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[Scenario] Emblem reward system

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Ghostweed
Posts: 183

Re: [Scenario] Emblem reward system

Post#41 » Wed Feb 17, 2016 3:52 pm

Mendozza wrote:
Ghostweed wrote:
Mendozza wrote:"i wanna have my reward for doing nothing".
OY VEY
Do u even read bro, or u just posting random ****?
Gown up ussles ass leecher.
Next time try to actually kill some one or take BO.

lolz, thx for proving that u cant read nor write :lol:
Gorrgfang da Shaman & Gokrok da Black Orc

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mursie
Posts: 674

Re: [Scenario] Emblem reward system

Post#42 » Wed Feb 17, 2016 3:53 pm

Genisaurus wrote: I know that you know that this is something we're working toward. I've publicly said as much in the past, and we've been internally discussing the feedback we received over EC as the 6v6 scenario over CW. These scenarios will be showing up very soon. And like everything else, if this addresses the group composition problems more than the archetype-matchmaking, or the latter somehow interferes with the former, we'll roll it back.
Introducing EC and CW (basically #1 in my proposal above) alone will not be sufficient. Wingz and I already agree that the outcome of this will be very few to zero pops. Many people on this forum want to puff their chest and claim they are ready for 6v6 que's... the reality is that it will die to zero pops in a very very short time. As evidenced in other games...and especially due to the small population, their will be an alpha 6man group...and once it becomes apparent they are que'ing... all other 6man groups will magically disband into trio's/duo's/solo's etc... and go play the non 6man only sc's. This will inevitably happen.

I am not saying you shouldn't offer it. But please - #2 also needs to be introduced.
Last edited by mursie on Wed Feb 17, 2016 3:56 pm, edited 1 time in total.

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Scrilian
Posts: 1570

Re: [Scenario] Emblem reward system

Post#43 » Wed Feb 17, 2016 3:55 pm

mursie wrote:wild popularity it will bring to the game
How did you get to that conclusion my friend?
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
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DefinitelyNotWingz
Posts: 286

Re: [Scenario] Emblem reward system

Post#44 » Wed Feb 17, 2016 3:59 pm

If I get it right people that put effort into the game by building a grp are meant to suffer?
Great.
Dont forget to balance 1on1 since grps will always be of a random setup in your dream world there is no need for synergies. ;)
You know who I am.

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mursie
Posts: 674

Re: [Scenario] Emblem reward system

Post#45 » Wed Feb 17, 2016 3:59 pm

Scrilian wrote:
mursie wrote:wild popularity it will bring to the game
How did you get to that conclusion my friend?
It is an opinion. One that in an alpha game I would like to experiment with.

I have stated before and I will state again - if ONE sc is implemented that is solo only...and it has zero pops after a month and is completely useless...then consider the experiment failed and cease it.

for those opposed, it should be of no concern. If you think it won't be popular..it won't even affect you since no one will que for it.

Yet - the strong backlash against it already points to what many know to be true. Once introduced.. it is the minority position ques that will likely be less popular. I still believe #3 (ie all ques that are for any and all group comps (trios/duos/solos/quads etc..) will be popular...but i believe the one solo pug sc will be widely popular. Even at HALF the reward).

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mursie
Posts: 674

Re: [Scenario] Emblem reward system

Post#46 » Wed Feb 17, 2016 4:01 pm

DefinitelyNotWingz wrote:If I get it right people that put effort into the game by building a grp are meant to suffer?
Great.
Dont forget to balance 1on1 since grps will always be of a random setup in your dream world there is no need for synergies. ;)
again you didn't read my proposal - to be expected.

Actually if you group up.. and play any sc except for the solo pug only... you get DOUBLE the rewards... since the solo pug only sc is HALF the rewards of those.

so no - you are not penalized. quite the opposite. But again, keep fighting this because it shows how truly scared you are of it. that ONE sc be made pug only and HALF the rewards..lol - yet you fight it tooth and nail. it is hilarious.

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DefinitelyNotWingz
Posts: 286

Re: [Scenario] Emblem reward system

Post#47 » Wed Feb 17, 2016 4:03 pm

You can increase the reward to over9k, if nobody queues, nobody is rewarded.
You know who I am.

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Genisaurus
Former Staff
Posts: 1054

Re: [Scenario] Emblem reward system

Post#48 » Wed Feb 17, 2016 4:05 pm

mursie wrote:
Genisaurus wrote: I know that you know that this is something we're working toward. I've publicly said as much in the past, and we've been internally discussing the feedback we received over EC as the 6v6 scenario over CW. These scenarios will be showing up very soon. And like everything else, if this addresses the group composition problems more than the archetype-matchmaking, or the latter somehow interferes with the former, we'll roll it back.
Introducing EC and CW (basically #1 in my proposal above) alone will not be sufficient. Wingz and I already agree that the outcome of this will be very few to zero pops. Many people on this forum want to puff their chest and claim they are ready for 6v6 que's... the reality is that it will die to zero pops in a very very short time. As evidenced in other games...and especially due to the small population, their will be an alpha 6man group...and once it becomes apparent they are que'ing... all other 6man groups will magically disband into trio's/duo's/solo's etc... and go play the non 6man only sc's. This will inevitably happen.

I am not saying you shouldn't offer it. But please - #2 also needs to be introduced.
My fault for not being clear - I meant that all points of your comment are in the works, including a solo-queue only scenario.

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mursie
Posts: 674

Re: [Scenario] Emblem reward system

Post#49 » Wed Feb 17, 2016 4:08 pm

DefinitelyNotWingz wrote:You can increase the reward to over9k, if nobody queues, nobody is rewarded.
If you have higher incentive to group up and pvp... yet people would rather not do it... that should tell you something wingz.

At the end of the day - your position against this is laughable. If you really wanted competitive pvp - why are you even playing WAR? There is no ladder here, no ELO, no tournaments, nothing.

Oh yeah, i forgot. You play here in this small 1000 capped server, because it allows you to farm pugs on a Swordmaster/BO and then proclaim that it is actually a better tank than kotbs/chosen because you know - u farmed pugs on it.

laughable. i can understand your desire to be a big fish in a small pond..but you are delusional if you think that it means anything.

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mursie
Posts: 674

Re: [Scenario] Emblem reward system

Post#50 » Wed Feb 17, 2016 4:10 pm

Genisaurus wrote: My fault for not being clear - I meant that all points of your comment are in the works, including a solo-queue only scenario.
Fair enough. I will stop posting about this topic then. Thanks for your time.

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