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Nerfed buttons

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magter3001
Posts: 1284

Re: Nerfed buttons

Post#161 » Sat Apr 09, 2016 2:28 am

mogt wrote:nerfed button can use for setup for hacking,that is bannable, who do us it
And how? :?
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Vayra
Posts: 577

Re: Nerfed buttons

Post#162 » Sat Apr 09, 2016 3:01 am

NB was a steaming pile of bullshit back on live and it's no better here, this is one of the few (if not the only) addons I'd support banning completely.
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Beakerz
Posts: 19

Re: Nerfed buttons

Post#163 » Sat Apr 09, 2016 8:55 pm

mogt wrote:nerfed button can use for setup for hacking,that is bannable, who do us it
Come again? Hacking?

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Idrinth
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Re: Nerfed buttons

Post#164 » Wed Apr 20, 2016 3:49 pm

Beakerz wrote:
mogt wrote:nerfed button can use for setup for hacking,that is bannable, who do us it
Come again? Hacking?
I assume he's refering to the theory, that NB could help bypassing the cooldown - not the case anyway.

Personal opinion on NB is, that it makes bad players mediocre, but that's about it. I don't think there's an actual issue with it.
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Nameless
Posts: 1410

Re: Nerfed buttons

Post#165 » Wed Apr 20, 2016 4:44 pm

many classes got like +20 skills with real use which means + 20 keybinds or some of the skills being clickable. when using nerfed buttons you free your mind of that occupation and could monitor more closely your surrounding which lower the risk of doing wrong rotation, use CC on target with imunity and so on.
So yea it helps, it minimaze the error chance and allow you to keep an eye on other aspects of the fight.

I am absolutely sure that if banned some ppl wont know how to play some of the more complicated classes
Mostly harmless

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Satoq
Posts: 27

Re: Nerfed buttons

Post#166 » Wed Apr 20, 2016 6:12 pm

Nameless wrote:many classes got like +20 skills with real use which means + 20 keybinds or some of the skills being clickable. when using nerfed buttons you free your mind of that occupation and could monitor more closely your surrounding which lower the risk of doing wrong rotation, use CC on target with imunity and so on.
So yea it helps, it minimaze the error chance and allow you to keep an eye on other aspects of the fight.

I am absolutely sure that if banned some ppl wont know how to play some of the more complicated classes
If you need 20+ skills to play your class, then you're doing it wrong.
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nydig
Posts: 118

Re: Nerfed buttons

Post#167 » Wed Apr 20, 2016 6:25 pm

Idrinth wrote:
Beakerz wrote:
mogt wrote:nerfed button can use for setup for hacking,that is bannable, who do us it
Come again? Hacking?
I assume he's refering to the theory, that NB could help bypassing the cooldown - not the case anyway.

Personal opinion on NB is, that it makes bad players mediocre, but that's about it. I don't think there's an actual issue with it.
NB is the great equalizer it makes bad players mediocre and it makes good players mediocre. When you fight the same people over and over and notice how they do the same thing every single time they become predictable.

Sure it can make some things easier but i dont know of anyone who people would remember as great using it.

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Gachimuchi
Posts: 525

Re: Nerfed buttons

Post#168 » Wed Apr 20, 2016 6:37 pm

The amount of insufferable stupidity in this thread is appalling. NB doesn't do anything that you couldn't do manually. For people who have a lot of alts it simplifies the amount of button mashing so you don't have to relearn what does what every time you want to play another toon. These people calling it a: "exploit, hack, cheat" have yet to give any evidence of it fitting that description. There is no unfair advantage, just a lack of effort on people's own part to figure out how it works and use it themselves.
Satoq wrote:If you need 20+ skills to play your class, then you're doing it wrong.
Judging from your sig if the only thing you've played is Chosen then I wouldn't expect you to understand what its like to try to play a BG to maximum effectiveness.
nydig wrote:NB is the great equalizer it makes bad players mediocre and it makes good players mediocre. When you fight the same people over and over and notice how they do the same thing every single time they become predictable.

Sure it can make some things easier but i dont know of anyone who people would remember as great using it.
Some people that use NB oversimplify their abilities to the point where they lose effectiveness. No matter how much constraining you do there will be some things that require thought to be used effectively. I personally use it to simplify DPS rotations that would otherwise require me to keep track of 4-5 other abilities and take up space on my toolbar. When you start putting in specialized debuffs like heal debuffs and snares or just using it as a healer it starts working against you.
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greenstoned
Posts: 150

Re: Nerfed buttons

Post#169 » Wed Apr 20, 2016 6:43 pm

Nameless wrote:many classes got like +20 skills with real use which means + 20 keybinds or some of the skills being clickable. when using nerfed buttons you free your mind of that occupation and could monitor more closely your surrounding which lower the risk of doing wrong rotation, use CC on target with imunity and so on.
So yea it helps, it minimaze the error chance and allow you to keep an eye on other aspects of the fight.

I am absolutely sure that if banned some ppl wont know how to play some of the more complicated classes
Start with binding a bar to the letters near ur movement keys : q,e,r,t,f,v,c,x,z. (really if ur R key is still reply, u are wasting it.)

Then u got ur classic bar with numbers, up to 5 can be reached easily unless u got short fingers then i guess 4, and that right there should already hold most of your must have close by skills.

Then theres also a previous/next buttons on most mouse(mice? whatever) even the cheap ones, which are very accessible keys and should be bound to important skills. if one owns a gamer mouse with more buttons then even better but u dont HAVE to buy it. same deal with keyboard with macro keys, u can bind em to do a combination ud never use in combat and macro that, mine is a g510, bind the 1st row from al+7 to alt +=, and thats yet another 6 keys u can easily reach with ur pinky. but that too, isnt mandatory.

Just a proper keybind will get you like 15 easy keys, which is more than enough for the combat skills that are important on every class or so, rest is pretty much **** u'll use out of the action and doesnt need a priority key. worst of the worst, i find alt +1 to alt +4 can be accessed easily too.

then once u got that set up, play and practice till it becomes muscle memory. thats how good players get great, and thats also how they are able to perform even when they are wasted on whatever drink or weed ;p also, its a lot more fun to play with plenty of keys than macro'ed stuff. i associate a fair share of the failures of the mmos in the recent years to lack of active skills players can use which brings lack of variety in the play style. the secret world 7 skills, eso 5 skills and a swap on weaps that keep bugging, gw2 10 skills and tied to weapon, etc etc. pretty bad design, made with console ports in mind for some of em

i guess i could close this post by saying one doesnt have to bind the keys exactly like i described, its jsut my particular way of doing it, ultimatly it all boils down to finding a setup that maximizes ur available keys, that u are comfy with, and practice with it till ur hands move by themselves.
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Vigfuss
Posts: 383

Re: Nerfed buttons

Post#170 » Wed Apr 20, 2016 6:44 pm

noisestorm wrote:Better just remove all APIs for addons like that. Pure cancer..

*aza pls*
Is that possible?
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