Recent Topics

Ads

Regen stuff need a nerf

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.
Sulorie
Posts: 7459

Re: Regen stuff need a nerf

Post#41 » Fri Sep 06, 2024 1:53 pm

Ouzoul wrote: Fri Sep 06, 2024 1:23 pm


2H chosen is strong yes but you don't fight WE tank/regen so you don't know (usualy 1V1 fight because yes this game is also a solo roaming game ex:WE and WH)
My point is to just remove this chest i don't ask to nerf regen/tank build just remove this 184hp/4s Chest for all class !
thx guys.
Get the chest on your own, it's not that hard.
It's no solo roaming game, those solo players just persist in between groups and warbands and hope nobody comes around the corner, when they engage their solo targets.
Regen is great to enable solo players to stay in combat and not die to random dots. It won't save you from focus damage, you just outlast an opponent who has less self healing.
Dying is no option.

Ads
reynor007
Posts: 598

Re: Regen stuff need a nerf

Post#42 » Fri Sep 06, 2024 2:57 pm

Tisaya wrote: Fri Sep 06, 2024 1:16 pm If you look at Veretta, the posterchild of regen builds, then regen isn't much of a problem since Withdrew was nerfed. Great for trolling 1 vs 1, has no damage to do anything outside of such situations.
I think regen WE is still one of the strongest classes, perhaps the strongest, it’s just that the old build doesn’t work now, and many don’t want to think about what needs to be changed
WH - mdpv 80+
WE - Witchrage 80+

rrrutsss
Posts: 216

Re: Regen stuff need a nerf

Post#43 » Fri Sep 06, 2024 2:59 pm

jafh123 wrote: Fri Sep 06, 2024 10:21 am
rrrutsss wrote: Fri Sep 06, 2024 10:00 am
jafh123 wrote: Fri Sep 06, 2024 9:43 am

SnB IB is easily countered by armor + reduced arpen. Chosen is stronger because it deals magic damage. This is why there are more chosens solo roaming than SnB IB's (of these only 2 come to mind).
Its funny to see you thinking that you figured it out...
Half the last fight was whitout liniment and nothing changed for you and also you had changed all of your str talis to WS ones , thinking its armor pen problem, so think again.
I don't know who you are, friend.

I might be wrong as I'm pretty new to the game (dec 2023), so there are a lot of things I don't know. But, from what I have observed (maybe I'm not interpreting the information correctly), when I fight classes that just stack regen, I usually (not always) deal enough damage to kill them (even chosens), but when they also stack reduce arpen, then my damage goes down drastically (this seems logical, as IB only deals physical damage, as far as I know).

I'm flattered that you took the trouble to look up my tali changes. Yes, I did change from full WS to STR and then back to WS, as I wasn't satisfied with the change. This is why I try to seek advice from better IB's about the sweet spot of STR and WS.

Have a nice day. :)
Ima quote you from another post and clearly you like to take the time and dig around killboard armory checking out talismans of opponents.
Nothing to be flattered about,its a pretty common thing even before killboard armory.
jafh123 wrote: Tue Sep 03, 2024 8:56 am
In fact, it's the strongest stat against physical damage. For example: I run around with 60%+ armor penetration buffed. When I've encountered tanks that stack reduce arpen (including senti jewel and lini, so over 20% reduce arpen), I just can't hurt them if they have just a bit of regen, but when I fight tanks with low reduce arpen I am able to kill them, even if they have regen. I have started stacking it a bit (9-11%) + the ancenstral inheritance IB tactic (+660 armor that stacks with pot) and I have experienced a big increase in my survivability.
Even when i was whitout a lini and did not have so called 20% armor pen reduction that you talk about, you still didint hurt me.
But you call it an armor pen reduction problem but its not...
So thats why you need to go back to the drawing board...

jafh123
Posts: 228

Re: Regen stuff need a nerf

Post#44 » Fri Sep 06, 2024 4:28 pm

rrrutsss wrote: Fri Sep 06, 2024 2:59 pm
jafh123 wrote: Fri Sep 06, 2024 10:21 am
rrrutsss wrote: Fri Sep 06, 2024 10:00 am

Its funny to see you thinking that you figured it out...
Half the last fight was whitout liniment and nothing changed for you and also you had changed all of your str talis to WS ones , thinking its armor pen problem, so think again.
I don't know who you are, friend.

