You are welcome. Now you can hide around BO wherever you want, without temptation to get that renown tick

This was a long overdue and extremely welcome change, very happy about this.Hargrim wrote: Sat Aug 25, 2018 10:40 am
You are welcome. Now you can hide around BO wherever you want, without temptation to get that renown tick.
You are trying to make the players play the game the way you want, and that doens't work on that way.Hargrim wrote: Sat Aug 25, 2018 10:40 am You are welcome. Now you can hide around BO wherever you want, without temptation to get that renown tick.
That's isn't freedom of action, it's the oppossite.Yaliskah wrote: Thu Aug 09, 2018 10:53 am I'm against "forcing" players to play like this or like that. I still continu to think each kind of players Will find the game he is looking for in the lake with maximum freedom of action.
LoLNatherul wrote: Sat Aug 25, 2018 11:47 am numbers on the screen sure is a motivator for people but why would we want to encourage the blobbing on BOs? Thats not engaging gameplay (tbh its hard to call it gameplay at all).
Now there should be some incentive to keep the BOs controlled by your realm yes but the major incentive should not be to stay there but to take the opponents BOs and fight the opponent to gain control of the zone.
I don't want to enter a "i say that or you say that", but:Natherul wrote: Sat Aug 25, 2018 11:53 am no, your OP suggest only increasing the area making the blob of semi inactive players slightly less dense but it would not do anything to dissuade them to stop being semi afk
Hi Yaliskah,Yaliskah wrote: Sat Aug 25, 2018 12:05 pm @notre
Probably have misunderstood your feedback, but, according now you can have an infinite radius for 2 mins i don't see the point. Each defense/ attack ticks afaik are quadran based (which explain why sometime a group can have a defense tick from a BO he has never seen...).
Users browsing this forum: No registered users and 3 guests