agree
BigBalanceBrainStorm
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This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.
To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Re: BigBalanceBrainStorm
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 60+ / Alubercik BO 50+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
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Re: BigBalanceBrainStorm
I dont like mirror but ok
dont give chop fasta to Bo unless u also remove Shatter Limbs from SH again
GAME OVER MAN, GAME OVER
https://imgur.com/a/mlxv1nJ
https://imgur.com/a/mlxv1nJ
Re: BigBalanceBrainStorm
Id just aoe root to not be a free immunity, without it becoming insanely op for kitegroups.
Bombling 93BW
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- Posts: 316
Re: BigBalanceBrainStorm
Lol come on, who actually made it past like 1/3rd of the OP?
Re: BigBalanceBrainStorm
Black Orc - We’z da Biggest! - De’z runts aint ready for fighting, dey need to be bigger! Increase group members Wounds by 80 for 1 hour - 2 second cast
M2 Stabz You Gooder - For the next 10 seconds all group members within 100 feet will deal 25% more bonus critical damage
Mor’ Hardcore - Increase knock back distance to be inline with chosen + kobs (with tactic), ib and sm
Down Ya Go moved to core, cool down reduced from 20s to 10s
Wot Armor? - Increase base amor debuff
Slayer - Rampage - Your next 4 attacks within 10 seconds cannot be blocked or parried (No longer exhausts rage)
M2 Stabz You Gooder - For the next 10 seconds all group members within 100 feet will deal 25% more bonus critical damage
Mor’ Hardcore - Increase knock back distance to be inline with chosen + kobs (with tactic), ib and sm
Down Ya Go moved to core, cool down reduced from 20s to 10s
Wot Armor? - Increase base amor debuff
Slayer - Rampage - Your next 4 attacks within 10 seconds cannot be blocked or parried (No longer exhausts rage)
Re: BigBalanceBrainStorm
Good read. I liked the idea of giving marauders an old version of zealot windblock with 30 seconds cooldown in place of AoE KD the most, definitely a well placed nerf as 24 ppl healdebuff shouldn't be as oppressive as mass CC.
Case in point, in not entirely sure whether the OP meant this a a buff or nerf, if anyone has a clue please do tell.
Case in point, in not entirely sure whether the OP meant this a a buff or nerf, if anyone has a clue please do tell.
RoR doesnt deserve being taken seriously.
Re: BigBalanceBrainStorm
ahem ahem....... "Give Mighty Soul back to KOTBS and make wounds debuff usable in snb and ill happily dig my knight from the dead"....(siting in graveyard almost 3 years)
*sad kotbs noices*
*sad kotbs noices*
Re: BigBalanceBrainStorm
Just give BO the 50%punt distance resistance he always needed and that makes sense, hes a giant hulking heavy armored beast being push around by a common hummie...
I agree BO should friendly punt gobbos as well, we always wanted this, its unique and sounds fun as hell.
You forgot the most important nerf imo... reduce the power of the detaunts or heal crits or something, healers are insanely op they are the only class in the game that you really need to tryhard the most to get rid off.
Or the best changes/ fixes in the game could be:
make the am/sh puddles to be visible all the times, not all ppl play with all effects on and this is a very important ability that should be seen just like the mines are.
Nerf aoe snares to 20-30% its insane that they are just like the ST ones, in a game that u get snared constantly by anything it gets annoying really fast.
Fix the bs healers being able to heal behind walls or through floors, its basically cheating
I agree BO should friendly punt gobbos as well, we always wanted this, its unique and sounds fun as hell.
You forgot the most important nerf imo... reduce the power of the detaunts or heal crits or something, healers are insanely op they are the only class in the game that you really need to tryhard the most to get rid off.
Or the best changes/ fixes in the game could be:
make the am/sh puddles to be visible all the times, not all ppl play with all effects on and this is a very important ability that should be seen just like the mines are.
Nerf aoe snares to 20-30% its insane that they are just like the ST ones, in a game that u get snared constantly by anything it gets annoying really fast.
Fix the bs healers being able to heal behind walls or through floors, its basically cheating
Chosen Dahaka RR90
BO Zamedi 80
BO Zamedi 80
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Re: BigBalanceBrainStorm
That’s quite a collection of strange ideas.
When the ability related bugs are fixed you might have a less wonky base to think about balance proposals.
When the ability related bugs are fixed you might have a less wonky base to think about balance proposals.
Lutz