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Full regen build ruining the game

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Husti
Posts: 111

Re: Full regen build ruining the game

Post#31 » Sat Oct 09, 2021 6:51 pm

reynor007 wrote: Sat Oct 09, 2021 6:46 pm you are obviously one of those who are always not happy with the balance and believe that destro is always stronger
so agree with you / end thread
finally, thanks! ;)

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yhani
Posts: 109

Re: Full regen build ruining the game

Post#32 » Sat Oct 09, 2021 7:10 pm

with more players that 216/second reg is nothing, its worth of one HoT or two blocks because you also block debuffs that comes with ability

yes, can you gank with that build but: reg tank's dmg is still quite low so you have to hope that you can kill and move away before fight gets complicated
art of ambush is that you kill things fast and **** off before it gets large scale

if rare sight like solo reg tank is ruining your game, that is brittle spirit
if healers and dmg-dealers can have st or aoe specs, let tanks have wb or solo builds






Caduceus wrote: Sat Oct 09, 2021 5:58 pm
The trick to regen tanks is not just regen. It's regen + high mitigation.

you cant have both, renown cost alone is 45 points
Vadhal - kotbs rr80+

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Caduceus
Posts: 696

Re: Full regen build ruining the game

Post#33 » Sat Oct 09, 2021 7:33 pm

yhani wrote: Sat Oct 09, 2021 7:10 pm
Caduceus wrote: Sat Oct 09, 2021 5:58 pm
The trick to regen tanks is not just regen. It's regen + high mitigation.
you cant have both, renown cost alone is 45 points

Nonsense.

It's how regen builds work, as I explained.

You can totally have both.


Does any tank here even invest 45 points into the regen renown tactic? It seems very weak, and it is not needed to reach critical mass regen at all.
"I watched a snail crawl along the edge of a straight razor. That's my dream; that's my nightmare. Crawling, slithering, along the edge of a straight razor... and surviving." - Colonel Walter E. Kurtz

reynor007
Posts: 598

Re: Full regen build ruining the game

Post#34 » Sat Oct 09, 2021 7:38 pm

Caduceus wrote: Sat Oct 09, 2021 7:33 pm
yhani wrote: Sat Oct 09, 2021 7:10 pm
Caduceus wrote: Sat Oct 09, 2021 5:58 pm
The trick to regen tanks is not just regen. It's regen + high mitigation.
you cant have both, renown cost alone is 45 points

Nonsense.

It's how regen builds work, as I explained.

You can totally have both.


Does any tank here even invest 45 points into the regen renown tactic? It seems very weak, and it is not needed to reach critical mass regen at all.
yes, absolutely right, you can get both, but even 600 regen will not save you from full dd dps, regen was always very weak if the opponent has burst damage
WH - mdpv 80+
WE - Witchrage 80+

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tazdingo
Posts: 1257

Re: Full regen build ruining the game

Post#35 » Sat Oct 09, 2021 7:51 pm

Caduceus wrote: Sat Oct 09, 2021 7:33 pm Does any tank here even invest 45 points into the regen renown tactic? It seems very weak, and it is not needed to reach critical mass regen at all.

no, also very few run tyrant weps or the lini, so that's 53/sec lower than the theoretical max, which means if your ability isn't proccing/is on CD/isn't specced for you're at about 100/sec

- in regards to mitigation the only class who can have both is a toughness stacking bg thanks to tf which lets them hardcap and avoid x power stats. but they hit for 1 dmg and still die in 8 sec to a ST slayer
Last edited by tazdingo on Sat Oct 09, 2021 7:56 pm, edited 1 time in total.

yhani
Posts: 109

Re: Full regen build ruining the game

Post#36 » Sat Oct 09, 2021 7:54 pm

alright, let me see those stats from high regen + high mitigation tank then...burden of proof you know

remove two items from def sov and you dont have 10% block/parry/disrupt/dodge proc
use less than sov/warlord/inv and you have tier b stats

when I get home I could copy my getstats and lets compare what we have
Vadhal - kotbs rr80+

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space44
Posts: 479

Re: Full regen build ruining the game

Post#37 » Sat Oct 09, 2021 7:56 pm

for a guy who mains all tank archetypes and all run a HP regen build i can say its not as ridiculous as people make out to be. HP regen is only regening HP every 3 seconds and most classes will always out damage the regen amount. the only time regen shines is when you are defending attacks back to back which gives you more time to regen more than once. it wont make you a god but it will keep you alive for a bit longer. to achieve something like 500 hp regen youll have to invest points to max out regen which then sacrifices points for better things.
Chosen: Roten Plaguelord rr86 | Knight of the Blazing Sun: Lyntyz Jesterknight rr63

I'm not a clown, I'm the whole circus.

