Great work, much appreciated.
Eagerly awaiting the new renown structure and hoping for the end of RD/CW/QE.
Please attempt to give us visibility of any changes to the mastery tables and points accrual method for feedback purposes.
As mentioned some classes shine with the additional MP that 50/60 etc provide whilst others have their main tools at 40/40.
Dev Diary - February 2017
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Re: Dev Diary - February 2017
Balthaser (BW)
Grimgarl (SL)/Lovesyou (RP)/Baltha (IB)
Starlion (WL)
Kalathor (CH)
Grimgarl (SL)/Lovesyou (RP)/Baltha (IB)
Starlion (WL)
Kalathor (CH)
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Re: Dev Diary - February 2017
RIP...the build ive been using for so long http://waronlinebuilder.org/#career=we; ... :;0:0:0:0:wargrimnir wrote:
Objectives that we have in changing the system will be to address power creep, in particular the backend advantages of a free mastery point every 10 RR’s.
WEs already on the bottom chart, taking mastery points away...its just sad... I dont see that build working without the extra mastery points.
BOOO
Krima - WE RR 87
Carnage
Carnage

- wargrimnir
- Head Game Master
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Re: Dev Diary - February 2017
Literally nothing has happened yet, nor was anything described how it would be resolved in the future. The next psychic time-traveler that whines about something that hasn't been changed is getting moderated.
- peterthepan3
- Posts: 6509
Re: Dev Diary - February 2017
The wrath of heroes stuff has gotten me really excited. Despite what people thought about it, I actually kinda enjoyed it, and found some of the maps perfect for a lolelitist showdown. Some of the abilities were epic, too, so the vid posted of the Sorc ability gives me the feels.

Re: Dev Diary - February 2017
This. Honestly, they stated that they would look at a mastery point every 10RR as they want to prevent power creep. At no point did they say that people will get fewer mastery points, or how they will handle it. People need to take a breather and calm down.wargrimnir wrote:Literally nothing has happened yet, nor was anything described how it would be resolved in the future. The next psychic time-traveler that whines about something that hasn't been changed is getting moderated.
These guys took the game from nothing to what it is now and basically resurrected it. They know what they are doing, they know that a certain amount of mastery points are needed for build diversity. Give them time.
Karak-Norn /// Asildur - RR100 WL /// Marsares - RR95 AM /// Nirnaeth - RR64 SW
- CzarRedwall
- Posts: 262
Re: Dev Diary - February 2017
WAAAGH! TIME? I DEMANDZ IT NOW!
gimmegimmegimmegimmegimme
/s
gimmegimmegimmegimmegimme
/s
Re: Dev Diary - February 2017
I have been wondering how the old renown point system will be implemented in regards to crit?
Because on live with the old system you needed to be rr70 to get full crit. Whereas now you need to be rr45. If you need to be rr70 for full crit, the renown power creep will actually be worse than the current system. Unless the importance of crit is changed.
Because on live with the old system you needed to be rr70 to get full crit. Whereas now you need to be rr45. If you need to be rr70 for full crit, the renown power creep will actually be worse than the current system. Unless the importance of crit is changed.
-Theo
- roadkillrobin
- Posts: 2773
Re: Dev Diary - February 2017
The RR bonus mastery points could be set at rank 10, 20, 30, 40 instead. That would reduce the Mastery power creep in t4 significantly.

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Re: Dev Diary - February 2017
Lads read what wargrimnir has written!wargrimnir wrote:Literally nothing has happened yet, nor was anything described how it would be resolved in the future. The next psychic time-traveler that whines about something that hasn't been changed is getting moderated.
There arent ANY details on the implementation yet.

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