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Wrath of Heroes?

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Penril
Posts: 4441

Re: Wrath of Heroes?

Post#21 » Wed Oct 14, 2015 4:36 pm

WoH was really fun. I wonder if all the haters even played one or two matches there.

If we could at least use some of those 6v6v6 SC's (Mourkain Temple, Black fire Pass, Pyramid of Settra, and my favorite: Arena) it would be awesome.

To avoid having, say, 2 teams of destro vs 1 team of order, we could maybe have them use separate Q's for each faction, working like this:

High Elves vs. Dwarfs vs. Humans
Dark Elves vs. Greenskins vs. Chaos

That would be epic.


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Sulorie
Posts: 7458

Re: Wrath of Heroes?

Post#22 » Wed Oct 14, 2015 4:44 pm

Yeah, people assume that 3 factions bring balanced fights but this is a common misconception. 3 factions can be as imbalanced as 2, unless all play solo and nobody is allied with anyone. The game might not support alliances between realms but all this can happen and has happened in the past. Some talk on ts or mumble and your enemies are your best friends to attack the 3rd faction together.

RvR games die because of bad rvr mechanics, which can't deal with imbalances and not the lack of 3 factions.

@penril: With the WAR ability lineup ok, but not as a 5 button smasher.
Dying is no option.

Penril
Posts: 4441

Re: Wrath of Heroes?

Post#23 » Wed Oct 14, 2015 4:45 pm

Sulorie wrote:
@penril: With the WAR ability lineup ok, but not as a 5 button smasher.
Obviously.

bloodi
Suspended
Posts: 1725

Re: Wrath of Heroes?

Post#24 » Wed Oct 14, 2015 4:51 pm

3 factions can be as imbalanced as 2 but usually, is like miles ahead.

Yeah there is alliances, backstabbing, etc but that is way better than winning orvr in a zone and poof, no one of the other faction is willing to put a fight anymore.

When there is 3 factions and one is on number advantage the other 2 can put a fight working together and backstab each other if they win, that is way more fun than losing the fight and you better disconnect or go do something else.

There is nothing than 2 factions give you that 3 doesnt give and 3 gives you more on top of that.

foof
Posts: 142

Re: Wrath of Heroes?

Post#25 » Wed Oct 14, 2015 4:54 pm

bloodi wrote:3 factions can be as imbalanced as 2 but usually, is like miles ahead.

Yeah there is alliances, backstabbing, etc but that is way better than winning orvr in a zone and poof, no one of the other faction is willing to put a fight anymore.

When there is 3 factions and one is on number advantage the other 2 can put a fight working together and backstab each other if they win, that is way more fun than losing the fight and you better disconnect or go do something else.

There is nothing than 2 factions give you that 3 doesnt give and 3 gives you more on top of that.
Exactly this.

3 Factions doesn't mean that you will have good balance. Nobody is saying that 3 factions = perfect balance. There are too many other mechanics and variables to achieve "balance".

But without 3 factions, any PvP/RvR MMO is doomed before it even starts. One side will pull ahead, and that's that. Unless you design the game to give such a massive advantage to the losing faction that it can come back, and that just ends up in a giant game of MMO ping pong.

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Vdova
Posts: 555

Re: Wrath of Heroes?

Post#26 » Wed Oct 14, 2015 4:55 pm

foof wrote:
Vdova wrote:
Everytime I hear about 3 faction is blessed game mechanics I want to puke. Do You realize when You have 2 factions, they have to fight to each other, while 3 faction brings colaboration. 2 sides can make aliance against 3rd one, so insted of order zerg vs 1,2 wbs of destro there will be for example order zerg+skaven zerg vs 1-2wbs of destro. Because I had expirienced the same thing in ESO many times. No no a no 3 faction is mess end of story.

2 sides making alliances is the point. You don't know the first thing about game balance. Every time I read one of your posts I want to puke.


Every single good RvR or PvP MMO has had 3 factions. Your anecdotal evidence about ESO means nothing, because that game is not good. Collaboration, alliances, is the point! Duh.

3 Faction is not a mess. You need at least 3 to make any big PvP MMO viable. 2 faction is garbage and has always been garbage.

As Bloodi states the counter argument to yours above my post. I don't need to do it.
In ponny land where love is everywhere 3 faction RvR MMO works, like 2 smaller realms make alliance against the one big realm to bring balance to rvr.
In real world as we know it works different. 2 bigger realms makes alliance against the smalest one, which means the least populated realm can do JACK!!! in rvr while those 2 bigger realms rolling zones and at the end when the smallest realm is nearly non existent they start to fight each other.
Seems fun to me. Really good idea...... No.

I wish Camelot Unchained can make difference or bring fresh air in to PvP/RvR focused MMOs.
Vdova - Witch elf princess of suffer and despair

Penril
Posts: 4441

Re: Wrath of Heroes?

Post#27 » Wed Oct 14, 2015 4:59 pm

Stop talking about 3 faction RvR since it is impossible to implement in WAR. Try discussing 3 faction SC's. Which is completely different from RvR.

I remember the 3 faction system worked perfectly in SC's. Is Orange team winning? Hey Blue, let's group up and attack them!!!! You got them? Good, now i kill you while you are at low health muahahaha.

Loved it.

Sulorie
Posts: 7458

Re: Wrath of Heroes?

Post#28 » Wed Oct 14, 2015 5:04 pm

bloodi wrote: but that is way better than winning orvr in a zone and poof, no one of the other faction is willing to put a fight anymore.
You noticed the result of a bad rvr system.
Dying is no option.

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foof
Posts: 142

Re: Wrath of Heroes?

Post#29 » Wed Oct 14, 2015 5:07 pm

Penril wrote:Stop talking about 3 faction RvR since it is impossible to implement in WAR. Try discussing 3 faction SC's. Which is completely different from RvR.

I remember the 3 faction system worked perfectly in SC's. Is Orange team winning? Hey Blue, let's group up and attack them!!!! You got them? Good, now i kill you while you are at low health muahahaha.

Loved it.
Yes it worked well, which is why I brought it up in the first place.

Anyway, that could be done in WAR, and would definitely make SCs more fun. Maybe a special 6v6v6 queue or something? If anything, make it non-faction specific, and pug only. So you could get any teammate from any race.

bloodi
Suspended
Posts: 1725

Re: Wrath of Heroes?

Post#30 » Wed Oct 14, 2015 5:07 pm

Sulorie wrote:You noticed the result of a bad rvr system.
That dont exist as soon as you put 3 factions instead of 2.

As i said, the fact that the same people who did Daoc and War tried both systems and are going for 3 factions again, should be proof enough for you that 3 is better than 2.

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