Husti
Posts: 111

Re: Full regen build ruining the game

Post#38 » Sat Oct 09, 2021 11:14 pm

space44 wrote: Sat Oct 09, 2021 7:56 pm for a guy who mains all tank archetypes and all run a HP regen build i can say its not as ridiculous as people make out to be. HP regen is only regening HP every 3 seconds and most classes will always out damage the regen amount. the only time regen shines is when you are defending attacks back to back which gives you more time to regen more than once. it wont make you a god but it will keep you alive for a bit longer. to achieve something like 500 hp regen youll have to invest points to max out regen which then sacrifices points for better things.
I've only noticed chosens and WEs so far with reggen builds. Don't know who else is using them but I can tell you that those who are using it are far stronger than most other opponents in small encounters. Especially for stealthers that have the ability to vanish/stagger and come back again the reggen is gold. In a fight where one side has reggen and the other has not every additional second gives you reggen, more health and an advantage. It's not the reggen alone, it's the combination of reggen, absorb, defenses, vanish/stagger, some heals, damage, armor ignore, procs and stealth that makes it so strong. There is a reason why they are running this regen stuff which costs a fortune in the AH. It works.

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space44
Posts: 479

Re: Full regen build ruining the game

Post#39 » Sat Oct 09, 2021 11:25 pm

Husti wrote: Sat Oct 09, 2021 11:14 pm
space44 wrote: Sat Oct 09, 2021 7:56 pm for a guy who mains all tank archetypes and all run a HP regen build i can say its not as ridiculous as people make out to be. HP regen is only regening HP every 3 seconds and most classes will always out damage the regen amount. the only time regen shines is when you are defending attacks back to back which gives you more time to regen more than once. it wont make you a god but it will keep you alive for a bit longer. to achieve something like 500 hp regen youll have to invest points to max out regen which then sacrifices points for better things.
I've only noticed chosens and WEs so far with reggen builds. Don't know who else is using them but I can tell you that those who are using it are far stronger than most other opponents in small encounters. Especially for stealthers that have the ability to vanish/stagger and come back again the reggen is gold. In a fight where one side has reggen and the other has not every additional second gives you reggen, more health and an advantage. It's not the reggen alone, it's the combination of reggen, absorb, defenses, vanish/stagger, some heals, damage, armor ignore, procs and stealth that makes it so strong. There is a reason why they are running this regen stuff which costs a fortune in the AH. It works.
sounds fine to me tbh. just because you dont have regen items or dont bother to pick up a regen build doesnt mean everyone else shouldnt have it. like i said youll always end up doing more damage than the regen can heal, the other stuff you stated are just players using their mechanics which then loops around to whether or not its the lack of player skill to counter mechanics.
Chosen: Roten Plaguelord rr86 | Knight of the Blazing Sun: Lyntyz Jesterknight rr63

I'm not a clown, I'm the whole circus.

reynor007
Posts: 598

Re: Full regen build ruining the game

Post#40 » Sat Oct 09, 2021 11:29 pm

Husti wrote: Sat Oct 09, 2021 11:14 pm
space44 wrote: Sat Oct 09, 2021 7:56 pm for a guy who mains all tank archetypes and all run a HP regen build i can say its not as ridiculous as people make out to be. HP regen is only regening HP every 3 seconds and most classes will always out damage the regen amount. the only time regen shines is when you are defending attacks back to back which gives you more time to regen more than once. it wont make you a god but it will keep you alive for a bit longer. to achieve something like 500 hp regen youll have to invest points to max out regen which then sacrifices points for better things.
I've only noticed chosens and WEs so far with reggen builds. Don't know who else is using them but I can tell you that those who are using it are far stronger than most other opponents in small encounters. Especially for stealthers that have the ability to vanish/stagger and come back again the reggen is gold. In a fight where one side has reggen and the other has not every additional second gives you reggen, more health and an advantage. It's not the reggen alone, it's the combination of reggen, absorb, defenses, vanish/stagger, some heals, damage, armor ignore, procs and stealth that makes it so strong. There is a reason why they are running this regen stuff which costs a fortune in the AH. It works.
you do not understand the concept of def WE, this build is viable and was invented, only for the reason that WB and kisses ignore tough, and you could completely focus on defensive characteristics, only def we, due to its specifics, can completely neglect attack parameters
although it's still funny to watch how stupidly copy this build
WH - mdpv 80+
WE - Witchrage 80+

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