I might be wrong as I'm pretty new to the game (dec 2023), so there are a lot of things I don't know. But, from what I have observed (maybe I'm not interpreting the information correctly), when I fight classes that just stack regen, I usually (not always) deal enough damage to kill them (even chosens), but when they also stack reduce arpen, then my damage goes down drastically (this seems logical, as IB only deals physical damage, as far as I know).

I'm flattered that you took the trouble to look up my tali changes. Yes, I did change from full WS to STR and then back to WS, as I wasn't satisfied with the change. This is why I try to seek advice from better IB's about the sweet spot of STR and WS.

Have a nice day. :)
Ima quote you from another post and clearly you like to take the time and dig around killboard armory checking out talismans of opponents.
Nothing to be flattered about,its a pretty common thing even before killboard armory.
jafh123 wrote: Tue Sep 03, 2024 8:56 am
In fact, it's the strongest stat against physical damage. For example: I run around with 60%+ armor penetration buffed. When I've encountered tanks that stack reduce arpen (including senti jewel and lini, so over 20% reduce arpen), I just can't hurt them if they have just a bit of regen, but when I fight tanks with low reduce arpen I am able to kill them, even if they have regen. I have started stacking it a bit (9-11%) + the ancenstral inheritance IB tactic (+660 armor that stacks with pot) and I have experienced a big increase in my survivability.
Even when i was whitout a lini and did not have so called 20% armor pen reduction that you talk about, you still didint hurt me.
But you call it an armor pen reduction problem but its not...
So thats why you need to go back to the drawing board...
Ah, I think I know now. Hello, friend :) .

It's just the only difference I have noticed between most Chosens and also between our first fights, in which you always had to escape. Maybe you increased your regen + the reduced arpen, even without lini you have 15%, which is pretty good. I think you know armor is important, as you usually use the 800 armor pot.

I have never played chosen (so maybe I'm just saying dumb stuff), I've just fought against them and I have read their abilities, and as far as I know they have a regen and a toughness aura that can help with tankiness.

They also deal nice passive reflect magic damage, which is pretty nice.

You have a very strong build, so congrats! My guess right now (I might be wrong) is that we won't be able to kill each other.

Have a nice day!

what63
Posts: 187

Re: Regen stuff need a nerf

Post#45 » Fri Sep 06, 2024 5:02 pm

jafh123 wrote: Fri Sep 06, 2024 4:28 pm
I have never played chosen (so maybe I'm just saying dumb stuff), I've just fought against them and I have read their abilities, and as far as I know they have a regen and a toughness aura that can help with tankiness.
Not just aura, two toughness tactics, one of which is also a 160 strength tactic AND strength aura. Chosen gets hundreds and hundreds more (useful) stats than any other class in the game, easily. It has other incredible def tactics aswell. Which would arguably have been fine, but adding spirit damage to relentess (and having tank channels standardized) on top just makes them objectively borked even far below BIS gear. It's borderline insulting to look at the buffs that class has gotten without ever needing them just to fulfill some unknown persons wet dreams of deleting people on solo chosen.

User avatar
joroth
Posts: 82
Contact:

Re: Regen stuff need a nerf

Post#46 » Fri Sep 06, 2024 5:15 pm

Abusing regen is a crutch and WE can still solo with out it. This has been a problem for the last 4 years that's is magnified with low numbers
Eviljordy 80 dok
Thiccjordy 77 Witch Elf
Brokenjordy 66 white lion
Twitch.tv/eviljordy

Zxul
Posts: 1890

Re: Regen stuff need a nerf

Post#47 » Fri Sep 06, 2024 5:15 pm

what63 wrote: Fri Sep 06, 2024 5:02 pm
jafh123 wrote: Fri Sep 06, 2024 4:28 pm
I have never played chosen (so maybe I'm just saying dumb stuff), I've just fought against them and I have read their abilities, and as far as I know they have a regen and a toughness aura that can help with tankiness.
Not just aura, two toughness tactics, one of which is also a 160 strength tactic AND strength aura. Chosen gets hundreds and hundreds more (useful) stats than any other class in the game, easily. It has other incredible def tactics aswell. Which would arguably have been fine, but adding spirit damage to relentess (and having tank channels standardized) on top just makes them objectively borked even far below BIS gear. It's borderline insulting to look at the buffs that class has gotten without ever needing them just to fulfill some unknown persons wet dreams of deleting people on solo chosen.
You do know that lot of other classes have the same stat buffs- several have more actually, except those come in form of abilities and not auras, right?.....
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

