No one reported it because the items weren't necessary on live. I don't think I ever did the mini-bosses more than once there on live.Grunbag wrote: ↑Mon May 11, 2020 6:09 am We haven’t changed skeletons , maggot or any mob abilities / HP . I think the issue is no one ever reported the items didn’t worked and was not necessary to kill Barakus and now you discover the 2 other miniboss . I don’t create content to make them skipable , otherwise i can just closes the portal to the miniboss and don’t bother rebuild their abilities . Now if those miniboss have bug , please add them to the BT , I already fixed some issue with them that tester reported to me this week .
As for not creating content to be skippable, that's just bad design. Don't railroad players into having to do things exactly the intended way or be unable to do it. If players want to ignore a mechanic and heal through it or damage through it, let them. I get the feeling you'd be the kind of DM that would force the players to follow the story you've planned out to a T, and very few players enjoy that kind of railroading. These minibosses give items to help you kill the boss, not prerequisites to kill it.