wrote:i find this hard to belive my purple weapons from city all buffed my armor stacking with the other armor buff in game.Bretin wrote:there was never a special icd on corrosion it was always 1.5s and the stacking you guys talk about has been in the super early stages of WAR, especially when naming oathstone set. this one got nerfed already in early 2008? on a sitenote no armor debuffs did stack after they changed the debuff system for good reasons.
It was generally know that armor/weapon bonuses all stacks, if for debuff was different and got fixed during time i don't know.
pre nerf: different types of armor debuffs were stacking e.g. Corrosion, Demolishing Strike + the highest ability armor debuff on the target as well as WLs pet armor debuff. Further every type of corrosion ( I II III IV V VI VII) stacked. You had those debuffs on items such as oathstones, t4 epic quest weapon reward, the red eye set, slayers/choppas warlord set or the 66.0 weapon from the origin version of city siege.
after nerf: only the highest debuff counts and none of them stack anymore.
armor buffs:
pre nerf: the highest armor ability buff stacked with potions, tactics and barricade (original name of the weapon/armor procs on live).
after nerf: no armor buff stacked anymore except Barricade. that means if you had a 1k IB buff it didnt stack with the 916 armor pot or regenerative shielding but with barricade. barricade did stack with itself in in the same way Corrosion did pre nerf until the end that's why every wp used the barricade X with 880 from lotd and barricade VII (800) from the purple inf reward.
Who is online
Users browsing this forum: No registered users and 3 guests