User avatar
Brizio
Suspended
Posts: 149

Re: Regen stuff need a nerf

Post#48 » Fri Sep 06, 2024 6:24 pm

This topic again...

The amount of players that use regen builds is less then 20. Doesnt even justify a post.

Let's just focus on what meters, shall we?

Ads
what63
Posts: 187

Re: Regen stuff need a nerf

Post#49 » Fri Sep 06, 2024 6:53 pm

Zxul wrote: Fri Sep 06, 2024 5:15 pm
what63 wrote: Fri Sep 06, 2024 5:02 pm
jafh123 wrote: Fri Sep 06, 2024 4:28 pm
I have never played chosen (so maybe I'm just saying dumb stuff), I've just fought against them and I have read their abilities, and as far as I know they have a regen and a toughness aura that can help with tankiness.
Not just aura, two toughness tactics, one of which is also a 160 strength tactic AND strength aura. Chosen gets hundreds and hundreds more (useful) stats than any other class in the game, easily. It has other incredible def tactics aswell. Which would arguably have been fine, but adding spirit damage to relentess (and having tank channels standardized) on top just makes them objectively borked even far below BIS gear. It's borderline insulting to look at the buffs that class has gotten without ever needing them just to fulfill some unknown persons wet dreams of deleting people on solo chosen.
You do know that lot of other classes have the same stat buffs- several have more actually, except those come in form of abilities and not auras, right?.....
There is absolutely NOTHING in the game that comes even remotely close to being capable of incurring a whooping approx. 880 mainstat contribution difference in any given (melee) matchup on their own through tactics, buffs and debuffs, be they active or passive. (Apart from kobs, where it's at least balanced due to specifically having a weak ass physical damage channel and other pitfalls, but there too it falls short in raw stats.)

Daemonclaw was just an insane introduction when viewed in light of the spirit damage channel. Even outside of that it was highly suspect. And the spirit damage channel was suspect to begin with.

Zxul
Posts: 1890

Re: Regen stuff need a nerf

Post#50 » Fri Sep 06, 2024 7:24 pm

what63 wrote: Fri Sep 06, 2024 6:53 pm
Zxul wrote: Fri Sep 06, 2024 5:15 pm
what63 wrote: Fri Sep 06, 2024 5:02 pm

Not just aura, two toughness tactics, one of which is also a 160 strength tactic AND strength aura. Chosen gets hundreds and hundreds more (useful) stats than any other class in the game, easily. It has other incredible def tactics aswell. Which would arguably have been fine, but adding spirit damage to relentess (and having tank channels standardized) on top just makes them objectively borked even far below BIS gear. It's borderline insulting to look at the buffs that class has gotten without ever needing them just to fulfill some unknown persons wet dreams of deleting people on solo chosen.
You do know that lot of other classes have the same stat buffs- several have more actually, except those come in form of abilities and not auras, right?.....
There is absolutely NOTHING in the game that comes even remotely close to being capable of incurring a whooping approx. 880 mainstat contribution difference in any given (melee) matchup on their own through tactics, buffs and debuffs, be they active or passive.
Without searching much, sm/bo stat drain, 120 str or intel + 120 ws + 120 init + 120 will + 120 toughness, both debuff on opponent and a buff for everybody in the party, total (120 * 5), * 2 since both buff and debuff, total 1200 stat difference. And since the buff it on everyone in sm/bo's party, also add another 600 * 5= 3000 worth of stats.

So chosen only brings, per you and a specific setup which requires tactics which non uses combined, 880 stats. Sm/bo brings a total of 4200 worth of stats. And it doesn't requires any tactics.

Glad we both agree that chosen is underpowered and needs a major buff.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

Who is online

Users browsing this forum: No registered users and 8 guests