Penril wrote:Forming a group and entering a Dungeon/Raid is the easy part. People did (do) it all the time in WoW, even casuals who dislike talking to other people. But if they are not geared, not in TS, don't even know the fights... they will keep wiping and go broke on repairs and eventually disband with ZERO rewards (in fact, they are poorer). Huge difference with joining a serious guild with people who know all the fights and coordinate and explain everything in TS. These guys have no problen farming those raids, even the hardest ones.
Yes: If the pugs cleared the Heroic-mode super-hard 100-man raid, they got the same rewards as the most elite super organized guilds. But this pretty much never happened (at least, before Mysts of Pandaria).
And that is the point, if making a group is so easy, why are then worthy of better rewards?
Hell, in here you are even making a point here of why a pug group should have better rewards than a guild group in Wow and it clearly is not the case.
Penril wrote:I disagree. In a Pug vs Pug fight, i'd say your chances of winning are always around 50%. In a Premade vs Premade, it depends on skill level of your enemies. My premade will have 80% chances of winning against XXXX premade, but 30% against YYYY. So what happens if one night i only get fights against YYYY? I will have a harder time in my SC's than any Pugs will have in theirs.
While i agree that a premade vs premade will be harder overall, the point is that is not always harder and not for everyone, raids give better rewards because they are without a shade of a doubt, harder than dungeon content, in every aspect, you can not say the same for a premade queue.
Thats why it was a false equivalence, raids do not give better rewards because they are there to reward organization and all that, they give better rewards because they are harder content.
Is a premade vs premade queue harder? Yes i agree. Is a premade vs premade queue hard enough to warrant better rewards? No way jose.