peterthepan3 wrote:Zanilos wrote:(jesus christ I sound like Peter.)
This is a very casual server, the casual players avoid meaningful guilds and the possibilities they open.
Embrace it, man. Just let it in.
I pretty much agreed with everything you wrote, too - particularly that pertaining to people not actively seeking to improve/join organised guilds.
I can comment a bit on my expierence pertaining to improving/joining organized guilds.
At the moment our guild is looking for players, but finding what we are currently looking for next to near impossible. We need someone who can play most nights at least an hour or two during our prime, we need someone who plays 2 archetypes or is a heal/tank main. They need to fit in well with our social aspects which means some really autistic/weird/offensive **** 24/7 in discord.
About skill, it doesn't really matter as long as they are good communicators as our core knows all the roles inside and out and can train anyone. But finding people willing to constantly and enthusiastically take advice and put it into practice is extremely hard. I find most people are very "quiet", and it almost has to be beaten into them they need to speak up and talk about what is going on and how they can improve.
Lack of competition and the current state of the server drives away many players that fit these roles, and lack of competition also in a way made our selection process more stringent. In t3 cap when we were fighting malice every night and had constant competition, we were willing to take players who we deemed toxic if they played extremely well. It was a sacrifice worth making, dealing with the bullshit they brought if it meant having that edge (and we dealt with a lot). But it's absolutely off the table now in the current state of the scene/game.
I'm not sure how other 6 man / organized guilds operate but I am guessing it is along some of the same lines, and that excludes a vast portion of the population from joining those guilds. And on the flip side people that only play maybe 4 hours a week probably aren't looking for a commitment either. There is a sense of obligation when you join these types of guilds that many people don't want with the state of things atm.
So you will see a lot of guilds like ours, that can't even put 6 together more than maybe twice a week but still haven't expanded or merged into other guilds. We need the competition, and the players we are looking for who aren't playing need it as well. Until then it's just gonna be 3 or 4 of us on a night **** around and really that's fine, because it's the best there is for us until then.