Post#138 » Sat Dec 22, 2018 6:45 pm
Question about Divine Strike (WP melee heal skill):
When you hit a Keep Lord with Divine Strike, the lifetap-healing is only a tiny fraction of the damage you dealt.
For example: I hit Keeplord for 251 damage (255 mitigated) and lifetap is only 50 heal (when it should be 251 heal).
Is this intended?
The issue is not new. It was the same before Divine Strike got change to spirit damage. I just mention it now because the skill got changed/looked at anyway.
Divine Assault seems to have similar issues, heals for much less than it should (against keep lords).
Also, it seeems Sigmar's Shield doesn't proc when you get hit by keeplord aoe damage.