magicthighs wrote:
What you said is that there being tokens for the last two instances added to the game shows that there should be tokens for every instance. I don't agree with that.
No, what i said is that the fact there was tokens there, shows they learned their lesson, the fact that games like Wow and every other mmo introduced tokens to solve the problems derivated from having pure rng system dropping gear, shows that.
Its pain and simple, a better system, it gives all the benefits of the old one while assuring that after x time, everyone will get the drop they wanted.
Its not a matter of agreement, its just a better system, if you are going to go with the "i dont agree wit that" elaborate why its not because as it is, adding tokens has no downsides.
magicthighs wrote:Even in that game you get tokens for a chest piece, head piece, etc. Not sure how that would fix anything here.
You are either ignorant about the matter or at least feigning ignorance, the tokens for a chest piece and so on, its about "tier sets" they gave you a token that you could exchange for a piece of the set gear you wanted because you know, getting a dps set as a healer is not fun or rewarding, they gave you a token so you could exchange it for the specific piece you wanted to avoid, well, the RNG we are complaining about here.
The emblems of valor are a different concept, one introduced to alleviate the fact that sometimes, gear just doesnt drop for you due to RNG, after x attempts, you are guaranteed a drop via the emblem system, thats the equivalent of the medallions.
And well, those are the things if fixes.
magicthighs wrote:Because I don't see it as a problem maybe?
Yeah i heard seeing everyone drop their desired things while you get rammed in the ass by the rng gods is one of the most fun things that can happen in a mmo, no problems whatsoever here, its not something no one has ever mentioned and no game in the last 10 years has made attempts to alleviate it.
The above is sarcasm, no, really, its a real thing and something multiple developers tried to solve with multiple systems, tokens and so on are since long ago a staple in this kind of systems, check most mmos out there.